/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef _HAVE_CLUTTER_RECTANGLE_H #define _HAVE_CLUTTER_RECTANGLE_H #include #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_RECTANGLE clutter_rectangle_get_type() #define CLUTTER_RECTANGLE(obj) \ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \ CLUTTER_TYPE_RECTANGLE, ClutterRectangle)) #define CLUTTER_RECTANGLE_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST ((klass), \ CLUTTER_TYPE_RECTANGLE, ClutterRectangleClass)) #define CLUTTER_IS_RECTANGLE(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \ CLUTTER_TYPE_RECTANGLE)) #define CLUTTER_IS_RECTANGLE_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE ((klass), \ CLUTTER_TYPE_RECTANGLE)) #define CLUTTER_RECTANGLE_GET_CLASS(obj) \ (G_TYPE_INSTANCE_GET_CLASS ((obj), \ CLUTTER_TYPE_RECTANGLE, ClutterRectangleClass)) typedef struct _ClutterRectangle ClutterRectangle; typedef struct _ClutterRectangleClass ClutterRectangleClass; typedef struct _ClutterRectanglePrivate ClutterRectanglePrivate; struct _ClutterRectangle { ClutterActor parent; /*< private >*/ ClutterRectanglePrivate *priv; }; struct _ClutterRectangleClass { ClutterActorClass parent_class; /* padding for future expansion */ void (*_clutter_rectangle1) (void); void (*_clutter_rectangle2) (void); void (*_clutter_rectangle3) (void); void (*_clutter_rectangle4) (void); }; GType clutter_rectangle_get_type (void) G_GNUC_CONST; ClutterActor *clutter_rectangle_new (void); ClutterActor *clutter_rectangle_new_with_color (const ClutterColor *color); void clutter_rectangle_get_color (ClutterRectangle *rectangle, ClutterColor *color); void clutter_rectangle_set_color (ClutterRectangle *rectangle, const ClutterColor *color); G_END_DECLS #endif