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mutter-performance-source/cogl/cogl-bitmap-packing.h
Robert Bragg 54735dec84 Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.

Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.

Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.

So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.

Instead of gsize we now use size_t

For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-08-06 14:27:39 +01:00

718 lines
21 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This file is included multiple times with different definitions for
the component_type type (either uint8_t or uint16_t). The code ends
up exactly the same for both but we only want to end up hitting the
16-bit path when one of the types in the conversion is > 8 bits per
component. */
/* Unpacking to RGBA */
#define UNPACK_1(b) ((b) * ((1 << (sizeof (component_type) * 8)) - 1))
#define UNPACK_2(b) (((b) * ((1 << (sizeof (component_type) * 8)) - 1) + \
1) / 3)
#define UNPACK_4(b) (((b) * ((1 << (sizeof (component_type) * 8)) - 1) + \
7) / 15)
#define UNPACK_5(b) (((b) * ((1 << (sizeof (component_type) * 8)) - 1) + \
15) / 31)
#define UNPACK_6(b) (((b) * ((1 << (sizeof (component_type) * 8)) - 1) + \
31) / 63)
#define UNPACK_10(b) (((b) * ((1 << (sizeof (component_type) * 8)) - 1) + \
511) / 1023)
inline static void
G_PASTE (_cogl_unpack_a_8_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
dst[0] = 0;
dst[1] = 0;
dst[2] = 0;
dst[3] = UNPACK_BYTE (*src);
dst += 4;
src++;
}
}
inline static void
G_PASTE (_cogl_unpack_g_8_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
/* FIXME: I'm not sure if this is right. It looks like Nvidia and
Mesa handle luminance textures differently. Maybe we should
consider just removing luminance textures for Cogl 2.0 because
they have been removed in GL 3.0 */
while (width-- > 0)
{
component_type v = UNPACK_BYTE (src[0]);
dst[0] = v;
dst[1] = v;
dst[2] = v;
dst[3] = UNPACK_BYTE (255);
dst += 4;
src++;
}
}
inline static void
G_PASTE (_cogl_unpack_rgb_888_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
dst[0] = UNPACK_BYTE (src[0]);
dst[1] = UNPACK_BYTE (src[1]);
dst[2] = UNPACK_BYTE (src[2]);
dst[3] = UNPACK_BYTE (255);
dst += 4;
src += 3;
}
}
inline static void
G_PASTE (_cogl_unpack_bgr_888_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
dst[0] = UNPACK_BYTE (src[2]);
dst[1] = UNPACK_BYTE (src[1]);
dst[2] = UNPACK_BYTE (src[0]);
dst[3] = UNPACK_BYTE (255);
dst += 4;
src += 3;
}
}
inline static void
G_PASTE (_cogl_unpack_bgra_8888_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
dst[0] = UNPACK_BYTE (src[2]);
dst[1] = UNPACK_BYTE (src[1]);
dst[2] = UNPACK_BYTE (src[0]);
dst[3] = UNPACK_BYTE (src[3]);
dst += 4;
src += 4;
}
}
inline static void
G_PASTE (_cogl_unpack_argb_8888_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
dst[0] = UNPACK_BYTE (src[1]);
dst[1] = UNPACK_BYTE (src[2]);
dst[2] = UNPACK_BYTE (src[3]);
dst[3] = UNPACK_BYTE (src[0]);
dst += 4;
src += 4;
}
}
inline static void
G_PASTE (_cogl_unpack_abgr_8888_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
dst[0] = UNPACK_BYTE (src[3]);
dst[1] = UNPACK_BYTE (src[2]);
dst[2] = UNPACK_BYTE (src[1]);
dst[3] = UNPACK_BYTE (src[0]);
dst += 4;
src += 4;
}
}
inline static void
G_PASTE (_cogl_unpack_rgba_8888_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
dst[0] = UNPACK_BYTE (src[0]);
dst[1] = UNPACK_BYTE (src[1]);
dst[2] = UNPACK_BYTE (src[2]);
dst[3] = UNPACK_BYTE (src[3]);
dst += 4;
src += 4;
}
}
inline static void
G_PASTE (_cogl_unpack_rgb_565_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
uint16_t v = *(const uint16_t *) src;
dst[0] = UNPACK_5 (v >> 11);
dst[1] = UNPACK_6 ((v >> 5) & 63);
dst[2] = UNPACK_5 (v & 31);
dst[3] = UNPACK_BYTE (255);
dst += 4;
src += 2;
}
}
inline static void
G_PASTE (_cogl_unpack_rgba_4444_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
uint16_t v = *(const uint16_t *) src;
dst[0] = UNPACK_4 (v >> 12);
dst[1] = UNPACK_4 ((v >> 8) & 15);
dst[2] = UNPACK_4 ((v >> 4) & 15);
dst[3] = UNPACK_4 (v & 15);
dst += 4;
src += 2;
}
}
inline static void
G_PASTE (_cogl_unpack_rgba_5551_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
uint16_t v = *(const uint16_t *) src;
dst[0] = UNPACK_5 (v >> 11);
dst[1] = UNPACK_5 ((v >> 6) & 31);
dst[2] = UNPACK_5 ((v >> 1) & 31);
dst[3] = UNPACK_1 (v & 1);
dst += 4;
src += 2;
}
}
inline static void
G_PASTE (_cogl_unpack_rgba_1010102_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
uint32_t v = *(const uint32_t *) src;
dst[0] = UNPACK_10 (v >> 22);
dst[1] = UNPACK_10 ((v >> 12) & 1023);
dst[2] = UNPACK_10 ((v >> 2) & 1023);
dst[3] = UNPACK_2 (v & 3);
dst += 4;
src += 2;
}
}
inline static void
G_PASTE (_cogl_unpack_bgra_1010102_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
uint32_t v = *(const uint32_t *) src;
dst[2] = UNPACK_10 (v >> 22);
dst[1] = UNPACK_10 ((v >> 12) & 1023);
dst[0] = UNPACK_10 ((v >> 2) & 1023);
dst[3] = UNPACK_2 (v & 3);
dst += 4;
src += 2;
}
}
inline static void
G_PASTE (_cogl_unpack_argb_2101010_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
uint32_t v = *(const uint32_t *) src;
dst[3] = UNPACK_2 (v >> 30);
dst[0] = UNPACK_10 ((v >> 20) & 1023);
dst[1] = UNPACK_10 ((v >> 10) & 1023);
dst[2] = UNPACK_10 (v & 1023);
dst += 4;
src += 2;
}
}
inline static void
G_PASTE (_cogl_unpack_abgr_2101010_, component_type) (const uint8_t *src,
component_type *dst,
int width)
{
while (width-- > 0)
{
uint32_t v = *(const uint32_t *) src;
dst[3] = UNPACK_2 (v >> 30);
dst[2] = UNPACK_10 ((v >> 20) & 1023);
dst[1] = UNPACK_10 ((v >> 10) & 1023);
dst[0] = UNPACK_10 (v & 1023);
dst += 4;
src += 2;
}
}
#undef UNPACK_1
#undef UNPACK_2
#undef UNPACK_4
#undef UNPACK_5
#undef UNPACK_6
#undef UNPACK_10
inline static void
G_PASTE (_cogl_unpack_, component_type) (CoglPixelFormat format,
const uint8_t *src,
component_type *dst,
int width)
{
switch (format)
{
case COGL_PIXEL_FORMAT_A_8:
G_PASTE (_cogl_unpack_a_8_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_G_8:
G_PASTE (_cogl_unpack_g_8_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGB_888:
G_PASTE (_cogl_unpack_rgb_888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_BGR_888:
G_PASTE (_cogl_unpack_bgr_888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGBA_8888:
case COGL_PIXEL_FORMAT_RGBA_8888_PRE:
G_PASTE (_cogl_unpack_rgba_8888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_BGRA_8888:
case COGL_PIXEL_FORMAT_BGRA_8888_PRE:
G_PASTE (_cogl_unpack_bgra_8888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_ARGB_8888:
case COGL_PIXEL_FORMAT_ARGB_8888_PRE:
G_PASTE (_cogl_unpack_argb_8888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_ABGR_8888:
case COGL_PIXEL_FORMAT_ABGR_8888_PRE:
G_PASTE (_cogl_unpack_abgr_8888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGB_565:
G_PASTE (_cogl_unpack_rgb_565_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGBA_4444:
case COGL_PIXEL_FORMAT_RGBA_4444_PRE:
G_PASTE (_cogl_unpack_rgba_4444_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGBA_5551:
case COGL_PIXEL_FORMAT_RGBA_5551_PRE:
G_PASTE (_cogl_unpack_rgba_5551_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGBA_1010102:
case COGL_PIXEL_FORMAT_RGBA_1010102_PRE:
G_PASTE (_cogl_unpack_rgba_1010102_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_BGRA_1010102:
case COGL_PIXEL_FORMAT_BGRA_1010102_PRE:
G_PASTE (_cogl_unpack_bgra_1010102_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_ARGB_2101010:
case COGL_PIXEL_FORMAT_ARGB_2101010_PRE:
G_PASTE (_cogl_unpack_argb_2101010_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_ABGR_2101010:
case COGL_PIXEL_FORMAT_ABGR_2101010_PRE:
G_PASTE (_cogl_unpack_abgr_2101010_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_ANY:
case COGL_PIXEL_FORMAT_YUV:
g_assert_not_reached ();
}
}
/* Packing from RGBA */
/* Pack and round to nearest */
#define PACK_SIZE(b, max) \
(((b) * (max) + (1 << (sizeof (component_type) * 8 - 1)) - 1) / \
((1 << (sizeof (component_type) * 8)) - 1))
#define PACK_1(b) PACK_SIZE (b, 1)
#define PACK_2(b) PACK_SIZE (b, 3)
#define PACK_4(b) PACK_SIZE (b, 15)
#define PACK_5(b) PACK_SIZE (b, 31)
#define PACK_6(b) PACK_SIZE (b, 63)
#define PACK_10(b) PACK_SIZE (b, 1023)
inline static void
G_PASTE (_cogl_pack_a_8_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
*dst = PACK_BYTE (src[3]);
src += 4;
dst++;
}
}
inline static void
G_PASTE (_cogl_pack_g_8_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
/* FIXME: I'm not sure if this is right. It looks like Nvidia and
Mesa handle luminance textures differently. Maybe we should
consider just removing luminance textures for Cogl 2.0 because
they have been removed in GL 3.0 */
while (width-- > 0)
{
component_type v = (src[0] + src[1] + src[2]) / 3;
*dst = PACK_BYTE (v);
src += 4;
dst++;
}
}
inline static void
G_PASTE (_cogl_pack_rgb_888_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
dst[0] = PACK_BYTE (src[0]);
dst[1] = PACK_BYTE (src[1]);
dst[2] = PACK_BYTE (src[2]);
src += 4;
dst += 3;
}
}
inline static void
G_PASTE (_cogl_pack_bgr_888_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
dst[2] = PACK_BYTE (src[0]);
dst[1] = PACK_BYTE (src[1]);
dst[0] = PACK_BYTE (src[2]);
src += 4;
dst += 3;
}
}
inline static void
G_PASTE (_cogl_pack_bgra_8888_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
dst[2] = PACK_BYTE (src[0]);
dst[1] = PACK_BYTE (src[1]);
dst[0] = PACK_BYTE (src[2]);
dst[3] = PACK_BYTE (src[3]);
src += 4;
dst += 4;
}
}
inline static void
G_PASTE (_cogl_pack_argb_8888_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
dst[1] = PACK_BYTE (src[0]);
dst[2] = PACK_BYTE (src[1]);
dst[3] = PACK_BYTE (src[2]);
dst[0] = PACK_BYTE (src[3]);
src += 4;
dst += 4;
}
}
inline static void
G_PASTE (_cogl_pack_abgr_8888_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
dst[3] = PACK_BYTE (src[0]);
dst[2] = PACK_BYTE (src[1]);
dst[1] = PACK_BYTE (src[2]);
dst[0] = PACK_BYTE (src[3]);
src += 4;
dst += 4;
}
}
inline static void
G_PASTE (_cogl_pack_rgba_8888_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
dst[0] = PACK_BYTE (src[0]);
dst[1] = PACK_BYTE (src[1]);
dst[2] = PACK_BYTE (src[2]);
dst[3] = PACK_BYTE (src[3]);
src += 4;
dst += 4;
}
}
inline static void
G_PASTE (_cogl_pack_rgb_565_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
uint16_t *v = (uint16_t *) dst;
*v = ((PACK_5 (src[0]) << 11) |
(PACK_6 (src[1]) << 5) |
PACK_5 (src[2]));
src += 4;
dst += 2;
}
}
inline static void
G_PASTE (_cogl_pack_rgba_4444_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
uint16_t *v = (uint16_t *) dst;
*v = ((PACK_4 (src[0]) << 12) |
(PACK_4 (src[1]) << 8) |
(PACK_4 (src[2]) << 4) |
PACK_4 (src[3]));
src += 4;
dst += 2;
}
}
inline static void
G_PASTE (_cogl_pack_rgba_5551_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
uint16_t *v = (uint16_t *) dst;
*v = ((PACK_5 (src[0]) << 11) |
(PACK_5 (src[1]) << 6) |
(PACK_5 (src[2]) << 1) |
PACK_1 (src[3]));
src += 4;
dst += 2;
}
}
inline static void
G_PASTE (_cogl_pack_rgba_1010102_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
uint32_t *v = (uint32_t *) dst;
*v = ((PACK_10 (src[0]) << 22) |
(PACK_10 (src[1]) << 12) |
(PACK_10 (src[2]) << 2) |
PACK_2 (src[3]));
src += 4;
dst += 4;
}
}
inline static void
G_PASTE (_cogl_pack_bgra_1010102_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
uint32_t *v = (uint32_t *) dst;
*v = ((PACK_10 (src[2]) << 22) |
(PACK_10 (src[1]) << 12) |
(PACK_10 (src[0]) << 2) |
PACK_2 (src[3]));
src += 4;
dst += 4;
}
}
inline static void
G_PASTE (_cogl_pack_argb_2101010_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
uint32_t *v = (uint32_t *) dst;
*v = ((PACK_2 (src[3]) << 30) |
(PACK_10 (src[0]) << 20) |
(PACK_10 (src[1]) << 10) |
PACK_10 (src[2]));
src += 4;
dst += 4;
}
}
inline static void
G_PASTE (_cogl_pack_abgr_2101010_, component_type) (const component_type *src,
uint8_t *dst,
int width)
{
while (width-- > 0)
{
uint32_t *v = (uint32_t *) dst;
*v = ((PACK_2 (src[3]) << 30) |
(PACK_10 (src[2]) << 20) |
(PACK_10 (src[1]) << 10) |
PACK_10 (src[0]));
src += 4;
dst += 4;
}
}
#undef PACK_SIZE
#undef PACK_1
#undef PACK_2
#undef PACK_4
#undef PACK_5
#undef PACK_6
#undef PACK_10
inline static void
G_PASTE (_cogl_pack_, component_type) (CoglPixelFormat format,
const component_type *src,
uint8_t *dst,
int width)
{
switch (format)
{
case COGL_PIXEL_FORMAT_A_8:
G_PASTE (_cogl_pack_a_8_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_G_8:
G_PASTE (_cogl_pack_g_8_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGB_888:
G_PASTE (_cogl_pack_rgb_888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_BGR_888:
G_PASTE (_cogl_pack_bgr_888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGBA_8888:
case COGL_PIXEL_FORMAT_RGBA_8888_PRE:
G_PASTE (_cogl_pack_rgba_8888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_BGRA_8888:
case COGL_PIXEL_FORMAT_BGRA_8888_PRE:
G_PASTE (_cogl_pack_bgra_8888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_ARGB_8888:
case COGL_PIXEL_FORMAT_ARGB_8888_PRE:
G_PASTE (_cogl_pack_argb_8888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_ABGR_8888:
case COGL_PIXEL_FORMAT_ABGR_8888_PRE:
G_PASTE (_cogl_pack_abgr_8888_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGB_565:
G_PASTE (_cogl_pack_rgb_565_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGBA_4444:
case COGL_PIXEL_FORMAT_RGBA_4444_PRE:
G_PASTE (_cogl_pack_rgba_4444_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGBA_5551:
case COGL_PIXEL_FORMAT_RGBA_5551_PRE:
G_PASTE (_cogl_pack_rgba_5551_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_RGBA_1010102:
case COGL_PIXEL_FORMAT_RGBA_1010102_PRE:
G_PASTE (_cogl_pack_rgba_1010102_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_BGRA_1010102:
case COGL_PIXEL_FORMAT_BGRA_1010102_PRE:
G_PASTE (_cogl_pack_bgra_1010102_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_ARGB_2101010:
case COGL_PIXEL_FORMAT_ARGB_2101010_PRE:
G_PASTE (_cogl_pack_argb_2101010_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_ABGR_2101010:
case COGL_PIXEL_FORMAT_ABGR_2101010_PRE:
G_PASTE (_cogl_pack_abgr_2101010_, component_type) (src, dst, width);
break;
case COGL_PIXEL_FORMAT_ANY:
case COGL_PIXEL_FORMAT_YUV:
g_assert_not_reached ();
}
}