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Author SHA1 Message Date
Jasper St. Pierre
01a47c7d6d shaped-texture: If we have too many rectangles, don't paint the opaque
region first

If we're going to render the entire texture blended, then don't bother
painting the unblended stuff, since we're just going to draw on top
anyway.
2014-08-24 12:38:29 -04:00
Rico Tzschichholz
ecc254c659 surface-actor-x11: Fix "incompatible pointer type" error
Caused by e73c46ce03
2014-08-22 07:38:08 +02:00
Jasper St. Pierre
9cb1c95e49 surface-actor: Call process_damage even when the actor is invisible
Otherwise, surface-actor-x11 won't be marked as having received damage,
which is vital to updating the actual surface.
2014-08-21 18:30:56 -04:00
Jasper St. Pierre
e73c46ce03 surface-actor-x11: Use the existing check for "visibility"
Instead of doing our own thing here.
2014-08-21 18:30:35 -04:00
Jasper St. Pierre
952e9c52bc surface-actor-x11: Merge a simple function inline
This is a one-liner, only used in one place.
2014-08-21 18:30:17 -04:00
Jasper St. Pierre
dc0437a5b5 surface-actor-wayland: Pass in a CoglTexture, as well
This makes it so that MetaSurfaceActorWayland is effectively just a
wrapper actor around MetaShapedTexture with some extra scaling. I think
the MetaSurfaceActor subclassing was a bad idea -- we really should have
these abstractions in much higher levels in the stack than the
compositor.
2014-08-21 16:34:29 -04:00
Jasper St. Pierre
55331a0678 surface-actor-wayland: Don't store the buffer
We don't need to anymore -- we're purely texture based.
2014-08-21 16:24:30 -04:00
Jasper St. Pierre
f5580f61f9 wayland: Update the CoglTexture in the MetaWaylandSurface
It doesn't make sense to update it in the surface actor. It's also
theoretically wrong to update the buffer's texture on surface commit,
too, because it's buffer state, not surface state, but I don't think
there's any place we use a wl_buffer without a wl_surface.
2014-08-21 16:22:53 -04:00
Jasper St. Pierre
0e758a9e65 display: Establish a separate state variable for routing events
We've long used a switch statement on the grab operation to determine
where events should go. The issue with MetaGrabOp is that it's a mixture
of a few different things, including event routing, state management,
and the behavior to choose during operations.

This leads to poorly defined event routing and hard-to-follow logic,
since it's sometimes unclear what should point where, and our utility
methods for determining grab operations apart can be poorly named.

To fix this, establish the concept of a "event route", which describes
where events should be routed to.
2014-08-15 16:08:49 -04:00
Jasper St. Pierre
5f0fab2156 Conditionalize Wayland support again 2014-08-13 20:28:22 -04:00
Jasper St. Pierre
467465c99c backend: Create the stage in the backend, rather than the compositor
This allows creating the stage much earlier than it otherwise would have
been. Our initialization sequence has always been a bit haphazard, with
first the MetaBackend created, then the MetaDisplay, and inside of that,
the MetaScreen and MetaCompositor.

Refactor this out so that the MetaBackend creates the Clutter
stage. Besides the clarity of early initialization, we now have much
easier access to the stage, allowing us to use it for things such as
key focus and beyond.
2014-08-13 20:08:46 -04:00
Jasper St. Pierre
e935b52e51 display: Move composite version checks here 2014-08-13 19:32:39 -04:00
Jasper St. Pierre
e320b06aaa texture-tower: Fix error case in meta-texture-tower
If we for some reason have an error trying to allocate the framebuffer,
we'll still mark the tower as revalidated. Move the validation to the
end of the actual revalidation code to solve this.
2014-08-08 17:29:26 -04:00
Jasper St. Pierre
b284126d3b background: Don't bother attaching a paint node if the region is empty 2014-08-07 14:59:59 -04:00
Jasper St. Pierre
6858cb261f background-actor: Don't bother clipping to the content box
We already clip to the content box when we go to paint the content.
2014-08-07 14:58:18 -04:00
Jasper St. Pierre
2d6954186e background: Don't render with blending when we don't need to
If we have an opaque background image, then we shouldn't need to blend
against anything for it to work. Turn off blending in this case.
2014-08-07 14:01:14 -04:00
Jasper St. Pierre
d72bf0cd5d compositor: Don't use cogl_texture_new_with_data in the obvious cases
It's a deprecated API that can surprise us. Namely, when the internal
format passed is COGL_PIXEL_FORMAT_ANY, it will *always* allocate an
RGBA8888 pixel format texture, even if we only passed it a RGB format
or even an A8 format.

cogl_texture_2d_new_with_data is the newer, better API and doesn't have
these warts.
2014-08-07 14:01:14 -04:00
Jasper St. Pierre
584460deec background: Merge the code for creating the color texture into here
It's unused anywhere else.
2014-08-07 13:49:16 -04:00
Jasper St. Pierre
e3d5969282 background: Don't bother supporting alpha channels for gradients 2014-08-07 13:39:21 -04:00
Owen W. Taylor
249468bbea MetaTextureTower: actually mark revalidated levels as valid
We were never actually clearing the invalid area on the smaller levels
of the texture tower, so we recomputed those levels every time.

https://bugzilla.gnome.org/show_bug.cgi?id=734400
2014-08-07 15:56:28 +02:00
Rui Matos
7d54631ebf backends: Make MetaBackend available to introspection
This moves meta-backend.h under meta/ and, for now, just exposes to
introspection the methods that we actually need in gnome-shell.

https://bugzilla.gnome.org/show_bug.cgi?id=734301
2014-08-07 11:31:59 +02:00
Jasper St. Pierre
c2fe6a18ad shadow-factory: Comment fixes 2014-08-02 18:55:44 -04:00
Jasper St. Pierre
f9a77aec3f shadow-factory: Fix style 2014-07-31 17:49:13 +02:00
Jasper St. Pierre
bee6d2b240 shadow-factory: Untabify 2014-07-31 17:49:13 +02:00
Jasper St. Pierre
9a6a189e36 window-actor: Rebuild the shape and mask when the surface updates
Connecting to size-changed is wrong -- size-changed tells us when
we *told* the X server or resize the window. For X11, we're sort of
guaranteed that the surface will be updated at some point before the
next frame, but for Xwayland, we can't be sure that the new surface is
attached at this point.

This fixes weird artifacts when resizing apps like xclock.
2014-07-31 17:49:13 +02:00
Jasper St. Pierre
505eabb78c surface-actor: Remove unused APIs 2014-07-31 17:49:13 +02:00
Giovanni Campagna
b0ba325f0e MetaShapedTexture: fix critical warnings with fully obscured windows
If a window is fully obscured, it could have a negative paint volume
width/height. Normalize that to 0x0.
2014-07-31 16:21:32 +02:00
Jasper St. Pierre
6fbd21001b window-actor: Base the paint volume on our children, not our shape
This was wrong for subsurfaces that extend beyond the parent's shape,
since the paint volume would be wrong in this case. Instead of using the
shape region which can be out of date and wrong, just use the union of
our children's volumes, which is a lot easier to manage.
2014-07-30 17:15:00 +02:00
Jasper St. Pierre
626e4965b1 shaped-texture: Remove silly ClutterPaintVolume code with slightly less silly ClutterActorBox code 2014-07-30 17:09:23 +02:00
Jasper St. Pierre
6954d23444 window-actor: Don't connect to allocation-changed
This can cause allocation loops. Connect to size-changed to update the
shape instead.
2014-07-28 11:32:52 +02:00
Jasper St. Pierre
25f8eaf1ac shaped-texture: Clean up slightly 2014-07-28 11:23:36 +02:00
Cosimo Cecchi
cd84317346 compositor: add support for unminimize compositor effects
https://bugzilla.gnome.org/show_bug.cgi?id=733789
2014-07-26 17:26:40 +02:00
Carlos Garnacho
70aee2d95e display: cancel wayland client touches when the compositor is grabbed
When a compositor grab begins, clients will stop receiving events, so any
ongoing sequence at that time must be cancelled.

https://bugzilla.gnome.org/show_bug.cgi?id=733631
2014-07-24 18:07:30 +02:00
Adel Gadllah
37652ca2cf background: Do not assume GLSL is available
Some hardware does not support it causing crashes in cogl during paint.

https://bugzilla.gnome.org/show_bug.cgi?id=733623
2014-07-24 16:51:53 +02:00
Rui Matos
f55737ec06 compositor: Sync X drawing only once per frame
We only need to call XSync() once per frame to synchronize X with GL
drawing.

https://bugzilla.gnome.org/show_bug.cgi?id=728464
2014-07-23 13:59:18 -04:00
Adel Gadllah
6ee5a1437c x11: Move event filter to backend connection 2014-07-19 18:51:26 +02:00
Owen W. Taylor
182a267f69 Connect to ClutterStage::after-paint with connect_after()
Use connect_after() to accomodate code in GNOME Shell that,
when benchmarking drawing performance, connects to ::after-paint
and calls glFinish(). The timing information from that will be
more accurate if we hold off until that completes before we signal
apps to begin drawing the next frame. If there are no other
connections to ::after-paint, connect() vs. connect_after() doesn't
matter.

https://bugzilla.gnome.org/show_bug.cgi?id=732350
2014-07-16 13:38:15 -04:00
Jasper St. Pierre
b11405570a compositor: Don't bother selecting for events on the COW
We already select all the events we need on the stage window instead.
2014-07-15 17:18:37 -04:00
Jasper St. Pierre
463b50e746 screen: Fetch the COW window up-front
XGetCompositeOverlayWindow is a round trip to the X server. We shouldn't
be doing it on every MapWindow.
2014-07-10 14:18:02 -04:00
Jasper St. Pierre
1af9e92e91 Don't add in our old input event mask when we select input events
This causes a round-trip to the server, and just isn't necessary, since
we're always in charge of our event mask.
2014-07-10 13:30:05 -04:00
Carlos Garnacho
79e682bcd0 compositor: emit grab-op-begin/end signals on plugin grabs
This makes it possible to track there grabs triggered this way, in
addition to the ones handled by mutter.
2014-07-07 19:18:21 -04:00
Giovanni Campagna
8d08851f28 compositor: show the stage after we set the size
So that it is actually respected
2014-07-01 20:28:00 +02:00
Jasper St. Pierre
af135c0b0b monitor-manager: Rename output_id to winsys_id
The output_id is more of an opaque identifier for the monitor, based on
its underlying ID from the windowing system. Since we also use the term
"output_id" for the output's index, rename our use of the opaque cookie
"output_id" to "winsys_id".
2014-07-01 13:24:34 -04:00
Owen W. Taylor
bc510378b3 Switch to using ClutterStage::after-paint
The experimental API clutter_stage_set_paint_callback() is replaced
with an ::after-paint signal as of Clutter 1.19.5.
2014-06-27 14:36:32 -04:00
Owen W. Taylor
9c6e527d4b Add ::first-frame signal to MetaWindowActor
This signal is emitted the first time a frame of contents of the
window is completed by the application and has been drawn on the
screen. This is meant to be used for performance measurement of
application startup.

https://bugzilla.gnome.org/show_bug.cgi?id=732343
2014-06-27 10:37:42 -04:00
Nikita Churaev
d0cafab836 Change shadow radiuses to match new Adwaita more or less
Exact simmilarity is not possible yet due to different blurring algorithms.

https://bugzilla.gnome.org/show_bug.cgi?id=731866
2014-06-19 11:55:24 +02:00
Jasper St. Pierre
24d7c5ebe3 compositor: Simplify meta_window_actor_set_updates_frozen
Since we always call it with the same value, just push that
value into the implementation.
2014-06-17 13:10:42 -04:00
Jasper St. Pierre
188e4e1b92 window: Rename get_input_rect to get_buffer_rect
With get_input_region existing, get_input_rect is a misnomer. Really,
it's about the geometry of the output surface, and it's only used that
way in the compositor code.

Way back when in GNOME 3.2, get_input_rect was added when we added
invisible borders. get_outer_rect was always synonymous with server-side
geometry of the toplevel. get_outer_rect was used for both user-side
policy (the "frame rect") and to get the geometry of the window.

Invisible borders were meant to extend the input region of the frame
window silently. Since most users of get_outer_rect cared about the
frame rect, we kept that the same and added a new method, get_input_rect
to get the full rect of the framed window with all invisible borders for
input kept on.

As time went on and CSD and Wayland became a reality, the relationship
between the server-side geometry and the "frame rect" became more
complicated, as can be evidenced by the recent commits. Since clients
don't tend to be framed anymore, they set their own input region.

get_buffer_rect is also sort of a poor name, since X11 doesn't really
have buffers, but we don't really have many other alternatives.

This doesn't change any of the code, nor the meaning. It will always
refer to the rectangle where the toplevel should be placed.
2014-06-17 10:33:52 -04:00
Jasper St. Pierre
3c0fae74f1 window: Move get_toplevel_xwindow to window-x11 2014-06-16 18:29:38 -04:00
Florian Müllner
af3aae7295 meta-window-actor: Don't add shadows to popups if the toolkit already does
GTK+ will add its own shadows client-side, so we don't need to anymore.

https://bugzilla.gnome.org/show_bug.cgi?id=731353
2014-06-10 13:40:33 +02:00