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mutter-performance-source/cogl/winsys/cogl-winsys-private.h
Daniel Stone ea7d3b8476 Add fence API
cogl_framebuffer_add_fence creates a synchronisation fence, which will
invoke a user-specified callback when the GPU has finished executing all
commands provided to it up to that point in time.

Support is currently provided for GL 3.x's GL_ARB_sync extension, and
EGL's EGL_KHR_fence_sync (when used with OpenGL ES).

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Robert Bragg <robert@linux.intel.com>

https://bugzilla.gnome.org/show_bug.cgi?id=691752

(cherry picked from commit e6d37470da9294adc1554c0a8c91aa2af560ed9f)
2013-05-28 21:36:03 +01:00

202 lines
4.8 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_WINSYS_PRIVATE_H
#define __COGL_WINSYS_PRIVATE_H
#include "cogl-renderer.h"
#include "cogl-onscreen.h"
#include "cogl-gles2.h"
#ifdef COGL_HAS_XLIB_SUPPORT
#include "cogl-texture-pixmap-x11-private.h"
#endif
#ifdef COGL_HAS_XLIB_SUPPORT
#include <X11/Xutil.h>
#include "cogl-texture-pixmap-x11-private.h"
#endif
#ifdef COGL_HAS_EGL_SUPPORT
#include "cogl-egl.h"
#endif
#include "cogl-poll.h"
uint32_t
_cogl_winsys_error_quark (void);
#define COGL_WINSYS_ERROR (_cogl_winsys_error_quark ())
typedef enum { /*< prefix=COGL_WINSYS_ERROR >*/
COGL_WINSYS_ERROR_INIT,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
COGL_WINSYS_ERROR_MAKE_CURRENT,
COGL_WINSYS_ERROR_CREATE_GLES2_CONTEXT,
} CoglWinsysError;
typedef enum
{
COGL_WINSYS_RECTANGLE_STATE_UNKNOWN,
COGL_WINSYS_RECTANGLE_STATE_DISABLE,
COGL_WINSYS_RECTANGLE_STATE_ENABLE
} CoglWinsysRectangleState;
typedef struct _CoglWinsysVtable
{
CoglWinsysID id;
CoglRendererConstraint constraints;
const char *name;
/* Required functions */
CoglFuncPtr
(*renderer_get_proc_address) (CoglRenderer *renderer,
const char *name,
CoglBool in_core);
CoglBool
(*renderer_connect) (CoglRenderer *renderer, CoglError **error);
void
(*renderer_disconnect) (CoglRenderer *renderer);
void
(*renderer_outputs_changed) (CoglRenderer *renderer);
CoglBool
(*display_setup) (CoglDisplay *display, CoglError **error);
void
(*display_destroy) (CoglDisplay *display);
CoglBool
(*context_init) (CoglContext *context, CoglError **error);
void
(*context_deinit) (CoglContext *context);
void *
(*context_create_gles2_context) (CoglContext *ctx, CoglError **error);
CoglBool
(*onscreen_init) (CoglOnscreen *onscreen, CoglError **error);
void
(*onscreen_deinit) (CoglOnscreen *onscreen);
void
(*onscreen_bind) (CoglOnscreen *onscreen);
void
(*onscreen_swap_buffers_with_damage) (CoglOnscreen *onscreen,
const int *rectangles,
int n_rectangles);
void
(*onscreen_update_swap_throttled) (CoglOnscreen *onscreen);
void
(*onscreen_set_visibility) (CoglOnscreen *onscreen,
CoglBool visibility);
/* Optional functions */
int64_t
(*context_get_clock_time) (CoglContext *context);
void
(*onscreen_swap_region) (CoglOnscreen *onscreen,
const int *rectangles,
int n_rectangles);
void
(*onscreen_set_resizable) (CoglOnscreen *onscreen, CoglBool resizable);
int
(*onscreen_get_buffer_age) (CoglOnscreen *onscreen);
#ifdef COGL_HAS_EGL_SUPPORT
EGLDisplay
(*context_egl_get_egl_display) (CoglContext *context);
#endif
#ifdef COGL_HAS_XLIB_SUPPORT
XVisualInfo *
(*xlib_get_visual_info) (void);
#endif
uint32_t
(*onscreen_x11_get_window_xid) (CoglOnscreen *onscreen);
#ifdef COGL_HAS_WIN32_SUPPORT
HWND
(*onscreen_win32_get_window) (CoglOnscreen *onscreen);
#endif
#ifdef COGL_HAS_XLIB_SUPPORT
CoglBool
(*texture_pixmap_x11_create) (CoglTexturePixmapX11 *tex_pixmap);
void
(*texture_pixmap_x11_free) (CoglTexturePixmapX11 *tex_pixmap);
CoglBool
(*texture_pixmap_x11_update) (CoglTexturePixmapX11 *tex_pixmap,
CoglBool needs_mipmap);
void
(*texture_pixmap_x11_damage_notify) (CoglTexturePixmapX11 *tex_pixmap);
CoglTexture *
(*texture_pixmap_x11_get_texture) (CoglTexturePixmapX11 *tex_pixmap);
#endif
void
(*save_context) (CoglContext *ctx);
CoglBool
(*set_gles2_context) (CoglGLES2Context *gles2_ctx, CoglError **error);
void
(*restore_context) (CoglContext *ctx);
void
(*destroy_gles2_context) (CoglGLES2Context *gles2_ctx);
void *
(*fence_add) (CoglContext *ctx);
CoglBool
(*fence_is_complete) (CoglContext *ctx, void *fence);
void
(*fence_destroy) (CoglContext *ctx, void *fence);
} CoglWinsysVtable;
CoglBool
_cogl_winsys_has_feature (CoglWinsysFeature feature);
#endif /* __COGL_WINSYS_PRIVATE_H */