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mutter-performance-source/cogl/cogl/cogl-boxed-value.h
2016-04-22 16:44:31 +02:00

117 lines
3.3 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#ifndef __COGL_BOXED_VALUE_H
#define __COGL_BOXED_VALUE_H
#include <glib.h>
#include "cogl-context.h"
typedef enum {
COGL_BOXED_NONE,
COGL_BOXED_INT,
COGL_BOXED_FLOAT,
COGL_BOXED_MATRIX
} CoglBoxedType;
typedef struct _CoglBoxedValue
{
CoglBoxedType type;
int size, count;
union {
float float_value[4];
int int_value[4];
float matrix[16];
float *float_array;
int *int_array;
void *array;
} v;
} CoglBoxedValue;
#define _cogl_boxed_value_init(bv) \
G_STMT_START { \
CoglBoxedValue *_bv = (bv); \
_bv->type = COGL_BOXED_NONE; \
_bv->count = 1; \
} G_STMT_END
CoglBool
_cogl_boxed_value_equal (const CoglBoxedValue *bva,
const CoglBoxedValue *bvb);
void
_cogl_boxed_value_set_1f (CoglBoxedValue *bv,
float value);
void
_cogl_boxed_value_set_1i (CoglBoxedValue *bv,
int value);
void
_cogl_boxed_value_set_float (CoglBoxedValue *bv,
int n_components,
int count,
const float *value);
void
_cogl_boxed_value_set_int (CoglBoxedValue *bv,
int n_components,
int count,
const int *value);
void
_cogl_boxed_value_set_matrix (CoglBoxedValue *bv,
int dimensions,
int count,
CoglBool transpose,
const float *value);
/*
* _cogl_boxed_value_copy:
* @dst: The destination boxed value
* @src: The source boxed value
*
* This copies @src to @dst. It is assumed that @dst is initialised.
*/
void
_cogl_boxed_value_copy (CoglBoxedValue *dst,
const CoglBoxedValue *src);
void
_cogl_boxed_value_destroy (CoglBoxedValue *bv);
void
_cogl_boxed_value_set_uniform (CoglContext *ctx,
int location,
const CoglBoxedValue *value);
#endif /* __COGL_BOXED_VALUE_H */