Emmanuele Bassi
ebassi@gnome.org
Migrating from ClutterAnimation The #ClutterAnimation class, along with the #ClutterActor wrappers clutter_actor_animate(), clutter_actor_animate_with_timeline() and clutter_actor_animate_with_alpha(), has been deprecated in Clutter 1.12, and should not be used in newly written code. The direct replacement for a #ClutterAnimation is the #ClutterPropertyTransition class, which allows the transition of a single #GObject property from an initial value to a final value over a user-defined time using a user-defined easing curve. The #ClutterPropertyTransition class inherits from #ClutterTransition, which allows setting the transition interval, as well as the animatable instance to be transitioned; and from #ClutterTimeline, which allows setting the duration and easing curve of the transition. For instance, the following #ClutterAnimation set up: Can be replaced by #ClutterPropertyTransition: It is important to note that only #ClutterAnimatable implementations can be used directly with #ClutterTransition. A #ClutterPropertyTransition can only animate a single property; if more than one property transition is required, you can use the #ClutterTransitionGroup class to group the transitions together.
Migrating clutter_actor_animate() #ClutterActor animatable properties can use implicit transitions through their setter functions. The duration and easing curve of the animation is controlled by clutter_actor_set_easing_duration() and by clutter_actor_set_easing_mode(), respectively; for instance, the equivalent of the following clutter_actor_animate() call: Can be replaced by the following: The default easing duration for the 1.0 API series is set to 0, which means no transition at all. It is possible to set the easing state of a #ClutterActor to its default values by using clutter_actor_save_easing_state(), and return to the previous values by calling clutter_actor_restore_easing_state() instead. The easing state affects all the animatable properties that are modified after changing it; so, for instance: The animation above will implicitly transition the opacity from its current value to 255 in 500 milliseconds using the default easing curve; at the same time, the size of the actor will be transitioned in 500 milliseconds after a delay of 500 milliseconds to the new size stored in the variables width and height.