/* * Copyright (C) 2012,2013 Intel Corporation * Copyright (C) 2013-2017 Red Hat, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * */ #include "config.h" #include "wayland/meta-wayland-shell-surface.h" #include "compositor/meta-surface-actor-wayland.h" #include "wayland/meta-wayland-actor-surface.h" #include "wayland/meta-wayland-buffer.h" #include "wayland/meta-wayland-subsurface.h" #include "wayland/meta-wayland-surface.h" #include "wayland/meta-window-wayland.h" G_DEFINE_ABSTRACT_TYPE (MetaWaylandShellSurface, meta_wayland_shell_surface, META_TYPE_WAYLAND_ACTOR_SURFACE) void meta_wayland_shell_surface_calculate_geometry (MetaWaylandShellSurface *shell_surface, MetaRectangle *out_geometry) { MetaWaylandSurfaceRole *surface_role = META_WAYLAND_SURFACE_ROLE (shell_surface); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (surface_role); MetaRectangle geometry; GList *l; geometry = (MetaRectangle) { .width = meta_wayland_surface_get_width (surface), .height = meta_wayland_surface_get_height (surface), }; for (l = surface->subsurfaces; l; l = l->next) { MetaWaylandSurface *subsurface_surface = l->data; MetaWaylandSubsurface *subsurface = META_WAYLAND_SUBSURFACE (subsurface_surface->role); meta_wayland_subsurface_union_geometry (subsurface, 0, 0, &geometry); } *out_geometry = geometry; } void meta_wayland_shell_surface_set_window (MetaWaylandShellSurface *shell_surface, MetaWindow *window) { MetaWaylandSurfaceRole *surface_role = META_WAYLAND_SURFACE_ROLE (shell_surface); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (surface_role); meta_wayland_surface_set_window (surface, window); meta_window_update_monitor (window, FALSE); } void meta_wayland_shell_surface_configure (MetaWaylandShellSurface *shell_surface, int new_x, int new_y, int new_width, int new_height, MetaWaylandSerial *sent_serial) { MetaWaylandShellSurfaceClass *shell_surface_class = META_WAYLAND_SHELL_SURFACE_GET_CLASS (shell_surface); shell_surface_class->configure (shell_surface, new_x, new_y, new_width, new_height, sent_serial); } void meta_wayland_shell_surface_ping (MetaWaylandShellSurface *shell_surface, uint32_t serial) { MetaWaylandShellSurfaceClass *shell_surface_class = META_WAYLAND_SHELL_SURFACE_GET_CLASS (shell_surface); shell_surface_class->ping (shell_surface, serial); } void meta_wayland_shell_surface_close (MetaWaylandShellSurface *shell_surface) { MetaWaylandShellSurfaceClass *shell_surface_class = META_WAYLAND_SHELL_SURFACE_GET_CLASS (shell_surface); shell_surface_class->close (shell_surface); } void meta_wayland_shell_surface_managed (MetaWaylandShellSurface *shell_surface, MetaWindow *window) { MetaWaylandShellSurfaceClass *shell_surface_class = META_WAYLAND_SHELL_SURFACE_GET_CLASS (shell_surface); shell_surface_class->managed (shell_surface, window); } static void meta_wayland_shell_surface_surface_commit (MetaWaylandSurfaceRole *surface_role, MetaWaylandPendingState *pending) { MetaWaylandActorSurface *actor_surface = META_WAYLAND_ACTOR_SURFACE (surface_role); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (surface_role); MetaWaylandSurfaceRoleClass *surface_role_class; MetaWindow *window; MetaWaylandBuffer *buffer; CoglTexture *texture; double scale; surface_role_class = META_WAYLAND_SURFACE_ROLE_CLASS (meta_wayland_shell_surface_parent_class); surface_role_class->commit (surface_role, pending); buffer = surface->buffer_ref.buffer; if (!buffer) return; window = surface->window; if (!window) return; scale = meta_wayland_actor_surface_calculate_scale (actor_surface); texture = meta_wayland_buffer_get_texture (buffer); window->buffer_rect.width = cogl_texture_get_width (texture) * scale; window->buffer_rect.height = cogl_texture_get_height (texture) * scale; } static void meta_wayland_shell_surface_init (MetaWaylandShellSurface *role) { } static void meta_wayland_shell_surface_class_init (MetaWaylandShellSurfaceClass *klass) { MetaWaylandSurfaceRoleClass *surface_role_class = META_WAYLAND_SURFACE_ROLE_CLASS (klass); surface_role_class->commit = meta_wayland_shell_surface_surface_commit; }