/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010-2012 Inclusive Design Research Centre, OCAD University. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Joseph Scheuhammer */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__ #define __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__ #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT (clutter_brightness_contrast_effect_get_type ()) #define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffect)) #define CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT)) /** * ClutterBrightnessContrastEffect: * * ClutterBrightnessContrastEffect is an opaque structure * whose members cannot be directly accessed * * Since: 1.10 */ typedef struct _ClutterBrightnessContrastEffect ClutterBrightnessContrastEffect; typedef struct _ClutterBrightnessContrastEffectClass ClutterBrightnessContrastEffectClass; GType clutter_brightness_contrast_effect_get_type (void) G_GNUC_CONST; ClutterEffect * clutter_brightness_contrast_effect_new (void); void clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContrastEffect *effect, float red, float green, float blue); void clutter_brightness_contrast_effect_set_brightness (ClutterBrightnessContrastEffect *effect, float brightness); void clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffect *effect, float *red, float *green, float *blue); void clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastEffect *effect, float red, float green, float blue); void clutter_brightness_contrast_effect_set_contrast (ClutterBrightnessContrastEffect *effect, float contrast); void clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect *effect, float *red, float *green, float *blue); G_END_DECLS #endif /* __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__ */