/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2009,2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_BOX_H__ #define __CLUTTER_BOX_H__ #include #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_BOX (clutter_box_get_type ()) #define CLUTTER_BOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX, ClutterBox)) #define CLUTTER_IS_BOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX)) #define CLUTTER_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX, ClutterBoxClass)) #define CLUTTER_IS_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX)) #define CLUTTER_BOX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX, ClutterBoxClass)) typedef struct _ClutterBox ClutterBox; typedef struct _ClutterBoxPrivate ClutterBoxPrivate; typedef struct _ClutterBoxClass ClutterBoxClass; /** * ClutterBox: * * The #ClutterBox structure contains only private data and should * be accessed using the provided API * * Since: 1.2 */ struct _ClutterBox { /*< private >*/ ClutterActor parent_instance; ClutterBoxPrivate *priv; }; /** * ClutterBoxClass: * * The #ClutterBoxClass structure contains only private data * * Since: 1.2 */ struct _ClutterBoxClass { /*< private >*/ ClutterActorClass parent_class; /* padding, for future expansion */ void (*clutter_padding_1) (void); void (*clutter_padding_2) (void); void (*clutter_padding_3) (void); void (*clutter_padding_4) (void); void (*clutter_padding_5) (void); void (*clutter_padding_6) (void); }; GType clutter_box_get_type (void) G_GNUC_CONST; ClutterActor * clutter_box_new (ClutterLayoutManager *manager); void clutter_box_set_layout_manager (ClutterBox *box, ClutterLayoutManager *manager); ClutterLayoutManager *clutter_box_get_layout_manager (ClutterBox *box); void clutter_box_set_color (ClutterBox *box, const ClutterColor *color); void clutter_box_get_color (ClutterBox *box, ClutterColor *color); void clutter_box_pack (ClutterBox *box, ClutterActor *actor, const gchar *first_property, ...) G_GNUC_NULL_TERMINATED; void clutter_box_packv (ClutterBox *box, ClutterActor *actor, guint n_properties, const gchar * const properties[], const GValue *values); void clutter_box_pack_after (ClutterBox *box, ClutterActor *actor, ClutterActor *sibling, const gchar *first_property, ...) G_GNUC_NULL_TERMINATED; void clutter_box_pack_before (ClutterBox *box, ClutterActor *actor, ClutterActor *sibling, const gchar *first_property, ...) G_GNUC_NULL_TERMINATED; void clutter_box_pack_at (ClutterBox *box, ClutterActor *actor, gint position, const gchar *first_property, ...) G_GNUC_NULL_TERMINATED; G_END_DECLS #endif /* __CLUTTER_BOX_H__ */