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Author SHA1 Message Date
Daniel van Vugt
29a72bfb0b clutter/frame-clock: Remove some redundant logic
Which became unused with the introduction of VRR.
2024-08-06 14:08:28 +08:00
Daniel van Vugt
d4832ab578 clutter/frame-clock: Break a feedback loop between VRR and triple buffering
VRR calls `clutter_frame_clock_schedule_update_now` which would keep
the buffer queue full, which in turn prevented direct scanout mode.
Because OnscreenNative currently only supports direct scanout with
double buffering.

We now break that feedback loop by preventing triple buffering from
being scheduled when the frame clock mode becomes variable.

Long term this could also be solved by supporting triple buffering in
direct scanout mode. But whether or not that would be optimal given
the latency penalty remains to be seen.
2024-08-06 14:08:28 +08:00
Daniel van Vugt
8124914758 clutter/frame-clock: Optimize latency for platforms missing TIMESTAMP_QUERY
Previously if we had no measurements then `compute_max_render_time_us`
would pessimise its answer to ensure triple buffering could be reached:
```
if (frame_clock->state == CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE)
  ret += refresh_interval_us;
```
But that also meant entering triple buffering even when not required.

Now we make `compute_max_render_time_us` more honest and return failure
if the answer isn't known (or is disabled). This in turn allows us to
optimize `calculate_next_update_time_us` for this special case, ensuring
triple buffering can be used, but isn't blindly always used.

This makes a visible difference to the latency when dragging windows in
Xorg, but will also help Wayland sessions on platforms lacking
TIMESTAMP_QUERY such as Raspberry Pi.
2024-08-06 14:08:28 +08:00
Daniel van Vugt
bd3b5b64ee backends/native: Make await_flush later and inlined
"Later" as in after GL is finished rendering so as to not block the deadline
timer from updating the cursor smoothly during long GL renders. Indeed this
could make a primary plane frame late in some cases but that's only when
going from idle to active, so there is no previous frame to observe stutter
within the primary plane. It does however fix observable stutter in the
cursor plane by not dropping/stalling an otherwise good cursor update in a
continuous stream of cursor updates.

"Inlined" as in we don't need most of `meta_kms_device_await_flush`. The
important part is that it calls `disarm_crtc_frame_deadline_timer` to avoid
attempting two posts at once. So that's all that is kept.

This also fixes a deadlock in triple buffering. By not cancelling the
cursor update during a GL render we're also not cancelling a primary plane
update that might have already been piggybacked onto it by `queue_update`.

Cherry picked from !3149
2024-08-06 14:08:28 +08:00
Daniel van Vugt
17648c4b2d clutter/frame-clock: Record measurements of zero for cursor-only updates
But only if we've ever got actual swap measurements
(COGL_FEATURE_ID_TIMESTAMP_QUERY). If it's supported then we now drop to
double buffering and get optimal latency on a burst of cursor-only
updates.

Closes: https://launchpad.net/bugs/2023363
2024-08-06 14:08:28 +08:00
Daniel van Vugt
0cb8c3783f onscreen/native: Avoid callbacks on "detached" onscreens
Detached onscreens have no valid view so avoid servicing callbacks on
them during/after sleep mode. As previously mentioned in 45bda2d969.

Closes: https://launchpad.net/bugs/2020049
2024-08-06 14:08:28 +08:00
Daniel van Vugt
87947f7fc5 tests/native-kms-render: Fix failing client-scanout test
It was assuming an immediate transition from compositing (triple
buffering) to direct scanout (double buffering), whereas there is
a one frame delay in that transition as the buffer queue shrinks.
We don't lose any frames in the transition.
2024-08-06 14:08:28 +08:00
Daniel van Vugt
cc9fdb67ce clutter/frame-clock: Add environment variable MUTTER_DEBUG_TRIPLE_BUFFERING
With possible values {never, auto, always} where auto is the default.

This also allows some unification with automatic throttling for
direct scanout.
2024-08-06 14:08:28 +08:00
Daniel van Vugt
53888593a8 clutter/frame-clock: Throttle back to double buffering for direct scanout
There's no compositing during direct scanout so the "render" time is zero.
Thus there is no need to implement triple buffering for direct scanouts.
Stick to double buffering and enjoy the lower latency.
2024-08-06 14:08:28 +08:00
Daniel van Vugt
5fb8b37183 clutter: Pass ClutterFrameHint(s) to the frame clock 2024-08-06 14:08:28 +08:00
6 changed files with 238 additions and 75 deletions

View file

@ -42,6 +42,15 @@ enum
static guint signals[N_SIGNALS];
typedef enum
{
TRIPLE_BUFFERING_MODE_NEVER,
TRIPLE_BUFFERING_MODE_AUTO,
TRIPLE_BUFFERING_MODE_ALWAYS,
} TripleBufferingMode;
static TripleBufferingMode triple_buffering_mode = TRIPLE_BUFFERING_MODE_AUTO;
#define SYNC_DELAY_FALLBACK_FRACTION 0.875
#define MINIMUM_REFRESH_RATE 30.f
@ -118,6 +127,8 @@ struct _ClutterFrameClock
int64_t last_flip_time_us;
int64_t prev_last_flip_time_us;
ClutterFrameHint last_flip_hints;
/* Last time we promoted short-term maximum to long-term one */
int64_t longterm_promotion_us;
/* Long-term maximum update duration */
@ -251,10 +262,6 @@ static void
maybe_update_longterm_max_duration_us (ClutterFrameClock *frame_clock,
ClutterFrameInfo *frame_info)
{
/* Do not update long-term max if there has been no measurement */
if (!frame_clock->shortterm_max_update_duration_us)
return;
if ((frame_info->presentation_time - frame_clock->longterm_promotion_us) <
G_USEC_PER_SEC)
return;
@ -376,8 +383,9 @@ clutter_frame_clock_notify_presented (ClutterFrameClock *frame_clock,
frame_clock->got_measurements_last_frame = FALSE;
if (frame_info->cpu_time_before_buffer_swap_us != 0 &&
frame_info->has_valid_gpu_rendering_duration)
if ((frame_info->cpu_time_before_buffer_swap_us != 0 &&
frame_info->has_valid_gpu_rendering_duration) ||
frame_clock->ever_got_measurements)
{
int64_t dispatch_to_swap_us, swap_to_rendering_done_us, swap_to_flip_us;
int64_t dispatch_time_us = 0, flip_time_us = 0;
@ -402,14 +410,21 @@ clutter_frame_clock_notify_presented (ClutterFrameClock *frame_clock,
break;
}
dispatch_to_swap_us =
frame_info->cpu_time_before_buffer_swap_us -
dispatch_time_us;
if (frame_info->cpu_time_before_buffer_swap_us == 0)
{
/* Cursor-only updates with no "swap" or "flip" */
dispatch_to_swap_us = 0;
swap_to_flip_us = 0;
}
else
{
dispatch_to_swap_us = frame_info->cpu_time_before_buffer_swap_us -
dispatch_time_us;
swap_to_flip_us = flip_time_us -
frame_info->cpu_time_before_buffer_swap_us;
}
swap_to_rendering_done_us =
frame_info->gpu_rendering_duration_ns / 1000;
swap_to_flip_us =
flip_time_us -
frame_info->cpu_time_before_buffer_swap_us;
CLUTTER_NOTE (FRAME_TIMINGS,
"%s: update2dispatch %ld µs, dispatch2swap %ld µs, swap2render %ld µs, swap2flip %ld µs",
@ -503,25 +518,18 @@ clutter_frame_clock_notify_ready (ClutterFrameClock *frame_clock)
}
}
static int64_t
clutter_frame_clock_compute_max_render_time_us (ClutterFrameClock *frame_clock)
static gboolean
clutter_frame_clock_compute_max_render_time_us (ClutterFrameClock *frame_clock,
int64_t *max_render_time_us)
{
int64_t refresh_interval_us;
int64_t max_render_time_us;
refresh_interval_us = frame_clock->refresh_interval_us;
if (!frame_clock->ever_got_measurements ||
G_UNLIKELY (clutter_paint_debug_flags &
CLUTTER_DEBUG_DISABLE_DYNAMIC_MAX_RENDER_TIME))
{
int64_t ret = refresh_interval_us * SYNC_DELAY_FALLBACK_FRACTION;
if (frame_clock->state == CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE)
ret += refresh_interval_us;
return ret;
}
return FALSE;
/* Max render time shows how early the frame clock needs to be dispatched
* to make it to the predicted next presentation time. It is an estimate of
@ -535,15 +543,15 @@ clutter_frame_clock_compute_max_render_time_us (ClutterFrameClock *frame_clock)
* - The duration of vertical blank.
* - A constant to account for variations in the above estimates.
*/
max_render_time_us =
*max_render_time_us =
MAX (frame_clock->longterm_max_update_duration_us,
frame_clock->shortterm_max_update_duration_us) +
frame_clock->vblank_duration_us +
clutter_max_render_time_constant_us;
max_render_time_us = CLAMP (max_render_time_us, 0, 2 * refresh_interval_us);
*max_render_time_us = CLAMP (*max_render_time_us, 0, 2 * refresh_interval_us);
return max_render_time_us;
return TRUE;
}
static void
@ -560,6 +568,7 @@ calculate_next_update_time_us (ClutterFrameClock *frame_clock,
int64_t next_presentation_time_us;
int64_t next_smooth_presentation_time_us = 0;
int64_t next_update_time_us;
gboolean max_render_time_is_known;
now_us = g_get_monotonic_time ();
@ -579,10 +588,13 @@ calculate_next_update_time_us (ClutterFrameClock *frame_clock,
}
min_render_time_allowed_us = refresh_interval_us / 2;
max_render_time_allowed_us =
clutter_frame_clock_compute_max_render_time_us (frame_clock);
if (min_render_time_allowed_us > max_render_time_allowed_us)
max_render_time_is_known =
clutter_frame_clock_compute_max_render_time_us (frame_clock,
&max_render_time_allowed_us);
if (max_render_time_is_known &&
min_render_time_allowed_us > max_render_time_allowed_us)
min_render_time_allowed_us = max_render_time_allowed_us;
/*
@ -703,6 +715,24 @@ calculate_next_update_time_us (ClutterFrameClock *frame_clock,
}
else
{
/* If the max render time isn't known then using the current value of
* next_presentation_time_us is suboptimal. Targeting always one frame
* prior to that we'd lose the ability to scale up to triple buffering
* on late presentation. But targeting two frames prior we would be
* always triple buffering even when not required.
* So the algorithm for deciding when to scale up to triple buffering
* in the absence of render time measurements is to simply target full
* frame rate. If we're keeping up then we'll stay double buffering. If
* we're not keeping up then this will switch us to triple buffering.
*/
if (!max_render_time_is_known)
{
max_render_time_allowed_us =
refresh_interval_us * SYNC_DELAY_FALLBACK_FRACTION;
next_presentation_time_us =
last_presentation_time_us + refresh_interval_us;
}
while (next_presentation_time_us - min_render_time_allowed_us < now_us)
next_presentation_time_us += refresh_interval_us;
@ -734,7 +764,9 @@ calculate_next_variable_update_time_us (ClutterFrameClock *frame_clock,
refresh_interval_us = frame_clock->refresh_interval_us;
if (frame_clock->last_presentation_time_us == 0)
if (frame_clock->last_presentation_time_us == 0 ||
!clutter_frame_clock_compute_max_render_time_us (frame_clock,
&max_render_time_allowed_us))
{
*out_next_update_time_us =
frame_clock->last_dispatch_time_us ?
@ -747,9 +779,6 @@ calculate_next_variable_update_time_us (ClutterFrameClock *frame_clock,
return;
}
max_render_time_allowed_us =
clutter_frame_clock_compute_max_render_time_us (frame_clock);
last_presentation_time_us = frame_clock->last_presentation_time_us;
next_presentation_time_us = last_presentation_time_us + refresh_interval_us;
@ -852,6 +881,25 @@ clutter_frame_clock_uninhibit (ClutterFrameClock *frame_clock)
maybe_reschedule_update (frame_clock);
}
static gboolean
want_triple_buffering (ClutterFrameClock *frame_clock)
{
switch (triple_buffering_mode)
{
case TRIPLE_BUFFERING_MODE_NEVER:
return FALSE;
case TRIPLE_BUFFERING_MODE_AUTO:
return frame_clock->mode == CLUTTER_FRAME_CLOCK_MODE_FIXED &&
!(frame_clock->last_flip_hints &
CLUTTER_FRAME_HINT_DIRECT_SCANOUT_ATTEMPTED);
case TRIPLE_BUFFERING_MODE_ALWAYS:
return TRUE;
}
g_assert_not_reached ();
return FALSE;
}
void
clutter_frame_clock_schedule_update_now (ClutterFrameClock *frame_clock)
{
@ -874,12 +922,18 @@ clutter_frame_clock_schedule_update_now (ClutterFrameClock *frame_clock)
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED_NOW:
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE_AND_SCHEDULED_NOW:
return;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE:
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE_AND_SCHEDULED:
next_update_time_us = g_get_monotonic_time ();
frame_clock->state =
CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE_AND_SCHEDULED_NOW;
break;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE:
if (want_triple_buffering (frame_clock))
{
frame_clock->state =
CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE_AND_SCHEDULED_NOW;
break;
}
G_GNUC_FALLTHROUGH;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_TWO:
frame_clock->pending_reschedule = TRUE;
frame_clock->pending_reschedule_now = TRUE;
@ -915,6 +969,11 @@ void
clutter_frame_clock_schedule_update (ClutterFrameClock *frame_clock)
{
int64_t next_update_time_us = -1;
TripleBufferingMode current_mode = triple_buffering_mode;
if (current_mode == TRIPLE_BUFFERING_MODE_AUTO &&
!want_triple_buffering (frame_clock))
current_mode = TRIPLE_BUFFERING_MODE_NEVER;
if (frame_clock->inhibit_count > 0)
{
@ -938,13 +997,23 @@ clutter_frame_clock_schedule_update (ClutterFrameClock *frame_clock)
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE_AND_SCHEDULED_NOW:
return;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE:
calculate_next_update_time_us (frame_clock,
&next_update_time_us,
&frame_clock->next_presentation_time_us,
&frame_clock->next_frame_deadline_us);
frame_clock->is_next_presentation_time_valid =
(frame_clock->next_presentation_time_us != 0);
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE_AND_SCHEDULED;
switch (current_mode)
{
case TRIPLE_BUFFERING_MODE_NEVER:
frame_clock->pending_reschedule = TRUE;
return;
case TRIPLE_BUFFERING_MODE_AUTO:
frame_clock->state =
CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE_AND_SCHEDULED;
break;
case TRIPLE_BUFFERING_MODE_ALWAYS:
next_update_time_us = g_get_monotonic_time ();
frame_clock->next_presentation_time_us = 0;
frame_clock->is_next_presentation_time_valid = FALSE;
frame_clock->state =
CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_ONE_AND_SCHEDULED;
goto got_update_time;
}
break;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHED_TWO:
frame_clock->pending_reschedule = TRUE;
@ -971,6 +1040,7 @@ clutter_frame_clock_schedule_update (ClutterFrameClock *frame_clock)
break;
}
got_update_time:
g_warn_if_fail (next_update_time_us != -1);
frame_clock->next_update_time_us = next_update_time_us;
@ -1179,22 +1249,31 @@ frame_clock_source_dispatch (GSource *source,
}
void
clutter_frame_clock_record_flip_time (ClutterFrameClock *frame_clock,
int64_t flip_time_us)
clutter_frame_clock_record_flip (ClutterFrameClock *frame_clock,
int64_t flip_time_us,
ClutterFrameHint hints)
{
frame_clock->prev_last_flip_time_us = frame_clock->last_flip_time_us;
frame_clock->last_flip_time_us = flip_time_us;
frame_clock->last_flip_hints = hints;
}
GString *
clutter_frame_clock_get_max_render_time_debug_info (ClutterFrameClock *frame_clock)
{
int64_t max_render_time_us;
int64_t max_update_duration_us;
GString *string;
string = g_string_new (NULL);
g_string_append_printf (string, "Max render time: %ld µs",
clutter_frame_clock_compute_max_render_time_us (frame_clock));
string = g_string_new ("Max render time: ");
if (!clutter_frame_clock_compute_max_render_time_us (frame_clock,
&max_render_time_us))
{
g_string_append (string, "unknown");
return string;
}
g_string_append_printf (string, "%ld µs", max_render_time_us);
if (frame_clock->got_measurements_last_frame)
g_string_append_printf (string, " =");
@ -1384,6 +1463,15 @@ static void
clutter_frame_clock_class_init (ClutterFrameClockClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
const char *mode_str;
mode_str = g_getenv ("MUTTER_DEBUG_TRIPLE_BUFFERING");
if (!g_strcmp0 (mode_str, "never"))
triple_buffering_mode = TRIPLE_BUFFERING_MODE_NEVER;
else if (!g_strcmp0 (mode_str, "auto"))
triple_buffering_mode = TRIPLE_BUFFERING_MODE_AUTO;
else if (!g_strcmp0 (mode_str, "always"))
triple_buffering_mode = TRIPLE_BUFFERING_MODE_ALWAYS;
object_class->dispose = clutter_frame_clock_dispose;

View file

@ -108,7 +108,8 @@ void clutter_frame_clock_remove_timeline (ClutterFrameClock *frame_clock,
CLUTTER_EXPORT
float clutter_frame_clock_get_refresh_rate (ClutterFrameClock *frame_clock);
void clutter_frame_clock_record_flip_time (ClutterFrameClock *frame_clock,
int64_t flip_time_us);
void clutter_frame_clock_record_flip (ClutterFrameClock *frame_clock,
int64_t flip_time_us,
ClutterFrameHint hints);
GString * clutter_frame_clock_get_max_render_time_debug_info (ClutterFrameClock *frame_clock);

View file

@ -898,14 +898,21 @@ handle_frame_clock_frame (ClutterFrameClock *frame_clock,
_clutter_stage_window_redraw_view (stage_window, view, frame);
clutter_frame_clock_record_flip_time (frame_clock,
g_get_monotonic_time ());
clutter_frame_clock_record_flip (frame_clock,
g_get_monotonic_time (),
clutter_frame_get_hints (frame));
clutter_stage_emit_after_paint (stage, view, frame);
if (_clutter_context_get_show_fps ())
end_frame_timing_measurement (view);
}
else
{
clutter_frame_clock_record_flip (frame_clock,
g_get_monotonic_time (),
clutter_frame_get_hints (frame));
}
_clutter_stage_window_finish_frame (stage_window, view, frame);

View file

@ -1586,9 +1586,11 @@ meta_kms_impl_device_handle_update (MetaKmsImplDevice *impl_device,
meta_kms_update_merge_from (crtc_frame->pending_update, update);
meta_kms_update_free (update);
update = g_steal_pointer (&crtc_frame->pending_update);
disarm_crtc_frame_deadline_timer (crtc_frame);
}
if (crtc_frame->deadline.armed)
disarm_crtc_frame_deadline_timer (crtc_frame);
meta_kms_device_handle_flush (priv->device, latch_crtc);
feedback = do_process (impl_device, latch_crtc, update, flags);

View file

@ -1525,6 +1525,7 @@ try_post_latest_swap (CoglOnscreen *onscreen)
MetaFrameNative *frame_native;
if (onscreen_native->next_post.frame == NULL ||
onscreen_native->view == NULL ||
meta_kms_is_shutting_down (kms))
return;
@ -1898,11 +1899,7 @@ meta_onscreen_native_before_redraw (CoglOnscreen *onscreen,
ClutterFrame *frame)
{
MetaOnscreenNative *onscreen_native = META_ONSCREEN_NATIVE (onscreen);
MetaCrtcKms *crtc_kms = META_CRTC_KMS (onscreen_native->crtc);
MetaKmsCrtc *kms_crtc = meta_crtc_kms_get_kms_crtc (crtc_kms);
meta_kms_device_await_flush (meta_kms_crtc_get_device (kms_crtc),
kms_crtc);
maybe_update_frame_sync (onscreen_native, frame);
}

View file

@ -39,6 +39,8 @@
#include "tests/meta-wayland-test-driver.h"
#include "tests/meta-wayland-test-utils.h"
#define N_FRAMES_PER_TEST 30
typedef struct
{
int number_of_frames_left;
@ -46,12 +48,15 @@ typedef struct
struct {
int n_paints;
uint32_t fb_id;
int n_presentations;
int n_direct_scanouts;
GList *fb_ids;
} scanout;
gboolean wait_for_scanout;
struct {
int scanouts_attempted;
gboolean scanout_sabotaged;
gboolean fallback_painted;
guint repaint_guard_id;
@ -101,7 +106,7 @@ meta_test_kms_render_basic (void)
gulong handler_id;
test = (KmsRenderingTest) {
.number_of_frames_left = 10,
.number_of_frames_left = N_FRAMES_PER_TEST,
.loop = g_main_loop_new (NULL, FALSE),
};
handler_id = g_signal_connect (stage, "after-update",
@ -123,7 +128,6 @@ on_scanout_before_update (ClutterStage *stage,
KmsRenderingTest *test)
{
test->scanout.n_paints = 0;
test->scanout.fb_id = 0;
}
static void
@ -135,6 +139,7 @@ on_scanout_before_paint (ClutterStage *stage,
CoglScanout *scanout;
CoglScanoutBuffer *scanout_buffer;
MetaDrmBuffer *buffer;
uint32_t fb_id;
scanout = clutter_stage_view_peek_scanout (stage_view);
if (!scanout)
@ -143,8 +148,13 @@ on_scanout_before_paint (ClutterStage *stage,
scanout_buffer = cogl_scanout_get_buffer (scanout);
g_assert_true (META_IS_DRM_BUFFER (scanout_buffer));
buffer = META_DRM_BUFFER (scanout_buffer);
test->scanout.fb_id = meta_drm_buffer_get_fb_id (buffer);
g_assert_cmpuint (test->scanout.fb_id, >, 0);
fb_id = meta_drm_buffer_get_fb_id (buffer);
g_assert_cmpuint (fb_id, >, 0);
test->scanout.fb_ids = g_list_append (test->scanout.fb_ids,
GUINT_TO_POINTER (fb_id));
/* Triple buffering, but no higher */
g_assert_cmpuint (g_list_length (test->scanout.fb_ids), <=, 2);
}
static void
@ -173,12 +183,12 @@ on_scanout_presented (ClutterStage *stage,
MetaDeviceFile *device_file;
GError *error = NULL;
drmModeCrtc *drm_crtc;
uint32_t first_fb_id_expected;
if (test->wait_for_scanout && test->scanout.n_paints > 0)
if (test->wait_for_scanout && test->scanout.fb_ids == NULL)
return;
if (test->wait_for_scanout && test->scanout.fb_id == 0)
return;
test->scanout.n_presentations++;
device_pool = meta_backend_native_get_device_pool (backend_native);
@ -197,15 +207,41 @@ on_scanout_presented (ClutterStage *stage,
drm_crtc = drmModeGetCrtc (meta_device_file_get_fd (device_file),
meta_kms_crtc_get_id (kms_crtc));
g_assert_nonnull (drm_crtc);
if (test->scanout.fb_id == 0)
g_assert_cmpuint (drm_crtc->buffer_id, !=, test->scanout.fb_id);
if (test->scanout.fb_ids)
{
test->scanout.n_direct_scanouts++;
first_fb_id_expected = GPOINTER_TO_UINT (test->scanout.fb_ids->data);
test->scanout.fb_ids = g_list_delete_link (test->scanout.fb_ids,
test->scanout.fb_ids);
}
else
g_assert_cmpuint (drm_crtc->buffer_id, ==, test->scanout.fb_id);
{
first_fb_id_expected = 0;
}
/* The buffer ID won't match on the first frame because switching from
* triple buffered compositing to double buffered direct scanout takes
* an extra frame to drain the queue. Thereafter we are in direct scanout
* mode and expect the buffer IDs to match.
*/
if (test->scanout.n_presentations > 1)
{
if (first_fb_id_expected == 0)
g_assert_cmpuint (drm_crtc->buffer_id, !=, first_fb_id_expected);
else
g_assert_cmpuint (drm_crtc->buffer_id, ==, first_fb_id_expected);
}
drmModeFreeCrtc (drm_crtc);
meta_device_file_release (device_file);
g_main_loop_quit (test->loop);
test->number_of_frames_left--;
if (test->number_of_frames_left <= 0)
g_main_loop_quit (test->loop);
else
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
}
typedef enum
@ -244,7 +280,9 @@ meta_test_kms_render_client_scanout (void)
g_assert_nonnull (wayland_test_client);
test = (KmsRenderingTest) {
.number_of_frames_left = N_FRAMES_PER_TEST,
.loop = g_main_loop_new (NULL, FALSE),
.scanout = {0},
.wait_for_scanout = TRUE,
};
@ -270,7 +308,8 @@ meta_test_kms_render_client_scanout (void)
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
g_main_loop_run (test.loop);
g_assert_cmpuint (test.scanout.fb_id, >, 0);
g_assert_cmpint (test.scanout.n_presentations, ==, N_FRAMES_PER_TEST);
g_assert_cmpint (test.scanout.n_direct_scanouts, ==, N_FRAMES_PER_TEST);
g_debug ("Unmake fullscreen");
window = meta_find_window_from_title (test_context, "dma-buf-scanout-test");
@ -292,10 +331,15 @@ meta_test_kms_render_client_scanout (void)
g_assert_cmpint (buffer_rect.y, ==, 10);
test.wait_for_scanout = FALSE;
test.number_of_frames_left = N_FRAMES_PER_TEST;
test.scanout.n_presentations = 0;
test.scanout.n_direct_scanouts = 0;
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
g_main_loop_run (test.loop);
g_assert_cmpuint (test.scanout.fb_id, ==, 0);
g_assert_cmpint (test.scanout.n_presentations, ==, N_FRAMES_PER_TEST);
g_assert_cmpint (test.scanout.n_direct_scanouts, ==, 0);
g_debug ("Moving back to 0, 0");
meta_window_move_frame (window, TRUE, 0, 0);
@ -307,10 +351,15 @@ meta_test_kms_render_client_scanout (void)
g_assert_cmpint (buffer_rect.y, ==, 0);
test.wait_for_scanout = TRUE;
test.number_of_frames_left = N_FRAMES_PER_TEST;
test.scanout.n_presentations = 0;
test.scanout.n_direct_scanouts = 0;
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
g_main_loop_run (test.loop);
g_assert_cmpuint (test.scanout.fb_id, >, 0);
g_assert_cmpint (test.scanout.n_presentations, ==, N_FRAMES_PER_TEST);
g_assert_cmpint (test.scanout.n_direct_scanouts, ==, N_FRAMES_PER_TEST);
g_signal_handler_disconnect (stage, before_update_handler_id);
g_signal_handler_disconnect (stage, before_paint_handler_id);
@ -364,6 +413,15 @@ on_scanout_fallback_before_paint (ClutterStage *stage,
if (!scanout)
return;
test->scanout_fallback.scanouts_attempted++;
/* The first scanout candidate frame will get composited due to triple
* buffering draining the queue to drop to double buffering. So don't
* sabotage that first frame.
*/
if (test->scanout_fallback.scanouts_attempted < 2)
return;
g_assert_false (test->scanout_fallback.scanout_sabotaged);
if (is_atomic_mode_setting (kms_device))
@ -401,6 +459,15 @@ on_scanout_fallback_paint_view (ClutterStage *stage,
g_clear_handle_id (&test->scanout_fallback.repaint_guard_id,
g_source_remove);
test->scanout_fallback.fallback_painted = TRUE;
test->scanout_fallback.scanout_sabotaged = FALSE;
}
else if (test->scanout_fallback.scanouts_attempted == 1)
{
/* Now that we've seen the first scanout attempt that was inhibited by
* triple buffering, try a second frame. The second one should scanout
* and will be sabotaged.
*/
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
}
}
@ -410,11 +477,11 @@ on_scanout_fallback_presented (ClutterStage *stage,
ClutterFrameInfo *frame_info,
KmsRenderingTest *test)
{
if (!test->scanout_fallback.scanout_sabotaged)
return;
if (test->scanout_fallback.fallback_painted)
g_main_loop_quit (test->loop);
g_assert_true (test->scanout_fallback.fallback_painted);
g_main_loop_quit (test->loop);
test->number_of_frames_left--;
g_assert_cmpint (test->number_of_frames_left, >, 0);
}
static void
@ -443,6 +510,7 @@ meta_test_kms_render_client_scanout_fallback (void)
g_assert_nonnull (wayland_test_client);
test = (KmsRenderingTest) {
.number_of_frames_left = N_FRAMES_PER_TEST,
.loop = g_main_loop_new (NULL, FALSE),
};