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mutter-performance-source/cogl-path
Neil Roberts 245df46f75 cogl-path: Generate the primitive before using it for clipping
The data->fill_primitive member is meant to be generated on demand in
an accessor function. However when using it for clipping the code was
trying to directly use it without calling the accessor so it would
crash if nothing else caused the primitive to be generated. This was
making the texture-fbo test in Clutter crash.

(cherry picked from commit 0e913664339739812848cdb73bec64c066860e65)
2013-08-21 15:40:14 +01:00
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tesselator Separate out CoglPath api into sub-library 2013-08-19 22:44:35 +01:00
cogl-path-1.0.pc.in Separate out CoglPath api into sub-library 2013-08-19 22:44:35 +01:00
cogl-path-enum-types.c.in Separate out CoglPath api into sub-library 2013-08-19 22:44:35 +01:00
cogl-path-enum-types.h.in Separate out CoglPath api into sub-library 2013-08-19 22:44:35 +01:00
cogl-path-private.h Separate out CoglPath api into sub-library 2013-08-19 22:44:35 +01:00
cogl-path-types.h Separate out CoglPath api into sub-library 2013-08-19 22:44:35 +01:00
cogl-path.c cogl-path: Generate the primitive before using it for clipping 2013-08-21 15:40:14 +01:00
cogl-path.h Separate out CoglPath api into sub-library 2013-08-19 22:44:35 +01:00
cogl1-path-functions.h Fix the placement of deprecation macros 2013-08-19 22:44:45 +01:00
cogl1-path.c Separate out CoglPath api into sub-library 2013-08-19 22:44:35 +01:00
cogl2-path-functions.h Fix the placement of deprecation macros 2013-08-19 22:44:45 +01:00
Makefile.am Separate out CoglPath api into sub-library 2013-08-19 22:44:35 +01:00