/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * meta-dnd-actor-private.h: Actor for painting the DnD surface * * Copyright 2014 Red Hat, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * Author: Carlos Garnacho */ #ifndef META_DND_ACTOR_PRIVATE_H #define META_DND_ACTOR_PRIVATE_H #include "compositor/meta-feedback-actor-private.h" /** * MetaDnDActor: * * This class handles the rendering of the DnD surface */ #define META_TYPE_DND_ACTOR (meta_dnd_actor_get_type ()) G_DECLARE_FINAL_TYPE (MetaDnDActor, meta_dnd_actor, META, DND_ACTOR, MetaFeedbackActor) ClutterActor *meta_dnd_actor_new (ClutterActor *drag_origin, int start_x, int start_y); void meta_dnd_actor_drag_finish (MetaDnDActor *self, gboolean success); #endif /* META_DND_ACTOR_PRIVATE_H */