/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_CLONE_TEXTURE_H__ #define __CLUTTER_CLONE_TEXTURE_H__ #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_CLONE_TEXTURE (clutter_clone_texture_get_type ()) #define CLUTTER_CLONE_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLONE_TEXTURE, ClutterCloneTexture)) #define CLUTTER_CLONE_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLONE_TEXTURE, ClutterCloneTextureClass)) #define CLUTTER_IS_CLONE_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLONE_TEXTURE)) #define CLUTTER_IS_CLONE_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLONE_TEXTURE)) #define CLUTTER_CLONE_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLONE_TEXTURE, ClutterCloneTextureClass)) typedef struct _ClutterCloneTexture ClutterCloneTexture; typedef struct _ClutterCloneTexturePrivate ClutterCloneTexturePrivate; typedef struct _ClutterCloneTextureClass ClutterCloneTextureClass; struct _ClutterCloneTexture { /*< private >*/ ClutterActor parent; ClutterCloneTexturePrivate *priv; }; struct _ClutterCloneTextureClass { /*< private >*/ ClutterActorClass parent_class; /* padding for future expansion */ void (*_clutter_clone_1) (void); void (*_clutter_clone_2) (void); void (*_clutter_clone_3) (void); void (*_clutter_clone_4) (void); }; GType clutter_clone_texture_get_type (void) G_GNUC_CONST; ClutterActor * clutter_clone_texture_new (ClutterTexture *texture); ClutterTexture *clutter_clone_texture_get_parent_texture (ClutterCloneTexture *clone); void clutter_clone_texture_set_parent_texture (ClutterCloneTexture *clone, ClutterTexture *texture); G_END_DECLS #endif /* __CLUTTER_CLONE_TEXTURE_H__ */