A repository that has original source for patches used in the Arch User Repository package called "mutter-performance".
https://aur.archlinux.org/packages/mutter-performance
0e49e4f204
For point sprites you are usually drawing the whole texture so you most often want GL_CLAMP_TO_EDGE. This patch removes the override for COGL_MATERIAL_WRAP_MODE_AUTOMATIC when point sprites are enabled for a layer so that it will clamp to edge. |
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cogl | ||
doc | ||
pango | ||
Makefile.am |