/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef __COGL_SUB_TEXTURE_H #define __COGL_SUB_TEXTURE_H #include "cogl-handle.h" #include "cogl-texture-private.h" #define COGL_SUB_TEXTURE(tex) ((CoglSubTexture *) tex) typedef struct _CoglSubTexture CoglSubTexture; struct _CoglSubTexture { CoglTexture _parent; /* This is the texture that was passed in to _cogl_sub_texture_new. If this is also a sub texture then we will use the full texture from that to render instead of making a chain. However we want to preserve the next texture in case the user is expecting us to keep a reference and also so that we can later add a cogl_sub_texture_get_full_texture() function. */ CoglHandle next_texture; /* This is the texture that will actually be used to draw. It will point to the end of the chain if a sub texture of a sub texture is created */ CoglHandle full_texture; /* The region represented by this sub-texture. This is the region of full_texture which won't necessarily be the same as the region passed to _cogl_sub_texture_new if next_texture is actually already a sub texture */ int sub_x; int sub_y; int sub_width; int sub_height; }; GQuark _cogl_handle_sub_texture_get_type (void); CoglHandle _cogl_sub_texture_new (CoglHandle next_texture, int sub_x, int sub_y, int sub_width, int sub_height); #endif /* __COGL_SUB_TEXTURE_H */