/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2007,2008,2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef __COGL_TEXTURE_PRIVATE_H #define __COGL_TEXTURE_PRIVATE_H #include "cogl-bitmap-private.h" #include "cogl-handle.h" #include "cogl-material-private.h" #define COGL_TEXTURE(tex) ((CoglTexture *)(tex)) typedef struct _CoglTexture CoglTexture; typedef enum _CoglTextureType { COGL_TEXTURE_TYPE_2D_SLICED } CoglTextureType; struct _CoglTexture { CoglHandleObject _parent; CoglTextureType type; CoglBitmap bitmap; gboolean bitmap_owner; GLenum gl_target; GLenum gl_intformat; GLenum gl_format; GLenum gl_type; GLenum min_filter; GLenum mag_filter; gboolean is_foreign; GLint wrap_mode; gboolean auto_mipmap; gboolean mipmaps_dirty; }; typedef void (*CoglTextureSliceCallback) (CoglHandle handle, GLuint gl_handle, GLenum gl_target, float *slice_coords, float *virtual_coords, void *user_data); void _cogl_texture_foreach_sub_texture_in_region (CoglHandle handle, float virtual_tx_1, float virtual_ty_1, float virtual_tx_2, float virtual_ty_2, CoglTextureSliceCallback callback, void *user_data); gboolean _cogl_texture_can_hardware_repeat (CoglHandle handle); void _cogl_texture_transform_coords_to_gl (CoglHandle handle, float *s, float *t); GLenum _cogl_texture_get_internal_gl_format (CoglHandle handle); void _cogl_texture_set_wrap_mode_parameter (CoglHandle handle, GLenum wrap_mode); void _cogl_texture_set_filters (CoglHandle handle, GLenum min_filter, GLenum mag_filter); void _cogl_texture_ensure_mipmaps (CoglHandle handle); /* Functions currently only used by CoglTexture implementations or * drivers... */ void _cogl_texture_free (CoglTexture *tex); void _cogl_texture_bitmap_free (CoglTexture *tex); void _cogl_texture_bitmap_swap (CoglTexture *tex, CoglBitmap *new_bitmap); gboolean _cogl_texture_bitmap_prepare (CoglTexture *tex, CoglPixelFormat internal_format); void _cogl_texture_prep_gl_alignment_for_pixels_upload (int pixels_rowstride); void _cogl_texture_prep_gl_alignment_for_pixels_download (int pixels_rowstride); gboolean _cogl_texture_draw_and_read (CoglTexture *tex, CoglBitmap *target_bmp, GLuint target_gl_format, GLuint target_gl_type); #endif /* __COGL_TEXTURE_PRIVATE_H */