#include #include #include const struct { const gchar *name; ClutterAnimationMode mode; } easing_modes[] = { { "linear", CLUTTER_LINEAR }, { "sine-in", CLUTTER_SINE_IN }, { "sine-out", CLUTTER_SINE_OUT }, { "sine-in-out", CLUTTER_SINE_IN_OUT }, { "ease-in", CLUTTER_EASE_IN }, { "ease-out", CLUTTER_EASE_OUT }, { "ease-in-out", CLUTTER_EASE_IN_OUT } }; static const gint n_easing_modes = G_N_ELEMENTS (easing_modes); static gint current_mode = 0; static ClutterActor *main_stage = NULL; static ClutterActor *easing_mode_label = NULL; static gboolean on_button_press (ClutterActor *actor, ClutterButtonEvent *event, ClutterActor *rectangle) { ClutterAnimation *animation; ClutterAnimationMode cur_mode; gchar *text; gint stage_width, stage_height; gint label_width, label_height; text = g_strdup_printf ("Easing mode: %s (%d of %d)\n", easing_modes[current_mode].name, current_mode + 1, n_easing_modes); clutter_label_set_text (CLUTTER_LABEL (easing_mode_label), text); g_free (text); clutter_actor_get_size (main_stage, &stage_width, &stage_height); clutter_actor_get_size (easing_mode_label, &label_width, &label_height); clutter_actor_set_position (easing_mode_label, stage_width - label_width - 10, stage_height - label_height - 10); cur_mode = easing_modes[current_mode].mode; animation = clutter_actor_animate (rectangle, cur_mode, 2000, "x", event->x, "y", event->y, NULL); current_mode = (current_mode + 1 < n_easing_modes) ? current_mode + 1 : 0; return TRUE; } G_MODULE_EXPORT int test_easing_main (int argc, char *argv[]) { ClutterActor *stage, *rect, *label; ClutterColor stage_color = { 0x66, 0x66, 0xdd, 0xff }; ClutterColor rect_color = { 0x44, 0xdd, 0x44, 0xff }; gchar *text; gint stage_width, stage_height; gint label_width, label_height; clutter_init (&argc, &argv); stage = clutter_stage_get_default (); clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); main_stage = stage; clutter_actor_get_size (stage, &stage_width, &stage_height); rect = clutter_rectangle_new_with_color (&rect_color); clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect); clutter_actor_set_size (rect, 50, 50); clutter_actor_set_anchor_point (rect, 25, 25); clutter_actor_set_position (rect, stage_width / 2, stage_height / 2); clutter_actor_set_opacity (rect, 0x88); g_signal_connect (stage, "button-press-event", G_CALLBACK (on_button_press), rect); text = g_strdup_printf ("Easing mode: %s (%d of %d)\n", easing_modes[current_mode].name, current_mode + 1, n_easing_modes); label = clutter_label_new (); clutter_container_add_actor (CLUTTER_CONTAINER (stage), label); clutter_label_set_font_name (CLUTTER_LABEL (label), "Sans 18px"); clutter_label_set_text (CLUTTER_LABEL (label), text); clutter_actor_get_size (label, &label_width, &label_height); clutter_actor_set_position (label, stage_width - label_width - 10, stage_height - label_height - 10); easing_mode_label = label; g_free (text); clutter_actor_show (stage); clutter_main (); return EXIT_SUCCESS; }