/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi * * Based on the NBTK NbtkBoxLayout actor by: * Thomas Wood */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_BOX_LAYOUT_H__ #define __CLUTTER_BOX_LAYOUT_H__ #include G_BEGIN_DECLS #define CLUTTER_TYPE_BOX_LAYOUT (clutter_box_layout_get_type ()) #define CLUTTER_BOX_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayout)) #define CLUTTER_IS_BOX_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX_LAYOUT)) #define CLUTTER_BOX_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutClass)) #define CLUTTER_IS_BOX_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX_LAYOUT)) #define CLUTTER_BOX_LAYOUT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutClass)) typedef struct _ClutterBoxLayout ClutterBoxLayout; typedef struct _ClutterBoxLayoutPrivate ClutterBoxLayoutPrivate; typedef struct _ClutterBoxLayoutClass ClutterBoxLayoutClass; /** * ClutterBoxAlignment: * @CLUTTER_BOX_ALIGNMENT_START: Align the child to the top or to * to the left, depending on the used axis * @CLUTTER_BOX_ALIGNMENT_CENTER: Align the child to the center * @CLUTTER_BOX_ALIGNMENT_END: Align the child to the bottom or to * the right, depending on the used axis * * The alignment policies available on each axis of the #ClutterBoxLayout * * Since: 1.2 */ typedef enum { CLUTTER_BOX_ALIGNMENT_START, CLUTTER_BOX_ALIGNMENT_END, CLUTTER_BOX_ALIGNMENT_CENTER } ClutterBoxAlignment; /** * ClutterBoxLayout: * * The #ClutterBoxLayout structure contains only private data * and should be accessed using the provided API * * Since: 1.2 */ struct _ClutterBoxLayout { /*< private >*/ ClutterLayoutManager parent_instance; ClutterBoxLayoutPrivate *priv; }; /** * ClutterBoxLayoutClass: * * The #ClutterBoxLayoutClass structure contains only private * data and should be accessed using the provided API * * Since: 1.2 */ struct _ClutterBoxLayoutClass { /*< private >*/ ClutterLayoutManagerClass parent_class; }; GType clutter_box_layout_get_type (void) G_GNUC_CONST; ClutterLayoutManager *clutter_box_layout_new (void); void clutter_box_layout_set_spacing (ClutterBoxLayout *layout, guint spacing); guint clutter_box_layout_get_spacing (ClutterBoxLayout *layout); void clutter_box_layout_set_vertical (ClutterBoxLayout *layout, gboolean vertical); gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout); void clutter_box_layout_set_homogeneous (ClutterBoxLayout *layout, gboolean homogeneous); gboolean clutter_box_layout_get_homogeneous (ClutterBoxLayout *layout); void clutter_box_layout_set_pack_start (ClutterBoxLayout *layout, gboolean pack_start); gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout); void clutter_box_layout_pack (ClutterBoxLayout *layout, ClutterActor *actor, gboolean expand, gboolean x_fill, gboolean y_fill, ClutterBoxAlignment x_align, ClutterBoxAlignment y_align); void clutter_box_layout_set_alignment (ClutterBoxLayout *layout, ClutterActor *actor, ClutterBoxAlignment x_align, ClutterBoxAlignment y_align); void clutter_box_layout_get_alignment (ClutterBoxLayout *layout, ClutterActor *actor, ClutterBoxAlignment *x_align, ClutterBoxAlignment *y_align); void clutter_box_layout_set_fill (ClutterBoxLayout *layout, ClutterActor *actor, gboolean x_fill, gboolean y_fill); void clutter_box_layout_get_fill (ClutterBoxLayout *layout, ClutterActor *actor, gboolean *x_fill, gboolean *y_fill); void clutter_box_layout_set_expand (ClutterBoxLayout *layout, ClutterActor *actor, gboolean expand); gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout, ClutterActor *actor); void clutter_box_layout_set_use_animations (ClutterBoxLayout *layout, gboolean animate); gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout); void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout, gulong mode); gulong clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout); void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout, guint msecs); guint clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout); G_END_DECLS #endif /* __CLUTTER_BOX_LAYOUT_H__ */