#ifndef __CLUTTER_DEBUG_H__ #define __CLUTTER_DEBUG_H__ #include G_BEGIN_DECLS typedef enum { CLUTTER_DEBUG_MISC = 1 << 0, CLUTTER_DEBUG_ACTOR = 1 << 1, CLUTTER_DEBUG_TEXTURE = 1 << 2, CLUTTER_DEBUG_EVENT = 1 << 3, CLUTTER_DEBUG_PAINT = 1 << 4, CLUTTER_DEBUG_GL = 1 << 5, CLUTTER_DEBUG_ALPHA = 1 << 6, CLUTTER_DEBUG_BEHAVIOUR = 1 << 7, CLUTTER_DEBUG_PANGO = 1 << 8 } ClutterDebugFlag; #ifdef CLUTTER_ENABLE_DEBUG #define CLUTTER_NOTE(type,x,a...) G_STMT_START { \ if (clutter_debug_flags & CLUTTER_DEBUG_##type) \ { g_message ("[" #type "] " G_STRLOC ": " x, ##a); } \ } G_STMT_END #define CLUTTER_MARK() CLUTTER_NOTE(MISC, "== mark ==") #define CLUTTER_DBG(x) { a } #define CLUTTER_GLERR() G_STMT_START { \ if (clutter_debug_flags & CLUTTER_DEBUG_GL) \ { GLenum _err = glGetError (); /* roundtrip */ \ if (_err != GL_NO_ERROR) \ g_warning (G_STRLOC ": GL Error %x", _err); \ } } G_STMT_END #else /* !CLUTTER_ENABLE_DEBUG */ #define CLUTTER_NOTE(type,x,a...) #define CLUTTER_MARK() #define CLUTTER_DBG(x) #define CLUTTER_GLERR() #endif /* CLUTTER_ENABLE_DEBUG */ extern guint clutter_debug_flags; G_END_DECLS #endif /* __CLUTTER_DEBUG_H__ */