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mutter-performance-source/src/wayland/meta-wayland-actor-surface.h
Carlos Garnacho 22485ba36f wayland: Refactor surface actor into MetaWaylandActorSurface
All surface roles that do need a backing actor inherit from this
class, it makes sense to move actor management there. This also
means the MetaWaylandActorSurface is in charge of emitting
::geometry-changed on the MetaWaylandSurface.
2018-04-23 21:31:19 +02:00

46 lines
1.8 KiB
C

/*
* Copyright (C) 2012,2013 Intel Corporation
* Copyright (C) 2013-2017 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#ifndef META_WAYLAND_ACTOR_SURFACE_H
#define META_WAYLAND_ACTOR_SURFACE_H
#include "wayland/meta-wayland-surface.h"
#define META_TYPE_WAYLAND_ACTOR_SURFACE (meta_wayland_actor_surface_get_type ())
G_DECLARE_DERIVABLE_TYPE (MetaWaylandActorSurface,
meta_wayland_actor_surface,
META, WAYLAND_ACTOR_SURFACE,
MetaWaylandSurfaceRole)
struct _MetaWaylandActorSurfaceClass
{
MetaWaylandSurfaceRoleClass parent_class;
void (* sync_actor_state) (MetaWaylandActorSurface *actor_surface);
};
void meta_wayland_actor_surface_sync_actor_state (MetaWaylandActorSurface *actor_surface);
double meta_wayland_actor_surface_calculate_scale (MetaWaylandActorSurface *actor_surface);
MetaSurfaceActor * meta_wayland_actor_surface_get_actor (MetaWaylandActorSurface *actor_surface);
void meta_wayland_actor_surface_reset_actor (MetaWaylandActorSurface *actor_surface);
#endif /* META_WAYLAND_ACTOR_SURFACE_H */