NULL = V = @ Q = $(V:1=) QUIET_GEN = $(Q:@=@echo ' GEN '$@;) QUIET_CP = $(Q:@=@echo ' CP '$@;) INCLUDES = \ -I$(top_srcdir) \ -I$(top_srcdir)/clutter \ -I$(top_srcdir)/clutter/cogl \ -I$(top_srcdir)/clutter/cogl/common \ -I$(top_srcdir)/clutter/cogl/$(CLUTTER_COGL) \ -I$(top_builddir)/clutter \ -I$(top_builddir)/clutter/cogl \ -DG_DISABLE_SINGLE_INCLUDES \ -DG_LOG_DOMAIN=\"Cogl-Common\" \ -DCLUTTER_COMPILATION cogl_public_h = \ $(top_srcdir)/clutter/cogl/cogl-bitmap.h \ $(top_srcdir)/clutter/cogl/cogl-color.h \ $(top_srcdir)/clutter/cogl/cogl-debug.h \ $(top_srcdir)/clutter/cogl/cogl-fixed.h \ $(top_srcdir)/clutter/cogl/cogl-material.h \ $(top_srcdir)/clutter/cogl/cogl-matrix.h \ $(top_srcdir)/clutter/cogl/cogl-offscreen.h \ $(top_srcdir)/clutter/cogl/cogl-path.h \ $(top_srcdir)/clutter/cogl/cogl-shader.h \ $(top_srcdir)/clutter/cogl/cogl-texture.h \ $(top_srcdir)/clutter/cogl/cogl-types.h \ $(top_srcdir)/clutter/cogl/cogl-vertex-buffer.h \ $(top_builddir)/clutter/cogl/cogl.h \ $(NULL) noinst_LTLIBRARIES = libclutter-cogl-common.la cogl-enum-types.h: stamp-cogl-enum-types.h @true stamp-cogl-enum-types.h: $(cogl_public_h) Makefile $(QUIET_GEN)( $(GLIB_MKENUMS) \ --template $(srcdir)/cogl-enum-types.h.in \ $(cogl_public_h) ) > xgen-ceth \ && (cmp -s xgen-ceth cogl-enum-types.h || cp -f xgen-ceth cogl-enum-types.h) \ && cp -f cogl-enum-types.h $(top_builddir)/clutter/cogl/cogl-enum-types.h \ && rm -f xgen-ceth \ && echo timestamp > $(@F) cogl-enum-types.c: cogl-enum-types.h $(QUIET_GEN)( $(GLIB_MKENUMS) \ --template $(srcdir)/cogl-enum-types.c.in \ $(cogl_public_h) ) > xgen-cetc \ && cp -f xgen-cetc cogl-enum-types.c \ && rm -f xgen-cetc BUILT_SOURCES = cogl-enum-types.h cogl-enum-types.c libclutter_cogl_common_la_CPPFLAGS = $(CLUTTER_CFLAGS) $(COGL_DEBUG_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS) libclutter_cogl_common_la_LIBADD = -lm $(CLUTTER_LIBS) libclutter_cogl_common_la_SOURCES = \ $(top_builddir)/clutter/cogl/common/cogl-enum-types.h \ $(top_builddir)/clutter/cogl/common/cogl-enum-types.c \ cogl-handle.h \ cogl-internal.h \ cogl.c \ cogl-util.h \ cogl-util.c \ cogl-bitmap-private.h \ cogl-bitmap.c \ cogl-bitmap-fallback.c \ cogl-current-matrix.c \ cogl-current-matrix.h \ cogl-primitives.h \ cogl-primitives.c \ cogl-bitmap-pixbuf.c \ cogl-clip-stack.h \ cogl-clip-stack.c \ cogl-fixed.c \ cogl-color.c \ cogl-vertex-buffer-private.h \ cogl-vertex-buffer.c \ cogl-matrix.c \ cogl-matrix-stack.c \ cogl-matrix-stack.h \ cogl-material.c \ cogl-material-private.h \ cogl-blend-string.c \ cogl-blend-string.h \ cogl-debug.c \ $(NULL) EXTRA_DIST = stb_image.c cogl-enum-types.h.in cogl-enum-types.c.in CLEANFILES = stamp-cogl-enum-types.h DISTCLEANFILES = cogl-enum-types.h cogl-enum-types.c