/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* Mutter visual bell */ /* * Copyright (C) 2002 Sun Microsystems Inc. * Copyright (C) 2005, 2006 Elijah Newren * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ /* * SECTION:bell * @short_description: Ring the bell or flash the screen * * Sometimes, X programs "ring the bell", whatever that means. Mutter lets * the user configure the bell to be audible or visible (aka visual), and * if it's visual it can be configured to be frame-flash or fullscreen-flash. * We never get told about audible bells; X handles them just fine by itself. * * Visual bells come in at meta_bell_notify(), which checks we are actually * in visual mode and calls through to bell_visual_notify(). That * function then checks what kind of visual flash you like, and calls either * bell_flash_fullscreen()-- which calls bell_flash_screen() to do * its work-- or bell_flash_frame(), which flashes the focussed window * using bell_flash_window_frame(), unless there is no such window, in * which case it flashes the screen instead. bell_flash_window_frame() * flashes the frame and calls bell_unflash_frame() as a timeout to * remove the flash. * * The visual bell was the result of a discussion in Bugzilla here: * . * * Several of the functions in this file are ifdeffed out entirely if we are * found not to have the XKB extension, which is required to do these clever * things with bells; some others are entirely no-ops in that case. */ #include "config.h" #include "core/bell.h" #include "compositor/compositor-private.h" #include "core/util-private.h" #include "core/window-private.h" #include "meta/compositor.h" G_DEFINE_TYPE (MetaBell, meta_bell, G_TYPE_OBJECT) enum { IS_AUDIBLE_CHANGED, LAST_SIGNAL }; static guint bell_signals [LAST_SIGNAL] = { 0 }; static void prefs_changed_callback (MetaPreference pref, gpointer data) { MetaBell *bell = data; if (pref == META_PREF_AUDIBLE_BELL) { g_signal_emit (bell, bell_signals[IS_AUDIBLE_CHANGED], 0, meta_prefs_bell_is_audible ()); } } static void meta_bell_finalize (GObject *object) { MetaBell *bell = META_BELL (object); meta_prefs_remove_listener (prefs_changed_callback, bell); G_OBJECT_CLASS (meta_bell_parent_class)->finalize (object); } static void meta_bell_class_init (MetaBellClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->finalize = meta_bell_finalize; bell_signals[IS_AUDIBLE_CHANGED] = g_signal_new ("is-audible-changed", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 1, G_TYPE_BOOLEAN); } static void meta_bell_init (MetaBell *bell) { meta_prefs_add_listener (prefs_changed_callback, bell); } MetaBell * meta_bell_new (MetaDisplay *display) { return g_object_new (META_TYPE_BELL, NULL); } /** * bell_flash_fullscreen: * @display: The display the event came in on * @xkb_ev: The bell event * * Flashes one screen, or all screens, in response to a bell event. * If the event is on a particular window, flash the screen that * window is on. Otherwise, flash every screen on this display. * * If the configure script found we had no XKB, this does not exist. */ static void bell_flash_fullscreen (MetaDisplay *display) { meta_compositor_flash_display (display->compositor, display); } /** * bell_unflash_frame: * @data: The frame to unflash, cast to a gpointer so it can go into * a callback function. * * Makes a frame be not flashed; this is the timeout half of * bell_flash_window_frame(). This is done simply by clearing the * flash flag and queuing a redraw of the frame. * * If the configure script found we had no XKB, this does not exist. * * Returns: Always FALSE, so we don't get called again. */ /* * Bug: This is the parallel to bell_flash_window_frame(), so it should * really be called meta_bell_unflash_window_frame(). */ static gboolean bell_unflash_frame (gpointer data) { MetaFrame *frame = (MetaFrame *) data; frame->is_flashing = 0; meta_frame_queue_draw (frame); return FALSE; } /** * bell_flash_window_frame: * @window: The window to flash * * Makes a frame flash and then return to normal shortly afterwards. * This is done by setting a flag so that the theme * code will temporarily draw the frame as focussed if it's unfocussed and * vice versa, and then queueing a redraw. Lastly, we create a timeout so * that the flag can be unset and the frame re-redrawn. * * If the configure script found we had no XKB, this does not exist. */ static void bell_flash_window_frame (MetaWindow *window) { guint id; g_assert (window->frame != NULL); window->frame->is_flashing = 1; meta_frame_queue_draw (window->frame); /* Since this idle is added after the Clutter clock source, with * the same priority, it will be executed after it as well, so * we are guaranteed to get at least one frame drawn in the * flashed state, no matter how loaded we are. */ id = g_timeout_add_full (META_PRIORITY_REDRAW, 100, bell_unflash_frame, window->frame, NULL); g_source_set_name_by_id (id, "[mutter] bell_unflash_frame"); } static void bell_flash_window (MetaWindow *window) { meta_compositor_flash_window (window->display->compositor, window); } /** * bell_flash_frame: * @display: The display the bell event came in on * @xkb_ev: The bell event we just received * * Flashes the frame of the focused window. If there is no focused window, * flashes the screen. */ static void bell_flash_frame (MetaDisplay *display, MetaWindow *window) { if (window && window->frame) bell_flash_window_frame (window); else if (window) bell_flash_window (window); else bell_flash_fullscreen (display); } /** * bell_visual_notify: * @display: The display the bell event came in on * @xkb_ev: The bell event we just received * * Gives the user some kind of visual bell substitute, in response to a * bell event. What this is depends on the "visual bell type" pref. */ static void bell_visual_notify (MetaDisplay *display, MetaWindow *window) { switch (meta_prefs_get_visual_bell_type ()) { case G_DESKTOP_VISUAL_BELL_FULLSCREEN_FLASH: bell_flash_fullscreen (display); break; case G_DESKTOP_VISUAL_BELL_FRAME_FLASH: bell_flash_frame (display, window); break; } } static gboolean bell_audible_notify (MetaDisplay *display, MetaWindow *window) { MetaSoundPlayer *player; player = meta_display_get_sound_player (display); meta_sound_player_play_from_theme (player, "bell-window-system", _("Bell event"), NULL); return TRUE; } gboolean meta_bell_notify (MetaDisplay *display, MetaWindow *window) { /* flash something */ if (meta_prefs_get_visual_bell ()) bell_visual_notify (display, window); if (meta_prefs_bell_is_audible ()) return bell_audible_notify (display, window); return TRUE; } /** * meta_bell_notify_frame_destroy: * @frame: The frame which is being destroyed * * Deals with a frame being destroyed. This is important because if we're * using a visual bell, we might be flashing the edges of the frame, and * so we'd have a timeout function waiting ready to un-flash them. If the * frame's going away, we can tell the timeout not to bother. */ void meta_bell_notify_frame_destroy (MetaFrame *frame) { if (frame->is_flashing) g_source_remove_by_funcs_user_data (&g_timeout_funcs, frame); }