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Author SHA1 Message Date
Matthew Allum
26646d255a 2007-05-17 Matthew Allum <mallum@openedhand.com>
* configure.ac:
        Fix CLUTTER_NO_FPU typo.
2007-05-17 09:08:50 +00:00
Tomas Frydrych
733a767657 added clutter_exp_inc_func() and clutter_exp_dec_func() 2007-05-17 07:09:24 +00:00
Tomas Frydrych
a4eeaceda4 added clutter_pow2x() and clutter_log2x() 2007-05-17 07:09:18 +00:00
Emmanuele Bassi
507f04a8f6 Add base initialisation function
Add a semi-private function, called clutter_base_init(), which initialises
the basic Clutter functionalities (at the moment, just the GLib type system)
without calling in the backend-specific code. This function is only useful
for gtk-doc, to introspect the library when generating documentation for
signals, properties and class hierarchy.

Also, change the documentation build system to use clutter_base_init() when
launching the scanner program.
2007-05-16 15:00:41 +00:00
Tomas Frydrych
06bf2ddaef added clutter_sine_half_func() 2007-05-16 13:53:39 +00:00
Tomas Frydrych
9a10979e0f Fixed clutter_sine_inc_func(); added clutter_sine_dec_func() 2007-05-16 13:46:54 +00:00
Tomas Frydrych
9dfe31a542 implemented smoothstep alpha function 2007-05-16 11:32:50 +00:00
Matthew Allum
ee928107cb 2007-05-16 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-backend.c:
        * clutter/clutter-backend.h:
        * clutter/clutter-feature.c:
        * clutter/clutter-feature.h:
        * clutter/clutter-main.c:
        * clutter/clutter-main.h:
        * clutter/clutter-private.h:
        * clutter/clutter-stage.c:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/cogl.c:
        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/glx/clutter-glx.h:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/glx/clutter-stage-glx.h:
        Rejig the features() foo, moving mostly into backends/cogl.
2007-05-16 09:08:30 +00:00
Tomas Frydrych
aab511d319 removed unnecessary CFX_MUL from clutter_actor_get_abs_position 2007-05-15 15:41:30 +00:00
Tomas Frydrych
92754aaeee added tilt parameter to clutter_behaviour_ellipse_new() 2007-05-15 11:51:14 +00:00
Matthew Allum
23ac88ac70 2007-05-14 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour-path.c:
        Fix bug where last knot position wouldn't get reached.

        * clutter/clutter-group.c:
        Add some docs

        * clutter/clutter-timeline.h:
        * clutter/clutter-timeline.c:
        Add clutter_timeline_copy (needed for ClutterEffect)

        * clutter/clutter-version.h.in:
        Export windowing system / GL backend etc defines.

        * clutter/Makefile.am:
        * clutter/clutter-effect.c:
        * clutter/clutter-effect.h:
        * clutter/clutter.h:

        * clutter/glx/clutter-backend-glx.c:
        Minor clean ups.

        * clutter/clutter-alpha.h:
        Add a fixme.

        * configure.ac:
        Add FPU define.

        * examples/Makefile.am:
        * examples/slider.c:
        Add Robs slider game.
2007-05-14 09:11:23 +00:00
Matthew Allum
e121eb54c8 2007-05-10 Matthew Allum <mallum@openedhand.com>
* clutter/egl/clutter-backend-egl.c:
        * clutter/egl/clutter-event-egl.c:
        * clutter/sdl/clutter-backend-sdl.c:
        * clutter/sdl/clutter-event-sdl.c:
        Fix SDL & EGL backends to work with newer backend code.
2007-05-10 12:49:34 +00:00
Tomas Frydrych
41834d92a6 fixed gtkdoc comments for hls functions 2007-05-10 11:50:07 +00:00
Tomas Frydrych
c5fee48847 added clutter_color_to/from_hlsx(); clobbered hue to 0..255 in clutter_colour_to/from_hls() 2007-05-10 11:37:45 +00:00
Matthew Allum
eb42f82f23 2007-05-10 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-backend.c:
        * clutter/clutter-backend.h:
        * clutter/clutter-event.c:
        * clutter/clutter-main.c:
        * clutter/clutter-private.h:
        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/glx/clutter-event-glx.c:
        Rejig backend event code as to simplify a little.
        NOTE: This breaks non glx backends.

        * tests/Makefile.am:
        * tests/test-events.c:
        Add a very simple event test.

        * tests/test-textures.c: (main):
        Add some more sizes to the test.
2007-05-09 23:31:08 +00:00
Matthew Allum
e1bf19f869 2007-05-05 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c:
        Fix typos with new cogl using texture code. Fixes tiled textures.
        Add a check for max npots size.

        * configure.ac:
        * Makefile.am:
        * tests/Makefile.am:
        * tests/test-textures.c:
        Add a simple texture test.
2007-05-04 23:53:49 +00:00
Matthew Allum
76981c44a4 2007-05-02 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-stage.c:
        * clutter/sdl/Makefile.am:
        * clutter/sdl/clutter-backend-sdl.c:
        * clutter/sdl/clutter-backend-sdl.h:
        * clutter/sdl/clutter-event-sdl.c:
        * clutter/sdl/clutter-sdl.h:
        * clutter/sdl/clutter-stage-sdl.c:
        * clutter/sdl/clutter-stage-sdl.h:
        * configure.ac:
        Add a basic SDL based backend. Lacks real input event handling
        (translation) as yet.
        Also allows for clutter to be built against dgles.
2007-05-02 20:05:29 +00:00
Matthew Allum
2845bb5b74 2007-05-02 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/cogl/gles/cogl.c:
        Fix rotation + other fixed point cleanups.

        * clutter/clutter-texture.h:
        Sketch out an updated API.
2007-05-02 09:01:11 +00:00
Tomas Frydrych
78bf6ccb88 fixed sign problem in cogl_setup_vieport 2007-05-01 20:13:15 +00:00
Matthew Allum
45c8796631 2007-05-01 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-rectangle.c:
        Comment out color match check for now as appears to be causing
        borders to always get pained.

        * clutter/clutter-texture.h:
        Add some format defines (unused as yet)

        * clutter/cogl/gles/cogl.c:
        * clutter/egl/clutter-stage-egl.c:
        * configure.ac:
        Various OpenGL ES backend related fixes and tweaks.
2007-05-01 15:26:12 +00:00
Tomas Frydrych
e89cf12d18 Updated changelog 2007-04-30 08:39:38 +00:00
Tomas Frydrych
84f51d0d71 removed debugging messages 2007-04-30 08:39:35 +00:00
Tomas Frydrych
dd9061ae18 added --path command line argument to examples/behave; removed bspline example 2007-04-30 08:39:31 +00:00
Tomas Frydrych
e61aed2146 cleaned up ClutterBehaviourEllipse api, added documentation 2007-04-30 08:39:20 +00:00
Tomas Frydrych
4085070479 clutter_sini(): fixed reduction to 0,2pi 2007-04-30 08:39:15 +00:00
Tomas Frydrych
58aeeed192 initial stab at elliptic path behaviour 2007-04-30 08:39:11 +00:00
Matthew Allum
866e4ed0dd 2007-04-28 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-debug.h:
        * clutter/clutter-fixed.h:
        * clutter/clutter-main.c:
        * clutter/cogl/gles/Makefile.am:
        * clutter/cogl/gles/cogl-defines.h:
        * clutter/cogl/gles/cogl.c:
        * clutter/egl/clutter-backend-egl.c:
        * clutter/egl/clutter-backend-egl.h:
        * clutter/egl/clutter-stage-egl.c:
        * configure.ac:
        Populate most stubs for cogl GL/ES implementation.
        (against vincent - see http://svn.o-hand.com/repos/misc/ogles)
        Add various fixups to EGL backend.
        Code builds and runs (on 16bpp) but yet displays much (is close!)

        * clutter/pango/pangoclutter-render.c:
        comment out some rouge glBegin/end calls.
2007-04-28 00:37:11 +00:00
Matthew Allum
79469940bc 2007-04-27 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-actor.c:
        * clutter/clutter-clone-texture.c:
        * clutter/clutter-rectangle.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-texture.c:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/Makefile.am:
        * clutter/cogl/gl/cogl-defines.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/Makefile.am:
        * clutter/cogl/gles/cogl-defines.h:
        * clutter/cogl/gles/cogl.c:
        * clutter/glx/Makefile.am:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/pango/Makefile.am:
        * clutter/pango/pangoclutter-render.c:
        * configure.ac:
        Add initial 'cogl' implementation. 'cogl' is a simple abstration
        layer over GL and GL/ES used by clutter internally. It should
        eventually allow clutter applications to be run on both GL and GL/ES
        with just a recompile as well as provide more debugging and potentially
        profiling information for GL and GL/ES usage.

        This commit contains the initial GL implementation.
2007-04-27 21:13:06 +00:00
Emmanuele Bassi
04ea1a98df 2007-04-26 Emmanuele Bassi <ebassi@openedhand.com>
Merge from clutter-0-2

	* clutter/clutter-label.c: Unbreak the "use-markup" property
	by actually passing the markup to pango_layout_set_markup().
2007-04-26 19:11:24 +00:00
Emmanuele Bassi
a7a511ce79 2007-04-25 Emmanuele Bassi <ebassi@openedhand.com>
Merge from clutter.git/master

	* clutter/glx/clutter-event-glx.c:
	* clutter/glx/clutter-stage-glx.c: Implement the _NET_WM_PING
	protocol handling on the main stage window.

	* clutter/clutter-stage.h:
	* clutter/clutter-stage.c:
	* clutter/clutter-main.c: Handle CLUTTER_DELETE events internally,
	by calling clutter_main_quit(), and remove the ::delete-event
	signal from ClutterStage; clean up the signal emission sequence
	for the events: emit the ::event signal before emitting any signal
	and the ::event-after signal after the signal has been emitted; move
	the signal emission calls inside ClutterStage so we can call
	g_signal_emit() instead of g_signal_emit_by_name(), thus sparing us
	a lookup for each event.

	* examples/test.c: Remove ::delete-event signal handling.
2007-04-25 14:22:24 +00:00
Emmanuele Bassi
296649e865 Updating ChangeLog for SVN users 2007-04-19 15:28:17 +00:00
Emmanuele Bassi
a8749a5b64 Change clutter_glx_get_default_screen() to return a Screen pointer
Now that we have clutter_backend_get_screen_number(), we can directly
return the Screen pointer inside the GLX backend API.
2007-04-19 15:28:04 +00:00
Emmanuele Bassi
842dde6ba9 Fix delete-event signal handler
Use the right marshaller signature (boolean:boxed) for the delete-event
signal handlers. Add a debug note in clutter_main_do_event() to track the
signal return. Test the delete-event handler inside test.c.
2007-04-19 15:27:46 +00:00
Emmanuele Bassi
b2d01d86c2 Add support for WM_PROTOCOLS to the ClutterStage window
Supporting WM_PROTOCOLS allows handling the WM_DELETE_WINDOW ClientMessage,
which is then relayed to the ClutterStage actor in form of the "delete-event"
signal. Returning TRUE will block the propagation and won't close the
stage window.
2007-04-19 15:26:54 +00:00
Emmanuele Bassi
f1a1399927 Add clutter_backend_get_n_screens()
Add clutter_backend_get_n_screens(), which returns the number of screens
manager by the ClutterBackend, and change clutter_backend_get_screen_number()
to return the screen number of the currently used screen; this is semantically
equivalent to clutter_glx_get_default_screen(), but leaves the door open for
a "screen" abstraction in Clutter, handled by the backend. Update the GLX
and EGL backends to retrieve and set the screen_num and n_screens members of
ClutterBackend using Xlib calls.
2007-04-19 15:26:28 +00:00
Emmanuele Bassi
ea0cd22e4b Add new ClutterBackend functions to the API documentation
Update the clutter-sections.txt to pick up the newly added functions.
2007-04-19 15:26:17 +00:00
Emmanuele Bassi
0caa0faeac Update the EGL backend code
Initialise the ClutterBackend object members when creating the
ClutterBackendEgl instance.
2007-04-19 15:26:06 +00:00
Emmanuele Bassi
72e6ec70f1 Add documentation to the new ClutterBackend API
Add API documentation for the new functions in ClutterBackend. Fixes
the resolution computation.
2007-04-19 15:25:53 +00:00
Emmanuele Bassi
cd39202f23 Add API for getting properties of the ClutterBackend
Add functions to retrieve some of the properties of the screen used by
the backend, like its dimensions (also physical, in millimeters); the
number of screens. Also add setters and getters for the double click
time (in milliseconds) and distance.
2007-04-19 15:25:34 +00:00
Emmanuele Bassi
95eab3102e Update ChangeLog for SVN merge 2007-04-19 15:25:19 +00:00
Emmanuele Bassi
8b7504dea2 Merge from stable: add XEMBED support
Add the XEMBED protocol support in the GLX backend, for embedding the
stage window into another X window. This allows cross-toolkit inclusion
and makes clutter-gtk possible.
2007-04-19 15:24:57 +00:00
Emmanuele Bassi
fdb1a82569 Merge from stable: implement gravity in scale behaviour
Implement every ClutterGravity value inside the scale behaviour and make
the actors anchor to a gravity when scaling up and down.
2007-04-19 15:24:35 +00:00
Emmanuele Bassi
e89f08560d Merge from stable: fix texture tiling
Revert to copying GdkPixbuf areas to correctly implement the texture
tiling. This fixes segmentation faults occurring with cards with a
small texture memory area.
2007-04-19 15:24:20 +00:00
Emmanuele Bassi
09487c904a Freeze notification queue when changing multiple properties.
Call g_object_freeze_notify() (and take a reference on the actor) inside
clutter_actor_request_size() so that the notifications get unqueued at the
end of the size request.
2007-04-19 15:24:04 +00:00
Emmanuele Bassi
1722c6fec4 Add missing template files. 2007-04-19 15:22:49 +00:00
Emmanuele Bassi
d511902fad Update ChangeLog for SVN merge 2007-04-16 16:50:51 +00:00
Emmanuele Bassi
246a84d528 Merge from stable: add XEMBED support
Add the XEMBED protocol support in the GLX backend, for embedding the
stage window into another X window. This allows cross-toolkit inclusion
and makes clutter-gtk possible.
2007-04-16 16:50:40 +00:00
Emmanuele Bassi
85d979fe78 Merge from stable: implement gravity in scale behaviour
Implement every ClutterGravity value inside the scale behaviour and make
the actors anchor to a gravity when scaling up and down.
2007-04-16 16:50:34 +00:00
Emmanuele Bassi
a80a330d0b Merge from stable: fix texture tiling
Revert to copying GdkPixbuf areas to correctly implement the texture
tiling. This fixes segmentation faults occurring with cards with a
small texture memory area.
2007-04-16 16:50:29 +00:00
Emmanuele Bassi
7359668c3d Freeze notification queue when changing multiple properties.
Call g_object_freeze_notify() (and take a reference on the actor) inside
clutter_actor_request_size() so that the notifications get unqueued at the
end of the size request.
2007-04-16 16:50:23 +00:00