/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_TEXTURE_H__ #define __CLUTTER_TEXTURE_H__ #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_TEXTURE (clutter_texture_get_type ()) #define CLUTTER_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXTURE, ClutterTexture)) #define CLUTTER_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TEXTURE, ClutterTextureClass)) #define CLUTTER_IS_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TEXTURE)) #define CLUTTER_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TEXTURE)) #define CLUTTER_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TEXTURE, ClutterTextureClass)) /** * ClutterTextureError: * @CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY: OOM condition * @CLUTTER_TEXTURE_ERROR_NO_YUV: YUV operation attempted but no YUV support * found * @CLUTTER_TEXTURE_ERROR_BAD_FORMAT: The requested format for * clutter_texture_set_from_rgb_data or * clutter_texture_set_from_yuv_data is unsupported. * * Error enumeration for #ClutterTexture * * Since: 0.4 */ typedef enum { CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY, CLUTTER_TEXTURE_ERROR_NO_YUV, CLUTTER_TEXTURE_ERROR_BAD_FORMAT } ClutterTextureError; /** * CLUTTER_TEXTURE_ERROR: * * Error domain for #ClutterTexture errors * * Since: 0.4 */ #define CLUTTER_TEXTURE_ERROR (clutter_texture_error_quark ()) GQuark clutter_texture_error_quark (void); typedef struct _ClutterTexture ClutterTexture; typedef struct _ClutterTextureClass ClutterTextureClass; typedef struct _ClutterTexturePrivate ClutterTexturePrivate; /** * ClutterTexture: * * The #ClutterTexture structure contains only private data * and should be accessed using the provided API * * Since: 0.1 */ struct _ClutterTexture { /*< private >*/ ClutterActor parent; ClutterTexturePrivate *priv; }; /** * ClutterTextureClass: * @size_change: handler for the #ClutterTexture::size-change signal * @pixbuf_change: handler for the #ClutterTexture::pixbuf-change signal * @load_finished: handler for the #ClutterTexture::load-finished signal * * The #ClutterTextureClass structure contains only private data * * Since: 0.1 */ struct _ClutterTextureClass { /*< private >*/ ClutterActorClass parent_class; /*< public >*/ void (* size_change) (ClutterTexture *texture, gint width, gint height); void (* pixbuf_change) (ClutterTexture *texture); void (* load_finished) (ClutterTexture *texture, const GError *error); /*< private >*/ /* padding, for future expansion */ void (*_clutter_texture1) (void); void (*_clutter_texture2) (void); void (*_clutter_texture3) (void); void (*_clutter_texture4) (void); void (*_clutter_texture5) (void); }; GType clutter_texture_get_type (void) G_GNUC_CONST; ClutterActor * clutter_texture_new (void); ClutterActor * clutter_texture_new_from_file (const gchar *filename, GError **error); CLUTTER_DEPRECATED_FOR(ClutterOffscreenEffect) ClutterActor * clutter_texture_new_from_actor (ClutterActor *actor); gboolean clutter_texture_set_from_file (ClutterTexture *texture, const gchar *filename, GError **error); gboolean clutter_texture_set_from_rgb_data (ClutterTexture *texture, const guchar *data, gboolean has_alpha, gint width, gint height, gint rowstride, gint bpp, ClutterTextureFlags flags, GError **error); gboolean clutter_texture_set_from_yuv_data (ClutterTexture *texture, const guchar *data, gint width, gint height, ClutterTextureFlags flags, GError **error); gboolean clutter_texture_set_area_from_rgb_data (ClutterTexture *texture, const guchar *data, gboolean has_alpha, gint x, gint y, gint width, gint height, gint rowstride, gint bpp, ClutterTextureFlags flags, GError **error); void clutter_texture_get_base_size (ClutterTexture *texture, gint *width, gint *height); void clutter_texture_set_filter_quality (ClutterTexture *texture, ClutterTextureQuality filter_quality); ClutterTextureQuality clutter_texture_get_filter_quality (ClutterTexture *texture); CoglHandle clutter_texture_get_cogl_texture (ClutterTexture *texture); void clutter_texture_set_cogl_texture (ClutterTexture *texture, CoglHandle cogl_tex); CoglHandle clutter_texture_get_cogl_material (ClutterTexture *texture); void clutter_texture_set_cogl_material (ClutterTexture *texture, CoglHandle cogl_material); void clutter_texture_set_sync_size (ClutterTexture *texture, gboolean sync_size); gboolean clutter_texture_get_sync_size (ClutterTexture *texture); void clutter_texture_set_repeat (ClutterTexture *texture, gboolean repeat_x, gboolean repeat_y); void clutter_texture_get_repeat (ClutterTexture *texture, gboolean *repeat_x, gboolean *repeat_y); CoglPixelFormat clutter_texture_get_pixel_format (ClutterTexture *texture); gint clutter_texture_get_max_tile_waste (ClutterTexture *texture); void clutter_texture_set_keep_aspect_ratio (ClutterTexture *texture, gboolean keep_aspect); gboolean clutter_texture_get_keep_aspect_ratio (ClutterTexture *texture); void clutter_texture_set_load_async (ClutterTexture *texture, gboolean load_async); gboolean clutter_texture_get_load_async (ClutterTexture *texture); void clutter_texture_set_load_data_async (ClutterTexture *texture, gboolean load_async); gboolean clutter_texture_get_load_data_async (ClutterTexture *texture); void clutter_texture_set_pick_with_alpha (ClutterTexture *texture, gboolean pick_with_alpha); gboolean clutter_texture_get_pick_with_alpha (ClutterTexture *texture); G_END_DECLS #endif /* __CLUTTER_TEXTURE_H__ */