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Author SHA1 Message Date
Chun-wei Fan
23becf67a7 Fix Visual C++ build
-Create a pre-defined cogl/cogl-gl-header.h(.win32) that is to be used on
 any Windows builds, and adapt the MSVC build process to set up and use
 that file.
-Fix up glib-mkenums code generation .bat file that is generated during
 "make"/"make dist", like the autotools-based builds.
-Since cogl/cogl-defines.h now contain versionioning info, and it no longer
 directly includes the GL headers, update the pre-configured
 cogl-defines.h[.win32|.win32_SDL] and use autotools to fill in the
 versioning info during "make"/"make dist".
-Fix up cogl/cogl-pango.rc.in so that they reflect the cogl-2.x versioning
 stuff correctly and versioning info can be filled in correctly during
 "make"/"make dist"

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 7ff42bb1c5280b0f53370f8d94ef5f10c9f39e2f)
2012-08-06 14:27:42 +01:00
Chun-wei Fan
090527f32d Add Windows Resource Files templates
This tells people on the versioning info and copyright info of the
COGL/COGL-Pango DLLs.  The versioning values are inserted during the
autogen stage.
2011-12-15 20:31:30 +08:00