/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2007,2008,2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "cogl.h" #include "cogl-private.h" #include "cogl-internal.h" #include "cogl-context-private.h" #include "cogl-feature-private.h" static gboolean _cogl_get_gl_version (int *major_out, int *minor_out) { const char *version_string, *major_end, *minor_end; int major = 0, minor = 0; /* Get the OpenGL version number */ if ((version_string = (const char *) glGetString (GL_VERSION)) == NULL) return FALSE; /* Extract the major number */ for (major_end = version_string; *major_end >= '0' && *major_end <= '9'; major_end++) major = (major * 10) + *major_end - '0'; /* If there were no digits or the major number isn't followed by a dot then it is invalid */ if (major_end == version_string || *major_end != '.') return FALSE; /* Extract the minor number */ for (minor_end = major_end + 1; *minor_end >= '0' && *minor_end <= '9'; minor_end++) minor = (minor * 10) + *minor_end - '0'; /* If there were no digits or there is an unexpected character then it is invalid */ if (minor_end == major_end + 1 || (*minor_end && *minor_end != ' ' && *minor_end != '.')) return FALSE; *major_out = major; *minor_out = minor; return TRUE; } gboolean _cogl_gl_check_version (GError **error) { int major, minor; const char *gl_extensions; if (!_cogl_get_gl_version (&major, &minor)) { g_set_error (error, COGL_DRIVER_ERROR, COGL_DRIVER_ERROR_UNKNOWN_VERSION, "The OpenGL version could not be determined"); return FALSE; } /* GL 1.3 supports all of the required functionality in core */ if (COGL_CHECK_GL_VERSION (major, minor, 1, 3)) return TRUE; gl_extensions = (const char*) glGetString (GL_EXTENSIONS); /* OpenGL 1.2 is only supported if we have the multitexturing extension */ if (!_cogl_check_extension ("GL_ARB_multitexture", gl_extensions)) { g_set_error (error, COGL_DRIVER_ERROR, COGL_DRIVER_ERROR_INVALID_VERSION, "The OpenGL driver is missing " "the GL_ARB_multitexture extension"); return FALSE; } /* OpenGL 1.2 is required */ if (!COGL_CHECK_GL_VERSION (major, minor, 1, 2)) { g_set_error (error, COGL_DRIVER_ERROR, COGL_DRIVER_ERROR_INVALID_VERSION, "The OpenGL version of your driver (%i.%i) " "is not compatible with Cogl", major, minor); return FALSE; } return TRUE; } /* Query the GL extensions and lookup the corresponding function * pointers. Theoretically the list of extensions can change for * different GL contexts so it is the winsys backend's responsiblity * to know when to re-query the GL extensions. */ void _cogl_gl_update_features (CoglContext *context) { CoglPrivateFeatureFlags private_flags = 0; CoglFeatureFlags flags = 0; const char *gl_extensions; int max_clip_planes = 0; int num_stencil_bits = 0; int gl_major = 0, gl_minor = 0; COGL_NOTE (WINSYS, "Checking features\n" " GL_VENDOR: %s\n" " GL_RENDERER: %s\n" " GL_VERSION: %s\n" " GL_EXTENSIONS: %s", glGetString (GL_VENDOR), glGetString (GL_RENDERER), glGetString (GL_VERSION), glGetString (GL_EXTENSIONS)); _cogl_get_gl_version (&gl_major, &gl_minor); flags = (COGL_FEATURE_TEXTURE_READ_PIXELS | COGL_FEATURE_UNSIGNED_INT_INDICES | COGL_FEATURE_DEPTH_RANGE); gl_extensions = (const char *)glGetString (GL_EXTENSIONS); _cogl_feature_check_ext_functions (context, gl_major, gl_minor, gl_extensions, 0 /* gles_version */); if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 2, 0) || _cogl_check_extension ("GL_ARB_texture_non_power_of_two", gl_extensions)) { flags |= COGL_FEATURE_TEXTURE_NPOT | COGL_FEATURE_TEXTURE_NPOT_BASIC | COGL_FEATURE_TEXTURE_NPOT_MIPMAP | COGL_FEATURE_TEXTURE_NPOT_REPEAT; } #ifdef GL_YCBCR_MESA if (_cogl_check_extension ("GL_MESA_ycbcr_texture", gl_extensions)) { flags |= COGL_FEATURE_TEXTURE_YUV; } #endif GE( glGetIntegerv (GL_STENCIL_BITS, &num_stencil_bits) ); /* We need at least three stencil bits to combine clips */ if (num_stencil_bits > 2) flags |= COGL_FEATURE_STENCIL_BUFFER; GE( glGetIntegerv (GL_MAX_CLIP_PLANES, &max_clip_planes) ); if (max_clip_planes >= 4) flags |= COGL_FEATURE_FOUR_CLIP_PLANES; if (context->glGenRenderbuffers) flags |= COGL_FEATURE_OFFSCREEN; if (context->glBlitFramebuffer) flags |= COGL_FEATURE_OFFSCREEN_BLIT; if (context->glRenderbufferStorageMultisample) flags |= COGL_FEATURE_OFFSCREEN_MULTISAMPLE; if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 2, 1) || _cogl_check_extension ("GL_EXT_pixel_buffer_object", gl_extensions)) flags |= COGL_FEATURE_PBOS; if (context->glGenPrograms) flags |= COGL_FEATURE_SHADERS_ARBFP; if (context->glCreateProgram) flags |= COGL_FEATURE_SHADERS_GLSL; if (context->glGenBuffers) flags |= (COGL_FEATURE_VBOS | COGL_FEATURE_MAP_BUFFER_FOR_READ | COGL_FEATURE_MAP_BUFFER_FOR_WRITE); if (_cogl_check_extension ("GL_ARB_texture_rectangle", gl_extensions)) flags |= COGL_FEATURE_TEXTURE_RECTANGLE; if (context->glTexImage3D) flags |= COGL_FEATURE_TEXTURE_3D; if (context->glEGLImageTargetTexture2D) private_flags |= COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE; /* Cache features */ context->private_feature_flags |= private_flags; context->feature_flags |= flags; }