/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2012 Intel Corporation * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: Emmanuele Bassi */ /** * SECTION:clutter-transition-group * @Title: ClutterTransitionGroup * @Short_Description: Group transitions together * * The #ClutterTransitionGroup allows running multiple #ClutterTransition * instances concurrently. * * The transitions inside a group will run within the boundaries of the * group; for instance, if a transition has a duration of 10 seconds, and * the group that contains it has a duration of 5 seconds, only the first * 5 seconds of the transition will be played. * * #ClutterTransitionGroup is available since Clutter 1.12 */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "clutter-transition-group.h" #include "clutter-debug.h" #include "clutter-private.h" struct _ClutterTransitionGroupPrivate { GHashTable *transitions; }; G_DEFINE_TYPE_WITH_PRIVATE (ClutterTransitionGroup, clutter_transition_group, CLUTTER_TYPE_TRANSITION) static void clutter_transition_group_new_frame (ClutterTimeline *timeline, gint elapsed) { ClutterTransitionGroupPrivate *priv; GHashTableIter iter; gpointer element; gint64 msecs; priv = CLUTTER_TRANSITION_GROUP (timeline)->priv; /* get the time elapsed since the last ::new-frame... */ msecs = clutter_timeline_get_delta (timeline); g_hash_table_iter_init (&iter, priv->transitions); while (g_hash_table_iter_next (&iter, &element, NULL)) { ClutterTimeline *t = element; /* ... and advance every timeline */ clutter_timeline_set_direction (t, clutter_timeline_get_direction (timeline)); clutter_timeline_set_duration (t, clutter_timeline_get_duration (timeline)); _clutter_timeline_advance (t, msecs); } } static void clutter_transition_group_attached (ClutterTransition *transition, ClutterAnimatable *animatable) { ClutterTransitionGroupPrivate *priv; GHashTableIter iter; gpointer element; priv = CLUTTER_TRANSITION_GROUP (transition)->priv; g_hash_table_iter_init (&iter, priv->transitions); while (g_hash_table_iter_next (&iter, &element, NULL)) { ClutterTransition *t = element; clutter_transition_set_animatable (t, animatable); } } static void clutter_transition_group_detached (ClutterTransition *transition, ClutterAnimatable *animatable) { ClutterTransitionGroupPrivate *priv; GHashTableIter iter; gpointer element; priv = CLUTTER_TRANSITION_GROUP (transition)->priv; g_hash_table_iter_init (&iter, priv->transitions); while (g_hash_table_iter_next (&iter, &element, NULL)) { ClutterTransition *t = element; clutter_transition_set_animatable (t, NULL); } } static void clutter_transition_group_started (ClutterTimeline *timeline) { ClutterTransitionGroupPrivate *priv; GHashTableIter iter; gpointer element; priv = CLUTTER_TRANSITION_GROUP (timeline)->priv; g_hash_table_iter_init (&iter, priv->transitions); while (g_hash_table_iter_next (&iter, &element, NULL)) { ClutterTransition *t = element; g_signal_emit_by_name (t, "started"); } } static void clutter_transition_group_finalize (GObject *gobject) { ClutterTransitionGroupPrivate *priv; priv = CLUTTER_TRANSITION_GROUP (gobject)->priv; g_hash_table_unref (priv->transitions); G_OBJECT_CLASS (clutter_transition_group_parent_class)->finalize (gobject); } static void clutter_transition_group_class_init (ClutterTransitionGroupClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); ClutterTimelineClass *timeline_class = CLUTTER_TIMELINE_CLASS (klass); ClutterTransitionClass *transition_class = CLUTTER_TRANSITION_CLASS (klass); gobject_class->finalize = clutter_transition_group_finalize; timeline_class->started = clutter_transition_group_started; timeline_class->new_frame = clutter_transition_group_new_frame; transition_class->attached = clutter_transition_group_attached; transition_class->detached = clutter_transition_group_detached; } static void clutter_transition_group_init (ClutterTransitionGroup *self) { self->priv = clutter_transition_group_get_instance_private (self); self->priv->transitions = g_hash_table_new_full (NULL, NULL, (GDestroyNotify) g_object_unref, NULL); } /** * clutter_transition_group_new: * * Creates a new #ClutterTransitionGroup instance. * * Return value: the newly created #ClutterTransitionGroup. Use * g_object_unref() when done to deallocate the resources it * uses * * Since: 1.12 */ ClutterTransition * clutter_transition_group_new (void) { return g_object_new (CLUTTER_TYPE_TRANSITION_GROUP, NULL); } /** * clutter_transition_group_add_transition: * @group: a #ClutterTransitionGroup * @transition: a #ClutterTransition * * Adds @transition to @group. * * This function acquires a reference on @transition that will be released * when calling clutter_transition_group_remove_transition(). * * Since: 1.12 */ void clutter_transition_group_add_transition (ClutterTransitionGroup *group, ClutterTransition *transition) { g_return_if_fail (CLUTTER_IS_TRANSITION_GROUP (group)); g_return_if_fail (CLUTTER_IS_TRANSITION (transition)); g_hash_table_add (group->priv->transitions, g_object_ref (transition)); } /** * clutter_transition_group_remove_transition: * @group: a #ClutterTransitionGroup * @transition: a #ClutterTransition * * Removes @transition from @group. * * This function releases the reference acquired on @transition when * calling clutter_transition_group_add_transition(). * * Since: 1.12 */ void clutter_transition_group_remove_transition (ClutterTransitionGroup *group, ClutterTransition *transition) { g_return_if_fail (CLUTTER_IS_TRANSITION_GROUP (group)); g_hash_table_remove (group->priv->transitions, transition); } /** * clutter_transition_group_remove_all: * @group: a #ClutterTransitionGroup * * Removes all transitions from @group. * * This function releases the reference acquired when calling * clutter_transition_group_add_transition(). * * Since: 1.12 */ void clutter_transition_group_remove_all (ClutterTransitionGroup *group) { g_return_if_fail (CLUTTER_IS_TRANSITION_GROUP (group)); g_hash_table_remove_all (group->priv->transitions); }