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mutter-performance-source/cogl/cogl-index-buffer.c
Robert Bragg c86f698eb9 make COGL_FEATURE_VBOS a private feature
Cogl provides a consistent public interface regardless of whether the
underlying GL driver supports VBOs so it doesn't make much sense to have
this feature as part of the public api.  We can't break the api by
removing the enum but at least we no longer ever set the feature flag.

We now have a replacement private feature flag COGL_PRIVATE_FEATURE_VBOS
which cogl now checks for internally.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-11-01 12:03:01 +00:00

120 lines
3.6 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cogl-object-private.h"
#include "cogl-indices.h"
#include "cogl-indices-private.h"
#include "cogl-context-private.h"
static void _cogl_index_buffer_free (CoglIndexBuffer *indices);
COGL_BUFFER_DEFINE (IndexBuffer, index_buffer);
/* XXX: Unlike the wiki design this just takes a size. A single
* indices buffer should be able to contain multiple ranges of indices
* which the wiki design doesn't currently consider. */
CoglIndexBuffer *
cogl_index_buffer_new (gsize bytes)
{
CoglIndexBuffer *indices = g_slice_new (CoglIndexBuffer);
gboolean use_malloc;
_COGL_GET_CONTEXT (ctx, NULL);
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_VBOS))
use_malloc = TRUE;
else
use_malloc = FALSE;
/* parent's constructor */
_cogl_buffer_initialize (COGL_BUFFER (indices),
bytes,
use_malloc,
COGL_BUFFER_BIND_TARGET_INDEX_BUFFER,
COGL_BUFFER_USAGE_HINT_INDEX_BUFFER,
COGL_BUFFER_UPDATE_HINT_STATIC);
return _cogl_index_buffer_object_new (indices);
}
static void
_cogl_index_buffer_free (CoglIndexBuffer *indices)
{
/* parent's destructor */
_cogl_buffer_fini (COGL_BUFFER (indices));
g_slice_free (CoglIndexBuffer, indices);
}
gboolean
cogl_index_buffer_allocate (CoglIndexBuffer *indices,
GError *error)
{
/* TODO */
return TRUE;
}
/* XXX: do we want a convenience function like this as an alternative
* to using cogl_buffer_set_data? The advantage of this is that we can
* track meta data such as the indices type and max_index_value for a
* range as part of the indices buffer. If we just leave people to use
* cogl_buffer_set_data then we either need a way to specify the type
* and max index value at draw time or we'll want a separate way to
* declare the type and max value for a range after uploading the
* data.
*
* XXX: I think in the end it'll be that CoglIndices are to
* CoglIndexBuffers as CoglAttributes are to CoglAttributeBuffers. I.e
* a CoglIndexBuffer is a lite subclass of CoglBuffer that simply
* implies that the buffer will later be bound as indices but doesn't
* track more detailed meta data. CoglIndices build on a
* CoglIndexBuffer and define the type and max_index_value for some
* sub-range of a CoglIndexBuffer.
*/
#if 0
void
cogl_index_buffer_set_data (CoglIndexBuffer *indices,
CoglIndicesType type,
int max_index_value,
gsize write_offset,
void *user_indices,
int n_indices)
{
GList *l;
for (l = indices->ranges; l; l = l->next)
{
}
cogl_buffer_set
}
#endif