/* * shaped texture * * An actor to draw a texture clipped to a list of rectangles * * Authored By Neil Roberts * * Copyright (C) 2008 Intel Corporation * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ #pragma once #include "clutter/clutter.h" #include "meta/common.h" #include "meta/meta-multi-texture.h" G_BEGIN_DECLS #define META_TYPE_SHAPED_TEXTURE (meta_shaped_texture_get_type ()) META_EXPORT G_DECLARE_FINAL_TYPE (MetaShapedTexture, meta_shaped_texture, META, SHAPED_TEXTURE, GObject) META_EXPORT void meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex, gboolean create_mipmaps); META_EXPORT MetaMultiTexture * meta_shaped_texture_get_texture (MetaShapedTexture *stex); META_EXPORT void meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex, CoglTexture *mask_texture); META_EXPORT cairo_surface_t * meta_shaped_texture_get_image (MetaShapedTexture *stex, MtkRectangle *clip); G_END_DECLS