/* Clutter - An OpenGL based 'interactive canvas' library. * OSX backend - initial entry point * * Copyright (C) 2007 Tommi Komulainen * Copyright (C) 2007 OpenedHand Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include "config.h" #include "clutter-osx.h" #include "clutter-backend-osx.h" #include "clutter-stage-osx.h" #include "../clutter-private.h" #include #import G_DEFINE_TYPE (ClutterBackendOSX, clutter_backend_osx, CLUTTER_TYPE_BACKEND) /*************************************************************************/ static gboolean clutter_backend_osx_post_parse (ClutterBackend *backend, GError **error) { CLUTTER_NOTE (BACKEND, "post_parse"); CLUTTER_OSX_POOL_ALLOC(); /* Bring our app to foreground, background apps don't appear in dock or * accept keyboard focus. */ const ProcessSerialNumber psn = { 0, kCurrentProcess }; TransformProcessType (&psn, kProcessTransformToForegroundApplication); /* Also raise our app to front, otherwise our window will remain under the * terminal. */ SetFrontProcess (&psn); [NSApplication sharedApplication]; /* Initialize(?) OpenGL -- without this glGetString crashes * * Program received signal EXC_BAD_ACCESS, Could not access memory. * Reason: KERN_PROTECTION_FAILURE at address: 0x00000ac0 * 0x92b22b2f in glGetString () */ [NSOpenGLView defaultPixelFormat]; CLUTTER_OSX_POOL_RELEASE(); return TRUE; } static ClutterFeatureFlags clutter_backend_osx_get_features (ClutterBackend *backend) { return CLUTTER_FEATURE_STAGE_USER_RESIZE; } static gboolean clutter_backend_osx_init_stage (ClutterBackend *backend, GError **error) { ClutterBackendOSX *self = CLUTTER_BACKEND_OSX (backend); ClutterActor *stage; CLUTTER_NOTE (BACKEND, "init_stage"); CLUTTER_OSX_POOL_ALLOC(); g_assert (self->stage == NULL); /* Allocate ourselves a GL context. We need one this early for clutter to * manage textures. */ NSOpenGLPixelFormatAttribute attrs[] = { NSOpenGLPFADoubleBuffer, 0 }; self->pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs]; self->context = [[NSOpenGLContext alloc] initWithFormat: self->pixel_format shareContext: nil]; [self->context makeCurrentContext]; stage = clutter_stage_osx_new (backend); self->stage = g_object_ref_sink (stage); CLUTTER_OSX_POOL_RELEASE(); return TRUE; } static void clutter_backend_osx_init_events (ClutterBackend *backend) { CLUTTER_NOTE (BACKEND, "init_events"); _clutter_events_osx_init (); } static ClutterActor * clutter_backend_osx_get_stage (ClutterBackend *backend) { ClutterBackendOSX *self = CLUTTER_BACKEND_OSX (backend); return self->stage; } static void clutter_backend_osx_redraw (ClutterBackend *backend) { ClutterBackendOSX *self = CLUTTER_BACKEND_OSX (backend); ClutterStageOSX *stage_osx; stage_osx = CLUTTER_STAGE_OSX (self->stage); [stage_osx->view setNeedsDisplay: YES]; } /*************************************************************************/ static void clutter_backend_osx_init (ClutterBackendOSX *self) { } static void clutter_backend_osx_dispose (GObject *object) { ClutterBackendOSX *self = CLUTTER_BACKEND_OSX (object); if (self->stage) { CLUTTER_UNSET_PRIVATE_FLAGS (self->stage, CLUTTER_ACTOR_IS_TOPLEVEL); clutter_actor_destroy (self->stage); self->stage = NULL; } [self->context release]; self->context = NULL; [self->pixel_format release]; self->pixel_format = NULL; G_OBJECT_CLASS (clutter_backend_osx_parent_class)->dispose (object); } static void clutter_backend_osx_class_init (ClutterBackendOSXClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass); object_class->dispose = clutter_backend_osx_dispose; backend_class->post_parse = clutter_backend_osx_post_parse; backend_class->get_features = clutter_backend_osx_get_features; backend_class->init_stage = clutter_backend_osx_init_stage; backend_class->init_events = clutter_backend_osx_init_events; backend_class->get_stage = clutter_backend_osx_get_stage; backend_class->redraw = clutter_backend_osx_redraw; } GType _clutter_backend_impl_get_type (void) { return clutter_backend_osx_get_type (); }