ClutterActor Sets a flag from #ClutterActorFlags to an actor @e: a #ClutterActor @f: the flag to set Unsets a flag from #ClutterActorFlags to an actor @e: a #ClutterActor @f: the flag to unset Evaluates to %TRUE if an actor is mapped. @e: a #ClutterActor Evaluates to %TRUE if an actor has been realized. @e: a #ClutterActor Evaluates to %TRUE if an actor is visible. @e: a #ClutterActor Coordinates (top-left to bottom-right) of a box surrounding an actor. @x1: X coordinate of the top left corner of the box @y1: Y coordinate of the top left corner of the box @x2: X coordinate of the bottom right corner of the box @y2: Y coordinate of the bottom right corner of the box Flags used by an actor. @CLUTTER_ACTOR_MAPPED: the actor is mapped @CLUTTER_ACTOR_REALIZED: the actor is realised Positional and dimensional coordinates of an actor. @x: X coordinate of the top left corner of an actor @y: Y coordinate of the top left corner of an actor @width: width of an actor @height: height of an actor Casts a generic callback function into a #ClutterCallback @f: a function pointer Generic callback function. @actor: a #ClutterActor @data: optional data to be passed to the function Basic element of the Clutter canvas. Every object present on the stage must be an actor. You can scale, move and rotate an actor; you can group actors inside #ClutterGroups or let them follow a #ClutterBehaviour. @parent_instance: parent class @flags: flags set for the actor @clutteractor: the object which received the signal. @clutteractor: the object which received the signal. @clutteractor: the object which received the signal. @arg1: @clutteractor: the object which received the signal. Base class for #ClutterActor @parent_class: parent class @show: @show_all: @hide: @hide_all: @realize: @unrealize: @paint: @request_coords: @allocate_coords: @set_depth: @get_depth: @parent_set: @destroy: @queue_redraw: @_clutter_actor_1: @_clutter_actor_2: @_clutter_actor_3: @_clutter_actor_4: @_clutter_actor_5: @_clutter_actor_6: @self: @self: @self: @self: @self: @self: @self: @self: @self: @self: @box: @self: @box: @self: @geometry: @self: @geometry: @self: @x1: @y1: @x2: @y2: @self: @width: @height: @self: @width: @height: @self: @x: @y: @self: @x: @y: @self: @Returns: @self: @Returns: @self: @Returns: @self: @Returns: @self: @dx: @dy: @self: @angle: @y: @z: @self: @angle: @x: @z: @self: @angle: @x: @y: @self: @opacity: @self: @Returns: @self: @name: @self: @Returns: @self: @Returns: @self: @xoff: @yoff: @width: @height: @self: @self: @Returns: @self: @parent: @self: @Returns: @self: @new_parent: @self: @self: @below: @self: @above: @self: @self: @self: @depth: @self: @Returns: @self: @scale_x: @scale_y: @self: @scale_x: @scale_y: @self: @scale_x: @scale_y: @self: @scale_x: @scale_y: @self: @width: @height: