/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2008,2009 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * */ #pragma once #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION) #error "Only can be included directly." #endif /** * CoglColor: * * A generic color definition * * #CoglColor is a simple structure holding the definition of a color such * that it can be efficiently used by GL */ #include "cogl/cogl-types.h" #include "cogl/cogl-macros.h" #include G_BEGIN_DECLS /** * COGL_COLOR_INIT: * @r: value for the red channel, between 0 and 255 * @g: value for the green channel, between 0 and 255 * @b: value for the blue channel, between 0 and 255 * @a: value for the alpha channel, between 0 and 255 * * A macro that initializes a #CoglColor, to be used when declaring it. */ #define COGL_COLOR_INIT(_r, _g, _b, _a) \ (CoglColor) { \ .red = (_r), \ .green = (_g), \ .blue = (_b), \ .alpha = (_a) \ } #define COGL_TYPE_COLOR (cogl_color_get_type ()) /** * cogl_color_get_type: * * Returns: a #GType that can be used with the GLib type system. */ COGL_EXPORT GType cogl_color_get_type (void); /** * cogl_color_copy: * @color: the color to copy * * Creates a copy of @color * * Return value: a newly-allocated #CoglColor. Use cogl_color_free() * to free the allocate resources */ COGL_EXPORT CoglColor * cogl_color_copy (const CoglColor *color); /** * cogl_color_free: * @color: the color to free * * Frees the resources allocated by cogl_color_new() and cogl_color_copy() */ COGL_EXPORT void cogl_color_free (CoglColor *color); /** * cogl_color_to_string: * @color: a #CoglColor * * Returns a textual specification of @color in the hexadecimal form * `#rrggbbaa`, where `r`, `g`, `b` and `a` are * hexadecimal digits representing the red, green, blue and alpha components * respectively. * * Return value: (transfer full): a newly-allocated text string */ COGL_EXPORT gchar * cogl_color_to_string (const CoglColor *color); /** * cogl_color_from_string: * @color: (out caller-allocates): return location for a #CoglColor * @str: a string specifying a color * * Parses a string definition of a color, filling the #CoglColor.red, * #CoglColor.green, #CoglColor.blue and #CoglColor.alpha fields * of @color. * * The @color is not allocated. * * The format of @str can be either one of: * * - an hexadecimal value in the form: `#rgb`, `#rrggbb`, `#rgba`, or `#rrggbbaa` * - a RGB color in the form: `rgb(r, g, b)` * - a RGB color in the form: `rgba(r, g, b, a)` * - a HSL color in the form: `hsl(h, s, l)` * -a HSL color in the form: `hsla(h, s, l, a)` * * where 'r', 'g', 'b' and 'a' are (respectively) the red, green, blue color * intensities and the opacity. The 'h', 's' and 'l' are (respectively) the * hue, saturation and luminance values. * * In the rgb() and rgba() formats, the 'r', 'g', and 'b' values are either * integers between 0 and 255, or percentage values in the range between 0% * and 100%; the percentages require the '%' character. The 'a' value, if * specified, can only be a floating point value between 0.0 and 1.0. * * In the hls() and hlsa() formats, the 'h' value (hue) is an angle between * 0 and 360.0 degrees; the 'l' and 's' values (luminance and saturation) are * percentage values in the range between 0% and 100%. The 'a' value, if specified, * can only be a floating point value between 0.0 and 1.0. * * Whitespace inside the definitions is ignored; no leading whitespace * is allowed. * * If the alpha component is not specified then it is assumed to be set to * be fully opaque. * * Return value: %TRUE if parsing succeeded, and %FALSE otherwise */ COGL_EXPORT gboolean cogl_color_from_string (CoglColor *color, const gchar *str); /** * cogl_color_init_from_4f: * @color: A pointer to a #CoglColor to initialize * @red: value of the red channel, between 0 and 1.0 * @green: value of the green channel, between 0 and 1.0 * @blue: value of the blue channel, between 0 and 1.0 * @alpha: value of the alpha channel, between 0 and 1.0 * * Sets the values of the passed channels into a #CoglColor */ COGL_EXPORT void cogl_color_init_from_4f (CoglColor *color, float red, float green, float blue, float alpha); /** * cogl_color_get_red: * @color: a #CoglColor * * Retrieves the red channel of @color as a fixed point * value between 0 and 1.0. * * Return value: the red channel of the passed color */ COGL_EXPORT float cogl_color_get_red (const CoglColor *color); /** * cogl_color_get_green: * @color: a #CoglColor * * Retrieves the green channel of @color as a fixed point * value between 0 and 1.0. * * Return value: the green channel of the passed color */ COGL_EXPORT float cogl_color_get_green (const CoglColor *color); /** * cogl_color_get_blue: * @color: a #CoglColor * * Retrieves the blue channel of @color as a fixed point * value between 0 and 1.0. * * Return value: the blue channel of the passed color */ COGL_EXPORT float cogl_color_get_blue (const CoglColor *color); /** * cogl_color_get_alpha: * @color: a #CoglColor * * Retrieves the alpha channel of @color as a fixed point * value between 0 and 1.0. * * Return value: the alpha channel of the passed color */ COGL_EXPORT float cogl_color_get_alpha (const CoglColor *color); /** * cogl_color_premultiply: * @color: the color to premultiply * * Converts a non-premultiplied color to a pre-multiplied color. For * example, semi-transparent red is (1.0, 0, 0, 0.5) when non-premultiplied * and (0.5, 0, 0, 0.5) when premultiplied. */ COGL_EXPORT void cogl_color_premultiply (CoglColor *color); /** * cogl_color_equal: * @v1: a #CoglColor * @v2: a #CoglColor * * Compares two `CoglColor`s and checks if they are the same. * * This function can be passed to g_hash_table_new() as the @key_equal_func * parameter, when using `CoglColor`s as keys in a #GHashTable. * * Return value: %TRUE if the two colors are the same. */ COGL_EXPORT gboolean cogl_color_equal (const void *v1, const void *v2); /** * cogl_color_hash: * @v: (type Cogl.Color): a #CoglColor * * Converts a #CoglColor to a hash value. * * This function can be passed to g_hash_table_new() as the @hash_func * parameter, when using `CoglColor`s as keys in a #GHashTable. * * Return value: a hash value corresponding to the color */ COGL_EXPORT guint cogl_color_hash (gconstpointer v); /** * cogl_color_to_hsl: * @color: a #CoglColor * @hue: (out): return location for the hue value or %NULL * @saturation: (out): return location for the saturation value or %NULL * @luminance: (out): return location for the luminance value or %NULL * * Converts @color to the HLS format. * * The @hue value is in the 0 .. 360 range. The @luminance and * @saturation values are in the 0 .. 1 range. */ COGL_EXPORT void cogl_color_to_hsl (const CoglColor *color, float *hue, float *saturation, float *luminance); /** * cogl_color_init_from_hsl: * @color: (out): return location for a #CoglColor * @hue: hue value, in the 0 .. 360 range * @saturation: saturation value, in the 0 .. 1 range * @luminance: luminance value, in the 0 .. 1 range * * Converts a color expressed in HLS (hue, luminance and saturation) * values into a #CoglColor. */ COGL_EXPORT void cogl_color_init_from_hsl (CoglColor *color, float hue, float saturation, float luminance); #define COGL_TYPE_PARAM_COLOR (cogl_param_color_get_type ()) #define COGL_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_CAST ((pspec), COGL_TYPE_PARAM_COLOR, CoglParamSpecColor)) #define COGL_IS_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), COGL_TYPE_PARAM_COLOR)) /** * COGL_VALUE_HOLDS_COLOR: * @x: a #GValue * * Evaluates to %TRUE if @x holds a `CoglColor`. */ #define COGL_VALUE_HOLDS_COLOR(x) (G_VALUE_HOLDS ((x), COGL_TYPE_COLOR)) typedef struct _CoglParamSpecColor CoglParamSpecColor; /** * CoglParamSpecColor: (skip) * @default_value: default color value * * A #GParamSpec subclass for defining properties holding * a #CoglColor. */ struct _CoglParamSpecColor { /*< private >*/ GParamSpec parent_instance; /*< public >*/ CoglColor *default_value; }; COGL_EXPORT void cogl_value_set_color (GValue *value, const CoglColor *color); COGL_EXPORT const CoglColor * cogl_value_get_color (const GValue *value); COGL_EXPORT GType cogl_param_color_get_type (void) G_GNUC_CONST; /** * cogl_param_spec_color: (skip) * @name: name of the property * @nick: short name * @blurb: description (can be translatable) * @default_value: default value * @flags: flags for the param spec * * Creates a #GParamSpec for properties using #CoglColor. * * Returns: (transfer full): the newly created #GParamSpec */ COGL_EXPORT GParamSpec * cogl_param_spec_color (const gchar *name, const gchar *nick, const gchar *blurb, const CoglColor *default_value, GParamFlags flags); G_END_DECLS