/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2011 Intel Corp * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_MAIN_DEPRECATED_H__ #define __CLUTTER_MAIN_DEPRECATED_H__ #include #include G_BEGIN_DECLS CLUTTER_DEPRECATED_IN_1_10 void clutter_threads_init (void); CLUTTER_DEPRECATED_IN_1_6 guint clutter_threads_add_frame_source (guint fps, GSourceFunc func, gpointer data); CLUTTER_DEPRECATED_IN_1_6 guint clutter_threads_add_frame_source_full (gint priority, guint fps, GSourceFunc func, gpointer data, GDestroyNotify notify); CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_stage_set_motion_events_enabled) void clutter_set_motion_events_enabled (gboolean enable); CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_stage_get_motion_events_enabled) gboolean clutter_get_motion_events_enabled (void); CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_stage_ensure_redraw) void clutter_redraw (ClutterStage *stage); CLUTTER_DEPRECATED_IN_1_10_FOR(cogl_pango_font_map_clear_glyph_cache) void clutter_clear_glyph_cache (void); CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_backend_set_font_options) void clutter_set_font_flags (ClutterFontFlags flags); CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_backend_get_font_options) ClutterFontFlags clutter_get_font_flags (void); CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_device_manager_get_device) ClutterInputDevice * clutter_get_input_device_for_id (gint id_); CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_input_device_grab) void clutter_grab_pointer_for_device (ClutterActor *actor, gint id_); CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_input_device_ungrab) void clutter_ungrab_pointer_for_device (gint id_); CLUTTER_DEPRECATED_IN_1_10 void clutter_set_default_frame_rate (guint frames_per_sec); CLUTTER_DEPRECATED_IN_1_10 gulong clutter_get_timestamp (void); CLUTTER_DEPRECATED_IN_1_10 gboolean clutter_get_debug_enabled (void); CLUTTER_DEPRECATED_IN_1_10 gboolean clutter_get_show_fps (void); G_END_DECLS #endif /* __CLUTTER_MAIN_DEPRECATED_H__ */