/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006, 2007, 2008 OpenedHand Ltd * Copyright (C) 2009, 2010 Intel Corp * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_ACTOR_DEPRECATED_H__ #define __CLUTTER_ACTOR_DEPRECATED_H__ #include G_BEGIN_DECLS CLUTTER_DEPRECATED void clutter_actor_set_geometry (ClutterActor *self, const ClutterGeometry *geometry); CLUTTER_DEPRECATED_FOR(clutter_actor_get_allocation_geometry) void clutter_actor_get_geometry (ClutterActor *self, ClutterGeometry *geometry); CLUTTER_DEPRECATED guint32 clutter_actor_get_gid (ClutterActor *self); CLUTTER_DEPRECATED ClutterActor * clutter_get_actor_by_gid (guint32 id_); CLUTTER_DEPRECATED_FOR(clutter_actor_remove_child() and clutter_actor_add_child()) void clutter_actor_reparent (ClutterActor *self, ClutterActor *new_parent); CLUTTER_DEPRECATED_FOR(clutter_actor_add_child) void clutter_actor_set_parent (ClutterActor *self, ClutterActor *parent); CLUTTER_DEPRECATED_FOR(clutter_actor_remove_child) void clutter_actor_unparent (ClutterActor *self); CLUTTER_DEPRECATED_FOR(clutter_actor_set_child_above_sibling) void clutter_actor_raise (ClutterActor *self, ClutterActor *below); CLUTTER_DEPRECATED_FOR(clutter_actor_set_child_below_sibling) void clutter_actor_lower (ClutterActor *self, ClutterActor *above); CLUTTER_DEPRECATED_FOR(clutter_actor_set_child_above_sibling() with NULL sibling) void clutter_actor_raise_top (ClutterActor *self); CLUTTER_DEPRECATED_FOR(clutter_actor_set_child_below_sibling() with NULL sibling) void clutter_actor_lower_bottom (ClutterActor *self); CLUTTER_DEPRECATED void clutter_actor_push_internal (ClutterActor *self); CLUTTER_DEPRECATED void clutter_actor_pop_internal (ClutterActor *self); CLUTTER_DEPRECATED void clutter_actor_show_all (ClutterActor *self); CLUTTER_DEPRECATED void clutter_actor_hide_all (ClutterActor *self); G_END_DECLS #endif /* __CLUTTER_ACTOR_DEPRECATED_H__ */