/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * Authors: * Damien Lespiau */ #ifndef __CLUTTER_XKB_UTILS_H__ #define __CLUTTER_XKB_UTILS_H__ #include #include "clutter-stage.h" #include "clutter-event.h" #include "clutter-input-device.h" ClutterEvent * _clutter_key_event_new_from_evdev (ClutterInputDevice *device, ClutterInputDevice *core_keyboard, ClutterStage *stage, struct xkb_state *xkb_state, uint32_t button_state, uint32_t _time, uint32_t key, uint32_t state); void _clutter_xkb_translate_state (ClutterEvent *event, struct xkb_state *xkb_state, uint32_t button_state); #endif /* __CLUTTER_XKB_UTILS_H__ */