/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef _HAVE_CLUTTER_MAIN_H #define _HAVE_CLUTTER_MAIN_H #include #include G_BEGIN_DECLS #define CLUTTER_INIT_ERROR (clutter_init_error_quark ()) /** * ClutterInitError: * @CLUTTER_INIT_SUCCESS: Initialisation successful * @CLUTTER_INIT_ERROR_UNKNOWN: Unknown error * @CLUTTER_INIT_ERROR_THREADS: Thread initialisation failed * @CLUTTER_INIT_ERROR_BACKEND: Backend initialisation failed * @CLUTTER_INIT_ERROR_INTERNAL: Internal error * * Error conditions returned by clutter_init() and clutter_init_with_args(). * * Since: 0.2 */ typedef enum { CLUTTER_INIT_SUCCESS = 1, CLUTTER_INIT_ERROR_UNKNOWN = 0, CLUTTER_INIT_ERROR_THREADS = -1, CLUTTER_INIT_ERROR_BACKEND = -2, CLUTTER_INIT_ERROR_INTERNAL = -3 } ClutterInitError; GQuark clutter_init_error_quark (void); /* Initialisation */ void clutter_base_init (void); ClutterInitError clutter_init (int *argc, char ***argv); ClutterInitError clutter_init_with_args (int *argc, char ***argv, char *parameter_string, GOptionEntry *entries, char *translation_domain, GError **error); GOptionGroup * clutter_get_option_group (void); /* Mainloop */ void clutter_main (void); void clutter_main_quit (void); gint clutter_main_level (void); void clutter_redraw (ClutterStage *stage); void clutter_do_event (ClutterEvent *event); /* Debug utility functions */ gboolean clutter_get_debug_enabled (void); gboolean clutter_get_show_fps (void); gulong clutter_get_timestamp (void); /* Threading functions */ void clutter_threads_init (void); void clutter_threads_enter (void); void clutter_threads_leave (void); void clutter_threads_set_lock_functions (GCallback enter_fn, GCallback leave_fn); guint clutter_threads_add_idle (GSourceFunc func, gpointer data); guint clutter_threads_add_idle_full (gint priority, GSourceFunc func, gpointer data, GDestroyNotify notify); guint clutter_threads_add_timeout (guint interval, GSourceFunc func, gpointer data); guint clutter_threads_add_timeout_full (gint priority, guint interval, GSourceFunc func, gpointer data, GDestroyNotify notify); guint clutter_threads_add_frame_source (guint interval, GSourceFunc func, gpointer data); guint clutter_threads_add_frame_source_full (gint priority, guint interval, GSourceFunc func, gpointer data, GDestroyNotify notify); void clutter_set_motion_events_enabled (gboolean enable); gboolean clutter_get_motion_events_enabled (void); void clutter_set_motion_events_frequency (guint frequency); guint clutter_get_motion_events_frequency (void); void clutter_set_default_frame_rate (guint frames_per_sec); guint clutter_get_default_frame_rate (void); void clutter_grab_pointer (ClutterActor *actor); void clutter_ungrab_pointer (void); ClutterActor * clutter_get_pointer_grab (void); void clutter_grab_keyboard (ClutterActor *actor); void clutter_ungrab_keyboard (void); ClutterActor * clutter_get_keyboard_grab (void); G_END_DECLS #endif /* _HAVE_CLUTTER_MAIN_H */