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mutter-performance-source/cogl/cogl/cogl.h
Bilal Elmoussaoui c65bb3b9ce cogl: Remove poll renderer
As it is only composed of idle callbacks now, replace
those functions where they are used

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3887>
2024-07-24 14:33:29 +00:00

104 lines
3.4 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2008,2009 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#pragma once
#ifdef COGL_COMPILATION
#error "<cogl/cogl.h> shouldn't be included internally"
#endif
/* Note: When building Cogl .gir we explicitly define
* __COGL_H_INSIDE__ */
#ifndef __COGL_H_INSIDE__
#define __COGL_H_INSIDE__
#define __COGL_MUST_UNDEF_COGL_H_INSIDE__
#endif
#include <graphene.h>
#include "cogl/cogl-macros.h"
#include "cogl/cogl-bitmap.h"
#include "cogl/cogl-color.h"
#include "cogl/cogl-dma-buf-handle.h"
#include "cogl/cogl-matrix-stack.h"
#include "cogl/cogl-offscreen.h"
#include "cogl/cogl-pixel-format.h"
#include "cogl/cogl-texture.h"
#include "cogl/cogl-types.h"
#include "cogl/deprecated/cogl-shader.h"
#ifdef COGL_ENABLE_MUTTER_API
#include "cogl/cogl-mutter.h"
#endif
#include "cogl/cogl-renderer.h"
#include "cogl/cogl-display.h"
#include "cogl/cogl-context.h"
#include "cogl/cogl-buffer.h"
#include "cogl/cogl-pixel-buffer.h"
#include "cogl/cogl-texture-2d.h"
#include "cogl/cogl-texture-2d-sliced.h"
#include "cogl/cogl-sub-texture.h"
#include "cogl/cogl-atlas-texture.h"
#include "cogl/cogl-meta-texture.h"
#include "cogl/cogl-enum-types.h"
#include "cogl/cogl-index-buffer.h"
#include "cogl/cogl-attribute-buffer.h"
#include "cogl/cogl-indices.h"
#include "cogl/cogl-attribute.h"
#include "cogl/cogl-primitive.h"
#include "cogl/cogl-depth-state.h"
#include "cogl/cogl-pipeline.h"
#include "cogl/cogl-pipeline-state.h"
#include "cogl/cogl-pipeline-layer-state.h"
#include "cogl/cogl-snippet.h"
#include "cogl/cogl-framebuffer.h"
#include "cogl/cogl-onscreen.h"
#include "cogl/cogl-frame-info.h"
#include "cogl/cogl-glib-source.h"
#include "cogl/cogl-trace.h"
#include "cogl/cogl-scanout.h"
#include "cogl/cogl-graphene.h"
/* The gobject introspection scanner seems to parse public headers in
* isolation which means we need to be extra careful about how we
* define and undefine __COGL_H_INSIDE__ used to detect when internal
* headers are incorrectly included by developers. In the gobject
* introspection case we have to manually define __COGL_H_INSIDE__ as
* a commandline argument for the scanner which means we must be
* careful not to undefine it in a header...
*/
#ifdef __COGL_MUST_UNDEF_COGL_H_INSIDE__
#undef __COGL_H_INSIDE__
#undef __COGL_MUST_UNDEF_COGL_H_INSIDE__
#endif