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Havoc Pennington 08932584b5 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
This is useful because sometimes we need to get the current matrix, which
is too expensive when indirect rendering.

In addition, this virtualization makes it easier to clean up the API in
the future.
2009-03-12 18:32:45 +00:00
..
cogl-context.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-context.h Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-defines.h.in Fix building GLES 2 after the material branch merge 2009-02-02 21:57:41 +00:00
cogl-fbo.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-fbo.h Bug 1074 - FBOs on GLES 2008-10-29 14:52:48 +00:00
cogl-fixed-fragment-shader.glsl [multi-texturing] This adds a new cogl_multi_texture API for GL,GLES1 + GLES2 2008-12-22 16:35:51 +00:00
cogl-fixed-vertex-shader.glsl [multi-texturing] This adds a new cogl_multi_texture API for GL,GLES1 + GLES2 2008-12-22 16:35:51 +00:00
cogl-gles2-wrapper.c [cogl-gles2-wrapper] Actually call glActiveTexture 2009-02-20 16:37:20 +00:00
cogl-gles2-wrapper.h [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array 2009-02-20 15:59:13 +00:00
cogl-internal.h Updates GLES1 support for CoglMaterial 2009-01-27 14:26:50 +00:00
cogl-primitives.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-program.c 2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 15:21:02 +00:00
cogl-program.h * clutter/cogl/gles/cogl-gles2-wrapper.h: 2008-06-24 16:21:40 +00:00
cogl-shader-private.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-shader.c 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:25:00 +00:00
cogl-texture-private.h Updates GLES1 support for CoglMaterial 2009-01-27 14:26:50 +00:00
cogl-texture.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-util.c Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00
cogl-util.h Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00
cogl.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
Makefile.am Add runtime debug messages for COGL 2009-02-23 13:00:52 +00:00
stringify.sh * clutter/cogl/gles/cogl-gles2-wrapper.h: 2008-06-24 16:21:40 +00:00