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mutter-performance-source/cogl/cogl-bitmap-pixbuf.c
Neil Roberts 41539dd7f0 bitmap: Use the 'copy' blend mode when loading images on Quartz
When loading images on Quartz, the image is rendered into a bitmap
context using a buffer allocated with
_cogl_bitmap_new_with_malloc_buffer. However this buffer is not
initialised and by default Quartz will blend the source image with the
destination so if there are transparent parts in the source image it
will leave garbage in the destination. This patch changes the blend
mode to 'copy' so that it won't try to blend.

Before 5b785dd4 the buffer was cleared because it was allocated with
g_malloc0 so it was working in that case. Presumably it should be more
efficient to disable blending and avoid the clear though.

https://bugzilla.gnome.org/show_bug.cgi?id=680124

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 5ba7f4e6837a539d92cbe45491f79a8926fd6828)
2012-08-15 17:14:25 +01:00

451 lines
12 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cogl-util.h"
#include "cogl-internal.h"
#include "cogl-bitmap-private.h"
#include "cogl-context-private.h"
#include "cogl-private.h"
#include <string.h>
#ifdef USE_QUARTZ
#include <ApplicationServices/ApplicationServices.h>
#elif defined(USE_GDKPIXBUF)
#include <gdk-pixbuf/gdk-pixbuf.h>
#endif
#ifdef USE_QUARTZ
CoglBool
_cogl_bitmap_get_size_from_file (const char *filename,
int *width,
int *height)
{
if (width)
*width = 0;
if (height)
*height = 0;
return TRUE;
}
/* the error does not contain the filename as the caller already has it */
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
GError **error)
{
CFURLRef url;
CGImageSourceRef image_source;
CGImageRef image;
int save_errno;
CFStringRef type;
size_t width, height, rowstride;
uint8_t *out_data;
CGColorSpaceRef color_space;
CGContextRef bitmap_context;
CoglBitmap *bmp;
url = CFURLCreateFromFileSystemRepresentation (NULL,
(guchar *) filename,
strlen (filename),
false);
image_source = CGImageSourceCreateWithURL (url, NULL);
save_errno = errno;
CFRelease (url);
if (image_source == NULL)
{
/* doesn't exist, not readable, etc. */
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
g_strerror (save_errno));
return NULL;
}
/* Unknown images would be cleanly caught as zero width/height below, but try
* to provide better error message
*/
type = CGImageSourceGetType (image_source);
if (type == NULL)
{
CFRelease (image_source);
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_UNKNOWN_TYPE,
"Unknown image type");
return NULL;
}
CFRelease (type);
image = CGImageSourceCreateImageAtIndex (image_source, 0, NULL);
CFRelease (image_source);
width = CGImageGetWidth (image);
height = CGImageGetHeight (image);
if (width == 0 || height == 0)
{
/* incomplete or corrupt */
CFRelease (image);
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_CORRUPT_IMAGE,
"Image has zero width or height");
return NULL;
}
/* allocate buffer big enough to hold pixel data */
bmp = _cogl_bitmap_new_with_malloc_buffer (ctx,
width, height,
COGL_PIXEL_FORMAT_ARGB_8888);
rowstride = cogl_bitmap_get_rowstride (bmp);
out_data = _cogl_bitmap_map (bmp,
COGL_BUFFER_ACCESS_WRITE,
COGL_BUFFER_MAP_HINT_DISCARD);
/* render to buffer */
color_space = CGColorSpaceCreateWithName (kCGColorSpaceGenericRGB);
bitmap_context = CGBitmapContextCreate (out_data,
width, height, 8,
rowstride, color_space,
kCGImageAlphaPremultipliedFirst);
CGColorSpaceRelease (color_space);
CGContextSetBlendMode (bitmap_context, kCGBlendModeCopy);
{
const CGRect rect = {{0, 0}, {width, height}};
CGContextDrawImage (bitmap_context, rect, image);
}
CGImageRelease (image);
CGContextRelease (bitmap_context);
_cogl_bitmap_unmap (bmp);
/* store bitmap info */
return bmp;
}
#elif defined(USE_GDKPIXBUF)
CoglBool
_cogl_bitmap_get_size_from_file (const char *filename,
int *width,
int *height)
{
_COGL_RETURN_VAL_IF_FAIL (filename != NULL, FALSE);
if (gdk_pixbuf_get_file_info (filename, width, height) != NULL)
return TRUE;
return FALSE;
}
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
GError **error)
{
static CoglUserDataKey pixbuf_key;
GdkPixbuf *pixbuf;
CoglBool has_alpha;
GdkColorspace color_space;
CoglPixelFormat pixel_format;
int width;
int height;
int rowstride;
int bits_per_sample;
int n_channels;
CoglBitmap *bmp;
/* Load from file using GdkPixbuf */
pixbuf = gdk_pixbuf_new_from_file (filename, error);
if (pixbuf == NULL)
return FALSE;
/* Get pixbuf properties */
has_alpha = gdk_pixbuf_get_has_alpha (pixbuf);
color_space = gdk_pixbuf_get_colorspace (pixbuf);
width = gdk_pixbuf_get_width (pixbuf);
height = gdk_pixbuf_get_height (pixbuf);
rowstride = gdk_pixbuf_get_rowstride (pixbuf);
bits_per_sample = gdk_pixbuf_get_bits_per_sample (pixbuf);
n_channels = gdk_pixbuf_get_n_channels (pixbuf);
/* According to current docs this should be true and so
* the translation to cogl pixel format below valid */
g_assert (bits_per_sample == 8);
if (has_alpha)
g_assert (n_channels == 4);
else
g_assert (n_channels == 3);
/* Translate to cogl pixel format */
switch (color_space)
{
case GDK_COLORSPACE_RGB:
/* The only format supported by GdkPixbuf so far */
pixel_format = has_alpha ?
COGL_PIXEL_FORMAT_RGBA_8888 :
COGL_PIXEL_FORMAT_RGB_888;
break;
default:
/* Ouch, spec changed! */
g_object_unref (pixbuf);
return FALSE;
}
/* We just use the data directly from the pixbuf so that we don't
have to copy to a seperate buffer. Note that Cogl is expected not
to read past the end of bpp*width on the last row even if the
rowstride is much larger so we don't need to worry about
GdkPixbuf's semantics that it may under-allocate the buffer. */
bmp = cogl_bitmap_new_for_data (ctx,
width,
height,
pixel_format,
rowstride,
gdk_pixbuf_get_pixels (pixbuf));
cogl_object_set_user_data (COGL_OBJECT (bmp),
&pixbuf_key,
pixbuf,
g_object_unref);
return bmp;
}
#else
#include "stb_image.c"
CoglBool
_cogl_bitmap_get_size_from_file (const char *filename,
int *width,
int *height)
{
if (width)
*width = 0;
if (height)
*height = 0;
return TRUE;
}
/* stb_image.c supports an STBI_grey_alpha format which we don't have
* a corresponding CoglPixelFormat for so as a special case we
* convert this to rgba8888.
*
* If we have a use case where this is an important format to consider
* then it could be worth adding a corresponding CoglPixelFormat
* instead.
*/
static uint8_t *
convert_ra_88_to_rgba_8888 (uint8_t *pixels,
int width,
int height)
{
int x, y;
uint8_t *buf;
size_t in_stride = width * 2;
size_t out_stride = width * 4;
buf = malloc (width * height * 4);
if (buf)
return NULL;
for (y = 0; y < height; y++)
for (x = 0; x < width; x++)
{
uint8_t *src = pixels + in_stride * y + 2 * x;
uint8_t *dst = buf + out_stride * y + 4 * x;
dst[0] = src[0];
dst[1] = src[0];
dst[2] = src[0];
dst[3] = src[1];
}
return buf;
}
static CoglBitmap *
_cogl_bitmap_new_from_stb_pixels (CoglContext *ctx,
uint8_t *pixels,
int stb_pixel_format,
int width,
int height,
GError **error)
{
static CoglUserDataKey bitmap_data_key;
CoglBitmap *bmp;
CoglPixelFormat cogl_format;
size_t stride;
if (pixels == NULL)
{
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to load image with stb image library");
return NULL;
}
switch (stb_pixel_format)
{
case STBI_grey:
cogl_format = COGL_PIXEL_FORMAT_A_8;
break;
case STBI_grey_alpha:
{
uint8_t *tmp = pixels;
pixels = convert_ra_88_to_rgba_8888 (pixels, width, height);
free (tmp);
if (!pixels)
{
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to alloc memory to convert "
"gray_alpha to rgba8888");
return NULL;
}
cogl_format = COGL_PIXEL_FORMAT_RGBA_8888;
break;
}
case STBI_rgb:
cogl_format = COGL_PIXEL_FORMAT_RGB_888;
break;
case STBI_rgb_alpha:
cogl_format = COGL_PIXEL_FORMAT_RGBA_8888;
break;
default:
g_warn_if_reached ();
return NULL;
}
stride = width * _cogl_pixel_format_get_bytes_per_pixel (cogl_format);
/* Store bitmap info */
bmp = cogl_bitmap_new_for_data (ctx,
width, height,
cogl_format,
stride,
pixels);
/* Register a destroy function so the pixel data will be freed
automatically when the bitmap object is destroyed */
cogl_object_set_user_data (COGL_OBJECT (bmp), &bitmap_data_key, pixels, free);
return bmp;
}
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
GError **error)
{
int stb_pixel_format;
int width;
int height;
uint8_t *pixels;
pixels = stbi_load (filename,
&width, &height, &stb_pixel_format,
STBI_default);
return _cogl_bitmap_new_from_stb_pixels (ctx, pixels, stb_pixel_format,
width, height,
error);
}
#ifdef COGL_HAS_ANDROID_SUPPORT
CoglBitmap *
_cogl_android_bitmap_new_from_asset (CoglContext *ctx,
AAssetManager *manager,
const char *filename,
GError **error)
{
AAsset *asset;
const void *data;
off_t len;
int stb_pixel_format;
int width;
int height;
uint8_t *pixels;
CoglBitmap *bmp;
asset = AAssetManager_open (manager, filename, AASSET_MODE_BUFFER);
if (!asset)
{
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to open asset");
return NULL;
}
data = AAsset_getBuffer (asset);
if (!data)
{
g_set_error_literal (error,
COGL_BITMAP_ERROR,
COGL_BITMAP_ERROR_FAILED,
"Failed to ::getBuffer from asset");
return NULL;
}
len = AAsset_getLength (asset);
pixels = stbi_load_from_memory (data, len,
&width, &height,
&stb_pixel_format, STBI_default);
bmp = _cogl_bitmap_new_from_stb_pixels (ctx, pixels, stb_pixel_format,
width, height,
error);
AAsset_close (asset);
return bmp;
}
#endif
#endif