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Author SHA1 Message Date
Emmanuele Bassi
28ef76edfa 2008-01-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.symbols: Add clutter_actor_move_byu()
	
	* clutter/clutter-actor.h:
	* clutter/clutter-actor.c:
	(clutter_actor_move_by),
	(clutter_actor_move_byu): Add a units-based variant of the
	clutter_actor_move_by() function
2008-01-04 18:30:25 +00:00
Emmanuele Bassi
fae1c9fe95 2008-01-02 Johan Bilien <jobi@via.ecp.fr>
reviewed by: Emmanuele Bassi  <ebassi@openedhand.com>

	* configure.ac: Use AC_DEFINE_UNQUOTED to expand the
	variable. Fixes EGL backend build
2008-01-02 15:07:40 +00:00
Emmanuele Bassi
5a53ff963b 2008-01-02 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Post release bump to 0.5.1
2008-01-02 13:17:34 +00:00
Emmanuele Bassi
a6e1bacfbd Release 0.5.0 2008-01-02 13:15:31 +00:00
Emmanuele Bassi
7649df9632 2008-01-02 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model-default.c:
	(clutter_model_default_get_iter_at_row),
	(clutter_model_default_insert_row): Fix off-by-one errors

	(clutter_model_default_class_init):
	(clutter_model_default_remove_row): Move the actual removal of the
	row to...

	(clutter_model_default_row_removed): ... the signal class handler
	of ::row-removed; this way, signal handlers connected to
	::row-removed will get a valid iterator, while signal handlers
	connected to ::row-removed with the AFTER flag will get an updated
	model
2008-01-02 12:15:10 +00:00
Tomas Frydrych
6ffd3b42d5 2007-12-31 Tomas Frydrych <tf@openedhand.com>
* configure.ac:
	* clutter/Makefile.am:
	Added -no-undefined to libtool LDFLAGS for mingw/SDL backend, to
	allow building of shared libraries for win32.
2007-12-31 14:52:17 +00:00
Tomas Frydrych
0681a25825 2007-12-31 Tomas Frydrych <tf@openedhand.com>
* configure.ac:
	* clutter.pc.in:
	Added CLUTTER_REQUIRES automake var to allow deps in clutter.pc to
	be backend-specific.
2007-12-31 11:22:11 +00:00
Emmanuele Bassi
2db2de021f 2007-12-28 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c:
	(clutter_texture_unrealize): Do not read the pixels back if the
	texture is being destroyed
2007-12-28 15:34:24 +00:00
Emmanuele Bassi
9becd34a37 2007-12-28 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.c:
	(clutter_model_real_get_n_rows), (clutter_model_class_init),
	(clutter_model_get_n_rows): Provide a default implementation of
	the get_n_rows() method, so that subclasses do not strictly need
	to override it
2007-12-28 15:33:20 +00:00
Emmanuele Bassi
ac9f2fb1c5 2007-12-25 Emmanuele Bassi <ebassi@openedhand.com>
reviewed by: <delete if not using a buddy>

	* clutter/clutter-actor.c:
	(parse_rotation_array): Inline, and get the JsonArray as a parameter

	(parse_rotation): Update

	* clutter/clutter-script.c:
	(warn_missing_attribute): Fix for emacs-style warnings
	
	(clutter_script_parse_node): Remove an ifdeffed out section

	(clutter_script_construct_parameters),
	(clutter_script_construct_object): Rename get_parameters, so
	it's obvious what it does
2007-12-25 22:31:11 +00:00
Emmanuele Bassi
0bfe32314a 2007-12-25 Emmanuele Bassi <ebassi@openedhand.com>
* tests/test-script.json: Fix the JSON syntax
2007-12-25 20:09:20 +00:00
Emmanuele Bassi
60e14ae728 2007-12-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-enum-types.c.in: Fix the template
2007-12-25 11:41:10 +00:00
Emmanuele Bassi
09a2f0733a 2007-12-24 16:24:26 +00:00
Emmanuele Bassi
87a9232d8a 2007-12-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-color.c:
	* clutter/clutter-event.c:
	* clutter/clutter-stage.c: Intern more strings using the I_() macro

	* clutter/clutter-enum-types.c.in: Call g_intern_static_string()
	in the enum types template
2007-12-24 14:52:41 +00:00
Emmanuele Bassi
48f3ffeb95 Update ChangeLog 2007-12-24 14:22:20 +00:00
Emmanuele Bassi
53aee5ffb4 2007-12-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.symbols: Add clutter_actor_set_clipu() and
	clutter_actor_get_clipu()

	* clutter/clutter-actor.h:
	* clutter/clutter-actor.c:
	(clutter_actor_set_clipu), (clutter_actor_get_clipu): Add the
	new units-based versions of the clip accessors

	(clutter_actor_set_clip), (clutter_actor_get_clip): Reimplement
	the pixels-based clip accessors as proxies for the units-based
	ones
2007-12-24 14:21:19 +00:00
Emmanuele Bassi
97dd890ae1 2007-12-24 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/cogl/cogl.h: Update cogl_clip_set() to accept the
	clip components as ClutterFixed values

	* clutter/cogl/gl/cogl.c (cogl_clip_set): Update the GL implementation
	of cogl_clip_set()

	* clutter/cogl/gles/cogl.c:
	(cogl_rectangle_internal): Provide an internal, inlined rectangle
	drawing	function using fixed point values, to be shared by
	cogl_clip_set() and cogl_rectangle()

	(cogl_clip_set), (cogl_rectangle): Update the GLES implementation
	of cogl_clip_set() and cogl_rectangle() to use the new internal
	rectangle drawing function

	* clutter/clutter-actor.c: Make the clip an array of ClutterUnit
	values instead of pixel-based; this allows higher precision and
	device independence

	(_clutter_actor_apply_modelview_transform): Pass the clip
	components converting from units to fixed point values, using
	the new cogl_clip_set() signature

	(clutter_actor_get_property), (clutter_actor_set_clip),
	(clutter_actor_get_clip): Update the accessors of the clip
	property
2007-12-24 12:53:04 +00:00
Emmanuele Bassi
c178cac4b8 Update TODO 2007-12-24 12:13:31 +00:00
Emmanuele Bassi
e309bb8ac9 Update README and NEWS before release 2007-12-21 17:19:41 +00:00
Emmanuele Bassi
6ed0e7366e Update ChangeLog 2007-12-21 17:19:18 +00:00
Emmanuele Bassi
24b24f0d53 2007-12-21 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.h: Remove the unused ::set_depth() and
	::get_depth() virtual functions. (#674, Murray Cumming)
2007-12-21 17:18:49 +00:00
Emmanuele Bassi
e3ebfdb14b 2007-12-21 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-group.c:
	* clutter/clutter-group.h: Add the clutter_group_add() convenience
	function; it's now "undeprecated" and implemented as a macro

	* clutter/clutter-stage.h: Add clutter_stage_add() as a convenience
	macro

	* clutter/cogl/cogl.h: Include just the needed headers instead
	of the whole clutter.h; this avoids rebuild cogl when not needed
2007-12-21 16:04:39 +00:00
Emmanuele Bassi
ee4bcf6465 2007-12-21 Emmanuele Bassi <ebassi@openedhand.com>
* Makefile.am: Move tests build before docs, to cut down the
	distcheck failure discovery

	* clutter.symbols: Add clutter_texture_set_area_from_rgb_data()

	* clutter/clutter-actor.c:
	* clutter/clutter-script.c:
	* clutter/clutter-texture.c:
	* clutter/json/json-generator.c:
	* clutter/json/json-parser.c: Compilation fixes for passing distcheck

	* tests/test-grab.c:
	* tests/test-score.c:
	* tests/test-script.c:
	* tests/test-shader.c:
	* tests/test-unproject.c: Ditto as above
2007-12-21 15:25:00 +00:00
Emmanuele Bassi
f7b3b47c29 2007-12-21 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-sections.txt: Add clutter_texture_set_area_from_rgb_data()
2007-12-21 15:09:08 +00:00
Emmanuele Bassi
935e3c1b4e 2007-12-21 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.c:
	(clutter_label_ensure_layout): Avoid rounding errors in the layout
	computing when switching between Clutter units and Pango units.
2007-12-21 13:18:19 +00:00
Øyvind Kolås
06fe42dde9 * clutter/clutter-texture.[ch]: (bug #675) added
clutter_texture_set_area_from_rgb_data, sharing some of the
initialization infrastructure with clutter_texture_set_from_rgb_data.
2007-12-20 14:26:07 +00:00
Emmanuele Bassi
41c9528b4d 2007-12-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-container.c:
	(clutter_container_lower_child): Fix interface method call
	to actually call ClutterContainer::lower. (#670, Gwenole
	Beauchesne)
2007-12-20 10:44:28 +00:00
Emmanuele Bassi
ecded5cb7c 2007-12-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.c:
	(clutter_label_query_coords): Return the bounding box set inside
	request_coords(), if any; otherwise, return the natural allocation
	of the label. (#678, reported by Gwenole Beauchesne)

	* tests/test-rotate.c: Align the label
2007-12-20 09:22:05 +00:00
Tomas Frydrych
263d8ea5a0 2007-12-19 Tomas Frydrych <tf@openedhand.com>
* clutter/Makefile.am:
	* clutter/cogl/gl/cogl-defines.h.in:
	* clutter/pango/pangoclutter-render.c:
	* configure.ac:
	Fixes to allow cross-compilation with mingw (patch by Neil
	Roberts).
	Removed trailing whitespace.
2007-12-19 16:16:10 +00:00
Øyvind Kolås
bf66f7a3ec * clutter/clutter-main.c: (generate_enter_leave_events): synthesize
enter event (without related) and corresponding leave event when the
actor the cursor is over has been destroyed.
* clutter/clutter-event.c: (clutter_event_free): only unref the
related_actor when it actually is set.
2007-12-18 13:03:45 +00:00
Emmanuele Bassi
b14bdfe2bb 2007-12-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c:
	(unset_motion_last_actor),
	(generate_enter_leave_events): Attach a callback to the destroy
	signal on the last motion actor, so if it goes away while the
	pointer is in the middle of it we can unset the pointer.

	* clutter/clutter-private.h: Store the last motion actor inside
	the global context.
2007-12-18 10:49:29 +00:00
Emmanuele Bassi
98c537365c 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_should_pick_paint),
	(clutter_actor_apply_transform_to_point): Fix the whitespace.

	(clutter_actor_set_rotation): Clarify that the coordinates of
	the centre of rotation are relative to the anchor point or,
	if not set, to the upper left corner of the bounding box.
2007-12-17 17:45:49 +00:00
Tomas Frydrych
967710c836 2007-12-17 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-behaviour-ellipse.c:
	* clutter/clutter-behaviour-rotate.c:
	Clamping of start and end angles to <0, 360).
2007-12-17 17:16:49 +00:00
Emmanuele Bassi
c4e9f32034 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-path.c: Clarify the equivalence
	between the upper and lower bounds of the ClutterAlpha and
	the position in the path. (#634)
2007-12-17 15:56:35 +00:00
Emmanuele Bassi
b728858cc3 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c: Mention the fact that a ClutterTexture
	will scale its contents to fit inside the requested bounding
	box. (#661)
2007-12-17 15:51:30 +00:00
Emmanuele Bassi
4f651833b4 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Fix documentation for
	the ::captured-event signal. (#673)
2007-12-17 15:47:19 +00:00
Emmanuele Bassi
f7606ebb89 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Clarify the set_clip() method
	documentation, pointing out that the clip area origin is
	always the top-left corner of an actor.
2007-12-17 15:08:43 +00:00
Emmanuele Bassi
5eecda2dba 2007-12-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	* clutter/clutter-alpha.h:
	* clutter/clutter-event.h:
	* clutter/clutter-fixed.[ch]:
	* clutter/clutter-model.h:
	* clutter/clutter-shader.[ch]:
	* clutter/clutter-stage.c: Documentation fixes.
2007-12-15 14:36:27 +00:00
Emmanuele Bassi
afaa4fe26f 2007-12-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model-default.c:
	(clutter_model_default_iter_next),
	(clutter_model_default_iter_prev): Do not instantiate a new
	iterator, and update the passed one instead, as we say we do
	in the documentation. This avoid leaking tons of iterators.

	* clutter/clutter-model.[ch]: Update the documentation.

	* tests/test-model.c: Prettify some output.
2007-12-15 13:02:06 +00:00
Emmanuele Bassi
6193beb8be 2007-12-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour.c:
	(clutter_knot_get_type): Use the I_() macro.

	* clutter/clutter-model.[ch]: Make ClutterModel and ClutterModelIter
	abstract classes; also, provide more virtual functions inside the
	ClutterModel vtable, to allow subclasses and language bindings to
	override the entire ClutterModel using other/native data types
	to store the rows.
	
	* clutter/clutter-model-default.[ch]: ClutterModelDefault is a
	default implementation of ClutterModel and ClutterModelIter using
	GSequence.

	* clutter/Makefile.am:
	* clutter/clutter.h: Build glue for ClutterModelDefault.

	* tests/test-model.c: Update for constructor changes.

	* tests/test-shader.c: Fix a typo.
2007-12-14 17:25:55 +00:00
Matthew Allum
9a2a4ef7b3 2007-12-14 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl-defines.h.in:
        * clutter/cogl/gles/cogl-defines.h:
        Add CLUTTER_COGL_HAS_GL/GLES defines
2007-12-14 12:36:45 +00:00
Øyvind Kolås
5220f68e17 Refined the ClutterShader API based on a patch from Emmanuele Bassi.
* clutter/clutter-actor.c: (clutter_actor_paint),
(clutter_actor_apply_shader): queue a redraw of actor when shader is
set.
* clutter/clutter-actor.h: indentation.
* clutter/clutter-shader.[ch]: made the fragment and vertex shader
sources properties. Report error through GError when binding shaders.
* tests/test-shader.c: modified to use newer API.
2007-12-11 14:49:41 +00:00
Emmanuele Bassi
6e61c0a999 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.c:
	(clutter_model_get_sorting_column): Fix wrong type check.
2007-12-10 16:42:21 +00:00
Emmanuele Bassi
81e908f9fb 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.[ch]: Allow unsorting the model (passing
	-1 as the sorting column)

	(clutter_model_iter_get_valist): Do not initialise twice che
	return value.
2007-12-10 16:22:05 +00:00
Emmanuele Bassi
002adaf305 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.c (clutter_model_iter_get_value): Initialise
	the passed GValue like the other getters do.
2007-12-10 16:02:46 +00:00
Emmanuele Bassi
be8fdbe5c1 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.h:
	* clutter/clutter-model.c:
	(clutter_model_append_value),
	(clutter_model_prepend_value),
	(clutter_model_insert_value): Add a _value() variant for the
	insertion methods, for use of the language bindings.

	(clutter_model_append), 
	(clutter_model_prepend),
	(clutter_model_insert): Do not return a boolean: insertion should
	never fail unless for a programming error, in which case we have
	plenty of warnings.
2007-12-10 15:08:53 +00:00
Emmanuele Bassi
bcc73bc156 Fix ChangeLog attribution 2007-12-10 12:00:41 +00:00
Emmanuele Bassi
b4bc9f8320 2007-12-10 Emmanuele Bassi,,, <ebassi@sprite>
* clutter/clutter-behaviour-ellipse.c:
	(clutter_behaviour_ellipse_get_angle_tilt),
	(clutter_behaviour_ellipse_get_angle_tiltx),
	(clutter_behaviour_ellipse_set_tilt): Fix a double conversion
	that was messing up the returned results. (#665)
2007-12-10 12:00:08 +00:00
Emmanuele Bassi
5e947ca57b 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-docs.sgml: Add ClutterShader...

	* clutter.types: ... and its type function.
2007-12-10 11:03:24 +00:00
Emmanuele Bassi
0f535537c2 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_set_property),
	(clutter_actor_get_property),
	(clutter_actor_class_init): Add the rotation-* properties,
	controlling the rotation angle and center on each axis. (#614)

	(parse_rotation_array), (parse_rotation),
	(clutter_actor_parse_custom_node),
	(clutter_actor_set_custom_property),
	(clutter_scriptable_iface_init): Add a new "rotation" custom
	property for expressing the rotation along each axis in a
	compact way:

	  "rotation" : [
	    { "x-axis" : [ <angle>, [ <y>, <z> ] ] },
	    { "y-axis" : [ <angle>, [ <x>, <z> ] ] },
	    { "z-axis" : [ <angle>, [ <x>, <y> ] ] }
	  ]

	(clutter_geometry_get_type),(clutter_vertex_get_type),
	(clutter_actor_box_get_type): Use the I_() macro instead of
	directly calling g_intern_static_string().
	
	* clutter/clutter-entry.c (clutter_entry_request_coords):
	* clutter/clutter-label.c (clutter_label_ensure_layout),
	(clutter_label_request_coords): Use CLUTTER_UNITS_FROM_DEVICE()
	instead of CLUTTER_UNITS_FROM_INT(), as "device" means "pixels".

	* clutter/clutter-private.h: Add the I_() macro for intern
	static strings.

	* tests/test-script.json: Test the newly added "rotation"
	custom property.
2007-12-10 11:01:10 +00:00