/* * Wayland Support * * Copyright (C) 2015 Red Hat, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ #include "config.h" #include "wayland/meta-wayland-cursor-surface.h" #include "backends/meta-backend-private.h" #include "backends/meta-logical-monitor.h" #include "cogl/cogl.h" #include "core/boxes-private.h" #include "wayland/meta-cursor-sprite-wayland.h" #include "wayland/meta-wayland-buffer.h" #include "wayland/meta-wayland-presentation-time-private.h" #include "wayland/meta-wayland-private.h" #ifdef HAVE_XWAYLAND #include "wayland/meta-xwayland.h" #endif typedef struct _MetaWaylandCursorSurfacePrivate MetaWaylandCursorSurfacePrivate; struct _MetaWaylandCursorSurfacePrivate { int hot_x; int hot_y; MetaCursorSpriteWayland *cursor_sprite; MetaCursorRenderer *cursor_renderer; MetaWaylandBuffer *buffer; struct wl_list frame_callbacks; gulong cursor_painted_handler_id; }; G_DEFINE_TYPE_WITH_PRIVATE (MetaWaylandCursorSurface, meta_wayland_cursor_surface, META_TYPE_WAYLAND_SURFACE_ROLE) static void update_cursor_sprite_texture (MetaWaylandCursorSurface *cursor_surface) { MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (cursor_surface)); MetaCursorSprite *cursor_sprite = META_CURSOR_SPRITE (priv->cursor_sprite); MetaMultiTexture *texture; if (!priv->cursor_renderer) return; texture = meta_wayland_surface_get_texture (surface); if (texture && meta_multi_texture_is_simple (texture)) { int surface_scale = surface->applied_state.scale; meta_cursor_sprite_set_texture (cursor_sprite, meta_multi_texture_get_plane (texture, 0), priv->hot_x * surface_scale, priv->hot_y * surface_scale); } else { meta_cursor_sprite_set_texture (cursor_sprite, NULL, 0, 0); } meta_cursor_renderer_force_update (priv->cursor_renderer); } static void cursor_sprite_prepare_at (MetaCursorSprite *cursor_sprite, float best_scale, int x, int y, MetaWaylandCursorSurface *cursor_surface) { MetaWaylandSurfaceRole *role = META_WAYLAND_SURFACE_ROLE (cursor_surface); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (role); if (!meta_wayland_surface_is_xwayland (surface)) { MetaWaylandSurfaceRole *surface_role = META_WAYLAND_SURFACE_ROLE (cursor_surface); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (surface_role); MetaContext *context = meta_wayland_compositor_get_context (surface->compositor); MetaBackend *backend = meta_context_get_backend (context); MetaMonitorManager *monitor_manager = meta_backend_get_monitor_manager (backend); MetaLogicalMonitor *logical_monitor; logical_monitor = meta_monitor_manager_get_logical_monitor_at (monitor_manager, x, y); if (logical_monitor) { int surface_scale = surface->applied_state.scale; float texture_scale; if (meta_backend_is_stage_views_scaled (backend)) texture_scale = 1.0 / surface_scale; else texture_scale = (meta_logical_monitor_get_scale (logical_monitor) / surface_scale); meta_cursor_sprite_set_texture_scale (cursor_sprite, texture_scale); meta_cursor_sprite_set_texture_transform (cursor_sprite, surface->buffer_transform); } } meta_wayland_surface_update_outputs (surface); } static void meta_wayland_cursor_surface_assigned (MetaWaylandSurfaceRole *surface_role) { MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (surface_role); MetaWaylandCursorSurface *cursor_surface = META_WAYLAND_CURSOR_SURFACE (surface_role); MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); wl_list_insert_list (&priv->frame_callbacks, &surface->unassigned.pending_frame_callback_list); wl_list_init (&surface->unassigned.pending_frame_callback_list); } static void meta_wayland_cursor_surface_pre_apply_state (MetaWaylandSurfaceRole *surface_role, MetaWaylandSurfaceState *pending) { MetaWaylandCursorSurface *cursor_surface = META_WAYLAND_CURSOR_SURFACE (surface_role); MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); if (pending->newly_attached && priv->buffer) { meta_wayland_buffer_dec_use_count (priv->buffer); g_clear_object (&priv->buffer); } } static void meta_wayland_cursor_surface_apply_state (MetaWaylandSurfaceRole *surface_role, MetaWaylandSurfaceState *pending) { MetaWaylandCursorSurface *cursor_surface = META_WAYLAND_CURSOR_SURFACE (surface_role); MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); if (pending->buffer) { priv->buffer = g_object_ref (pending->buffer); meta_wayland_buffer_inc_use_count (priv->buffer); } wl_list_insert_list (&priv->frame_callbacks, &pending->frame_callback_list); wl_list_init (&pending->frame_callback_list); if (pending->newly_attached && ((!mtk_region_is_empty (pending->surface_damage) || !mtk_region_is_empty (pending->buffer_damage)) || !priv->buffer)) update_cursor_sprite_texture (META_WAYLAND_CURSOR_SURFACE (surface_role)); } static gboolean meta_wayland_cursor_surface_is_on_logical_monitor (MetaWaylandSurfaceRole *role, MetaLogicalMonitor *logical_monitor) { MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (role); MetaWaylandCursorSurface *cursor_surface = META_WAYLAND_CURSOR_SURFACE (surface->role); MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); ClutterInputDevice *device; graphene_point_t point; graphene_rect_t logical_monitor_rect; if (!priv->cursor_renderer) return FALSE; logical_monitor_rect = mtk_rectangle_to_graphene_rect (&logical_monitor->rect); device = meta_cursor_renderer_get_input_device (priv->cursor_renderer); clutter_seat_query_state (clutter_input_device_get_seat (device), device, NULL, &point, NULL); return graphene_rect_contains_point (&logical_monitor_rect, &point); } static void meta_wayland_cursor_surface_dispose (GObject *object) { MetaWaylandCursorSurface *cursor_surface = META_WAYLAND_CURSOR_SURFACE (object); MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (object)); MetaWaylandSeat *seat = surface->compositor->seat; MetaWaylandPointer *pointer = seat->pointer; MetaWaylandFrameCallback *cb, *next; wl_list_for_each_safe (cb, next, &priv->frame_callbacks, link) wl_resource_destroy (cb->resource); g_signal_handlers_disconnect_by_func (priv->cursor_sprite, cursor_sprite_prepare_at, cursor_surface); g_clear_object (&priv->cursor_renderer); if (priv->cursor_sprite) { meta_cursor_sprite_set_prepare_func (META_CURSOR_SPRITE (priv->cursor_sprite), NULL, NULL); g_clear_object (&priv->cursor_sprite); } if (priv->buffer) { meta_wayland_buffer_dec_use_count (priv->buffer); g_clear_object (&priv->buffer); } meta_wayland_pointer_update_cursor_surface (pointer); G_OBJECT_CLASS (meta_wayland_cursor_surface_parent_class)->dispose (object); } static void meta_wayland_cursor_surface_constructed (GObject *object) { MetaWaylandCursorSurface *cursor_surface = META_WAYLAND_CURSOR_SURFACE (object); MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); MetaWaylandSurfaceRole *surface_role = META_WAYLAND_SURFACE_ROLE (cursor_surface); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (surface_role); MetaWaylandCompositor *compositor = surface->compositor; MetaBackend *backend = meta_context_get_backend (compositor->context); MetaCursorTracker *cursor_tracker = meta_backend_get_cursor_tracker (backend); MetaWaylandBuffer *buffer; buffer = meta_wayland_surface_get_buffer (surface); g_warn_if_fail (!buffer || buffer->resource); if (buffer && buffer->resource) { priv->buffer = g_object_ref (surface->buffer); meta_wayland_buffer_inc_use_count (priv->buffer); } priv->cursor_sprite = meta_cursor_sprite_wayland_new (surface, cursor_tracker); meta_cursor_sprite_set_prepare_func (META_CURSOR_SPRITE (priv->cursor_sprite), (MetaCursorPrepareFunc) cursor_sprite_prepare_at, cursor_surface); } static void meta_wayland_cursor_surface_init (MetaWaylandCursorSurface *role) { MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (role); wl_list_init (&priv->frame_callbacks); } static void meta_wayland_cursor_surface_class_init (MetaWaylandCursorSurfaceClass *klass) { MetaWaylandSurfaceRoleClass *surface_role_class = META_WAYLAND_SURFACE_ROLE_CLASS (klass); GObjectClass *object_class = G_OBJECT_CLASS (klass); surface_role_class->assigned = meta_wayland_cursor_surface_assigned; surface_role_class->pre_apply_state = meta_wayland_cursor_surface_pre_apply_state; surface_role_class->apply_state = meta_wayland_cursor_surface_apply_state; surface_role_class->is_on_logical_monitor = meta_wayland_cursor_surface_is_on_logical_monitor; object_class->constructed = meta_wayland_cursor_surface_constructed; object_class->dispose = meta_wayland_cursor_surface_dispose; } MetaCursorSprite * meta_wayland_cursor_surface_get_sprite (MetaWaylandCursorSurface *cursor_surface) { MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); return META_CURSOR_SPRITE (priv->cursor_sprite); } void meta_wayland_cursor_surface_set_hotspot (MetaWaylandCursorSurface *cursor_surface, int hotspot_x, int hotspot_y) { MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); if (priv->hot_x == hotspot_x && priv->hot_y == hotspot_y) return; priv->hot_x = hotspot_x; priv->hot_y = hotspot_y; update_cursor_sprite_texture (cursor_surface); } void meta_wayland_cursor_surface_get_hotspot (MetaWaylandCursorSurface *cursor_surface, int *hotspot_x, int *hotspot_y) { MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); if (hotspot_x) *hotspot_x = priv->hot_x; if (hotspot_y) *hotspot_y = priv->hot_y; } static void on_cursor_painted (MetaCursorRenderer *renderer, MetaCursorSprite *displayed_sprite, ClutterStageView *stage_view, MetaWaylandCursorSurface *cursor_surface) { MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); guint32 time = (guint32) (g_get_monotonic_time () / 1000); MetaWaylandSurfaceRole *surface_role = META_WAYLAND_SURFACE_ROLE (cursor_surface); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (surface_role); MetaContext *context = meta_wayland_compositor_get_context (surface->compositor); MetaWaylandCompositor *compositor = meta_context_get_wayland_compositor (context); if (displayed_sprite != META_CURSOR_SPRITE (priv->cursor_sprite)) return; while (!wl_list_empty (&priv->frame_callbacks)) { MetaWaylandFrameCallback *callback = wl_container_of (priv->frame_callbacks.next, callback, link); wl_callback_send_done (callback->resource, time); wl_resource_destroy (callback->resource); } meta_wayland_presentation_time_cursor_painted (&compositor->presentation_time, stage_view, cursor_surface); } void meta_wayland_cursor_surface_set_renderer (MetaWaylandCursorSurface *cursor_surface, MetaCursorRenderer *renderer) { MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); if (priv->cursor_renderer == renderer) return; if (priv->cursor_renderer) { g_clear_signal_handler (&priv->cursor_painted_handler_id, priv->cursor_renderer); g_object_unref (priv->cursor_renderer); } if (renderer) { priv->cursor_painted_handler_id = g_signal_connect_object (renderer, "cursor-painted", G_CALLBACK (on_cursor_painted), cursor_surface, 0); g_object_ref (renderer); } priv->cursor_renderer = renderer; update_cursor_sprite_texture (cursor_surface); } MetaCursorRenderer * meta_wayland_cursor_surface_get_renderer (MetaWaylandCursorSurface *cursor_surface) { MetaWaylandCursorSurfacePrivate *priv = meta_wayland_cursor_surface_get_instance_private (cursor_surface); return priv->cursor_renderer; }