/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2007,2008,2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef __COGL_TEXTURE_2D_SLICED_H #define __COGL_TEXTURE_2D_SLICED_H #include "cogl-bitmap-private.h" #include "cogl-handle.h" #include "cogl-material-private.h" #include "cogl-texture-private.h" #define COGL_TEXTURE_2D_SLICED(tex) ((CoglTexture2DSliced *)tex) typedef struct _CoglTexture2DSliced CoglTexture2DSliced; typedef struct _CoglTexturePixel CoglTexturePixel; /* This is used to store the first pixel of each slice. This is only used when glGenerateMipmap is not available */ struct _CoglTexturePixel { /* We need to store the format of the pixel because we store the data in the source format which might end up being different for each slice if a subregion is updated with a different format */ GLenum gl_format; GLenum gl_type; guint8 data[4]; }; struct _CoglTexture2DSliced { CoglTexture _parent; GArray *slice_x_spans; GArray *slice_y_spans; GArray *slice_gl_handles; gint max_waste; /* This holds a copy of the first pixel in each slice. It is only used to force an automatic update of the mipmaps when glGenerateMipmap is not available. */ CoglTexturePixel *first_pixels; }; GQuark _cogl_handle_texture_2d_sliced_get_type (void); CoglHandle _cogl_texture_2d_sliced_new_with_size (unsigned int width, unsigned int height, CoglTextureFlags flags, CoglPixelFormat internal_format); CoglHandle _cogl_texture_2d_sliced_new_from_file (const gchar *filename, CoglTextureFlags flags, CoglPixelFormat internal_format, GError **error); CoglHandle _cogl_texture_2d_sliced_new_from_foreign (GLuint gl_handle, GLenum gl_target, GLuint width, GLuint height, GLuint x_pot_waste, GLuint y_pot_waste, CoglPixelFormat format); CoglHandle _cogl_texture_2d_sliced_new_from_data (unsigned int width, unsigned int height, CoglTextureFlags flags, CoglPixelFormat format, CoglPixelFormat internal_format, unsigned int rowstride, const guint8 *data); CoglHandle _cogl_texture_2d_sliced_new_from_bitmap (CoglHandle bmp_handle, CoglTextureFlags flags, CoglPixelFormat internal_format); gboolean _cogl_texture_2d_sliced_set_region (CoglHandle handle, int src_x, int src_y, int dst_x, int dst_y, unsigned int dst_width, unsigned int dst_height, int width, int height, CoglPixelFormat format, unsigned int rowstride, const guint8 *data); int _cogl_texture_2d_sliced_get_data (CoglHandle handle, CoglPixelFormat format, unsigned int rowstride, guint8 *data); void _cogl_texture_2d_sliced_foreach_sub_texture_in_region ( CoglTexture2DSliced *tex_2ds, float virtual_tx_1, float virtual_ty_1, float virtual_tx_2, float virtual_ty_2, CoglTextureSliceCallback callback, void *user_data); gint _cogl_texture_2d_sliced_get_max_waste (CoglHandle handle); gboolean _cogl_texture_2d_sliced_is_sliced (CoglHandle handle); gboolean _cogl_texture_2d_sliced_can_hardware_repeat (CoglHandle handle); void _cogl_texture_2d_sliced_transform_coords_to_gl (CoglTexture2DSliced *tex_2ds, float *s, float *t); gboolean _cogl_texture_2d_sliced_get_gl_texture (CoglHandle handle, GLuint *out_gl_handle, GLenum *out_gl_target); void _cogl_texture_2d_sliced_set_filters (CoglHandle handle, GLenum min_filter, GLenum mag_filter); void _cogl_texture_2d_sliced_ensure_mipmaps (CoglHandle handle); void _cogl_texture_2d_sliced_set_wrap_mode_parameter (CoglTexture2DSliced *tex_2ds, GLenum wrap_mode); #endif /* __COGL_TEXTURE_2D_SLICED_H */