1
0
Fork 0
mutter-performance-source/clutter/clutter-timeout-pool.h
Emmanuele Bassi 787ddc3122 Add copyright license and make ClutterTimeoutPool public
ClutterTimeoutPool can be useful for manually animating without using
timelines or behaviours.
2007-06-09 13:20:06 +00:00

53 lines
1.9 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* ClutterTimeoutPool: pool of timeout functions using the same slice of
* the GLib main loop
*
* Author: Emmanuele Bassi <ebassi@openedhand.com>
*
* Based on similar code by Tristan van Berkom
*/
#ifndef __CLUTTER_TIMEOUT_POOL_H__
#define __CLUTTER_TIMEOUT_POOL_H__
#include <glib.h>
G_BEGIN_DECLS
typedef struct _ClutterTimeoutPool ClutterTimeoutPool;
ClutterTimeoutPool *clutter_timeout_pool_new (gint priority);
guint clutter_timeout_pool_add (ClutterTimeoutPool *pool,
guint interval,
GSourceFunc func,
gpointer data,
GDestroyNotify notify);
void clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
guint id);
G_END_DECLS
#endif /* __CLUTTER_TIMEOUT_POOL_H__ */