/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_GROUP_H__ #define __CLUTTER_GROUP_H__ #include #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_GROUP clutter_group_get_type() #define CLUTTER_GROUP(obj) \ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \ CLUTTER_TYPE_GROUP, ClutterGroup)) #define CLUTTER_GROUP_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST ((klass), \ CLUTTER_TYPE_GROUP, ClutterGroupClass)) #define CLUTTER_IS_GROUP(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \ CLUTTER_TYPE_GROUP)) #define CLUTTER_IS_GROUP_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE ((klass), \ CLUTTER_TYPE_GROUP)) #define CLUTTER_GROUP_GET_CLASS(obj) \ (G_TYPE_INSTANCE_GET_CLASS ((obj), \ CLUTTER_TYPE_GROUP, ClutterGroupClass)) typedef struct _ClutterGroup ClutterGroup; typedef struct _ClutterGroupClass ClutterGroupClass; typedef struct _ClutterGroupPrivate ClutterGroupPrivate; /** * ClutterGroup: * * The #ClutterGroup structure contains only private data * and should be accessed using the provided API * * Since: 0.1 */ struct _ClutterGroup { /*< private >*/ ClutterActor parent_instance; ClutterGroupPrivate *priv; }; /** * ClutterGroupClass: * * The #ClutterGroupClass structure contains only private data * * Since: 0.1 */ struct _ClutterGroupClass { /*< private >*/ ClutterActorClass parent_class; void (*add) (ClutterGroup *group, ClutterActor *child); void (*remove) (ClutterGroup *group, ClutterActor *child); /* padding for future expansion */ void (*_clutter_reserved1) (void); void (*_clutter_reserved2) (void); void (*_clutter_reserved3) (void); void (*_clutter_reserved4) (void); void (*_clutter_reserved5) (void); void (*_clutter_reserved6) (void); }; GType clutter_group_get_type (void) G_GNUC_CONST; ClutterActor *clutter_group_new (void); ClutterActor *clutter_group_get_nth_child (ClutterGroup *self, gint index_); gint clutter_group_get_n_children (ClutterGroup *self); void clutter_group_remove_all (ClutterGroup *group); /* for Mr. Mallum */ #define clutter_group_add(group,actor) G_STMT_START { \ if (CLUTTER_IS_GROUP ((group)) && CLUTTER_IS_ACTOR ((actor))) \ { \ ClutterContainer *_container = (ClutterContainer *) (group); \ ClutterActor *_actor = (ClutterActor *) (actor); \ clutter_container_add_actor (_container, _actor); \ } } G_STMT_END #ifndef CLUTTER_DISABLE_DEPRECATED void clutter_group_add_many (ClutterGroup *group, ClutterActor *first_actor, ...) G_GNUC_NULL_TERMINATED; void clutter_group_add_many_valist (ClutterGroup *group, ClutterActor *first_actor, va_list var_args); void clutter_group_remove (ClutterGroup *group, ClutterActor *actor); void clutter_group_raise (ClutterGroup *self, ClutterActor *actor, ClutterActor *sibling); void clutter_group_lower (ClutterGroup *self, ClutterActor *actor, ClutterActor *sibling); void clutter_group_sort_depth_order (ClutterGroup *self); #endif /* CLUTTER_DISABLE_DEPRECATED */ G_END_DECLS #endif /* __CLUTTER_GROUP_H__ */