/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2012 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see * . */ #ifndef _COGL_GLSL_SHADER_PRIVATE_H_ #define _COGL_GLSL_SHADER_PRIVATE_H_ void _cogl_glsl_shader_set_source_with_boilerplate (CoglContext *ctx, GLuint shader_gl_handle, GLenum shader_gl_type, CoglPipeline *pipeline, GLsizei count_in, const char **strings_in, const GLint *lengths_in); #endif /* _COGL_GLSL_SHADER_PRIVATE_H_ */