/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * meta-dnd-actor-private.h: Actor for painting the DnD surface * * Copyright 2014 Red Hat, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * Author: Carlos Garnacho */ #ifndef META_DND_ACTOR_PRIVATE_H #define META_DND_ACTOR_PRIVATE_H #include "meta-feedback-actor-private.h" /** * MetaDnDActor: * * This class handles the rendering of the DnD surface */ #define META_TYPE_DND_ACTOR (meta_dnd_actor_get_type ()) #define META_DND_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), META_TYPE_DND_ACTOR, MetaDnDActor)) #define META_DND_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), META_TYPE_DND_ACTOR, MetaDnDActorClass)) #define META_IS_DND_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), META_TYPE_DND_ACTOR)) #define META_IS_DND_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), META_TYPE_DND_ACTOR)) #define META_DND_ACTOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), META_TYPE_DND_ACTOR, MetaDnDActorClass)) typedef struct _MetaDnDActor MetaDnDActor; typedef struct _MetaDnDActorClass MetaDnDActorClass; struct _MetaDnDActorClass { /*< private >*/ MetaFeedbackActorClass parent_class; }; struct _MetaDnDActor { MetaFeedbackActor parent; }; GType meta_dnd_actor_get_type (void); ClutterActor *meta_dnd_actor_new (ClutterActor *drag_origin, int start_x, int start_y); void meta_dnd_actor_drag_finish (MetaDnDActor *self, gboolean success); #endif /* META_DND_ACTOR_PRIVATE_H */