#ifndef __CLUTTER_DEBUG_H__ #define __CLUTTER_DEBUG_H__ #include #include "clutter-main.h" G_BEGIN_DECLS typedef enum { CLUTTER_DEBUG_MISC = 1 << 0, CLUTTER_DEBUG_ACTOR = 1 << 1, CLUTTER_DEBUG_TEXTURE = 1 << 2, CLUTTER_DEBUG_EVENT = 1 << 3, CLUTTER_DEBUG_PAINT = 1 << 4, CLUTTER_DEBUG_GL = 1 << 5, CLUTTER_DEBUG_ALPHA = 1 << 6, CLUTTER_DEBUG_BEHAVIOUR = 1 << 7, CLUTTER_DEBUG_PANGO = 1 << 8, CLUTTER_DEBUG_BACKEND = 1 << 9, CLUTTER_DEBUG_SCHEDULER = 1 << 10, CLUTTER_DEBUG_SCRIPT = 1 << 11, CLUTTER_DEBUG_SHADER = 1 << 12, CLUTTER_DEBUG_MULTISTAGE = 1 << 13, CLUTTER_DEBUG_ANIMATION = 1 << 14, CLUTTER_DEBUG_LAYOUT = 1 << 15, CLUTTER_DEBUG_NOP_PICKING = 1 << 16, CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 17, CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 18, } ClutterDebugFlag; #ifdef CLUTTER_ENABLE_DEBUG #ifdef __GNUC__ #define CLUTTER_NOTE(type,x,a...) G_STMT_START { \ if (clutter_debug_flags & CLUTTER_DEBUG_##type) \ { g_message ("[" #type "] " G_STRLOC ": " x, ##a); } \ } G_STMT_END #define CLUTTER_TIMESTAMP(type,x,a...) G_STMT_START { \ if (clutter_debug_flags & CLUTTER_DEBUG_##type) \ { g_message ("[" #type "]" " %li:" G_STRLOC ": " \ x, clutter_get_timestamp(), ##a); } \ } G_STMT_END #else /* Try the C99 version; unfortunately, this does not allow us to pass * empty arguments to the macro, which means we have to * do an intemediate printf. */ #define CLUTTER_NOTE(type,...) G_STMT_START { \ if (clutter_debug_flags & CLUTTER_DEBUG_##type) \ { \ gchar * _fmt = g_strdup_printf (__VA_ARGS__); \ g_message ("[" #type "] " G_STRLOC ": %s",_fmt); \ g_free (_fmt); \ } \ } G_STMT_END #define CLUTTER_TIMESTAMP(type,...) G_STMT_START { \ if (clutter_debug_flags & CLUTTER_DEBUG_##type) \ { \ gchar * _fmt = g_strdup_printf (__VA_ARGS__); \ g_message ("[" #type "]" " %li:" G_STRLOC ": %s", \ clutter_get_timestamp(), _fmt); \ g_free (_fmt); \ } \ } G_STMT_END #endif #define CLUTTER_MARK() CLUTTER_NOTE(MISC, "== mark ==") #define CLUTTER_DBG(x) { a } #define CLUTTER_GLERR() G_STMT_START { \ if (clutter_debug_flags & CLUTTER_DEBUG_GL) \ { GLenum _err = glGetError (); /* roundtrip */ \ if (_err != GL_NO_ERROR) \ g_warning (G_STRLOC ": GL Error %x", _err); \ } } G_STMT_END #else /* !CLUTTER_ENABLE_DEBUG */ #define CLUTTER_NOTE(type,...) G_STMT_START { } G_STMT_END #define CLUTTER_MARK() G_STMT_START { } G_STMT_END #define CLUTTER_DBG(x) G_STMT_START { } G_STMT_END #define CLUTTER_GLERR() G_STMT_START { } G_STMT_END #define CLUTTER_TIMESTAMP(type,...) G_STMT_START { } G_STMT_END #endif /* CLUTTER_ENABLE_DEBUG */ extern guint clutter_debug_flags; G_END_DECLS #endif /* __CLUTTER_DEBUG_H__ */