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mutter-performance-source/doc/reference/tmpl/clutter-texture.sgml
Emmanuele Bassi 734f808fbc 2006-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-alpha.h:
	* clutter/clutter-alpha.c: Add a data parameter to
	the ClutterAlphaFunc; add a data+destroy parameter
	to clutter_alpha_set_func() and to clutter_alpha_new(),
	and turned the latter into clutter_alpha_new_full();
	add a simple, empty constructor clutter_alpha_new().

	These changes makes writing bindings a tad more easy,
	as bindings require passing their own functions in
	order to call the real alpha function.

	* clutter/clutter-behaviour.h: Clean up the header.

	* clutter/clutter-behaviours.[ch]:
	* clutter/clutter-behaviour-opacity.[ch]:
	* clutter/clutter-behaviour-path.[ch]:
	* clutter/clutter-behaviour-scale.[ch]: Split the
	ClutterBehaviourPath, ClutterBehaviourOpacity and
	ClutterBehaviourScale into their own files as they
	have been growing a bit. Fix ClutterBehaviourPath
	API.

	* clutter/clutter-media.h: Remove the commented
	"metadata_available" signal: gtk-doc chokes up on that.

	* clutter/clutter-timeline.h:
	* clutter/clutter-timeline.c: Remove the useless
	ClutterTimelineAlphaFunc signature; add missing accessor
	methods for the properties; clean up a bit.

	* clutter/clutter-util.h:
	* clutter/clutter-util.c: Remove unneeded function
	clutter_util_can_create_texture().

	* clutter/clutter-feature.h: Sync the name of
	clutter_feature_get_all() with the name declared
	in clutter-feature.h.

	* clutter/Makefile.am:
	* clutter/clutter.h: Update.

	* examples/behave.c: Update to the new ClutterAlpha
	constructor.

	* examples/super-oh.c: Use the right pointer and avoid
	the compiler making a fuss about it.
2006-11-15 23:37:53 +00:00

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<!-- ##### SECTION Title ##### -->
ClutterTexture
<!-- ##### SECTION Short_Description ##### -->
<!-- ##### SECTION Long_Description ##### -->
<para>
</para>
<!-- ##### SECTION See_Also ##### -->
<para>
</para>
<!-- ##### SECTION Stability_Level ##### -->
<!-- ##### STRUCT ClutterTexture ##### -->
<para>
#ClutterTexture has no publicly available members.
</para>
<!-- ##### SIGNAL ClutterTexture::pixbuf-change ##### -->
<para>
</para>
@cluttertexture: the object which received the signal.
<!-- ##### SIGNAL ClutterTexture::size-change ##### -->
<para>
</para>
@cluttertexture: the object which received the signal.
@arg1:
@arg2:
<!-- ##### ARG ClutterTexture:filter-quality ##### -->
<para>
</para>
<!-- ##### ARG ClutterTexture:pixbuf ##### -->
<para>
</para>
<!-- ##### ARG ClutterTexture:pixel-format ##### -->
<para>
</para>
<!-- ##### ARG ClutterTexture:pixel-type ##### -->
<para>
</para>
<!-- ##### ARG ClutterTexture:repeat-x ##### -->
<para>
</para>
<!-- ##### ARG ClutterTexture:repeat-y ##### -->
<para>
</para>
<!-- ##### ARG ClutterTexture:sync-size ##### -->
<para>
</para>
<!-- ##### ARG ClutterTexture:tile-waste ##### -->
<para>
</para>
<!-- ##### ARG ClutterTexture:tiled ##### -->
<para>
</para>
<!-- ##### STRUCT ClutterTextureClass ##### -->
<para>
</para>
@parent_class:
@size_change:
@pixbuf_change:
<!-- ##### FUNCTION clutter_texture_new_from_pixbuf ##### -->
<para>
</para>
@pixbuf:
@Returns:
<!-- ##### FUNCTION clutter_texture_new ##### -->
<para>
</para>
@Returns:
<!-- ##### FUNCTION clutter_texture_set_from_data ##### -->
<para>
</para>
@texture:
@data:
@has_alpha:
@width:
@height:
@rowstride:
@bpp:
<!-- ##### FUNCTION clutter_texture_set_pixbuf ##### -->
<para>
</para>
@texture:
@pixbuf:
<!-- ##### FUNCTION clutter_texture_get_pixbuf ##### -->
<para>
</para>
@texture:
@Returns:
<!-- ##### FUNCTION clutter_texture_get_base_size ##### -->
<para>
</para>
@texture:
@width:
@height:
<!-- ##### FUNCTION clutter_texture_bind_tile ##### -->
<para>
</para>
@texture:
@index:
<!-- ##### FUNCTION clutter_texture_get_n_tiles ##### -->
<para>
</para>
@texture:
@n_x_tiles:
@n_y_tiles:
<!-- ##### FUNCTION clutter_texture_get_x_tile_detail ##### -->
<para>
</para>
@texture:
@x_index:
@pos:
@size:
@waste:
<!-- ##### FUNCTION clutter_texture_get_y_tile_detail ##### -->
<para>
</para>
@texture:
@y_index:
@pos:
@size:
@waste:
<!-- ##### FUNCTION clutter_texture_has_generated_tiles ##### -->
<para>
</para>
@texture:
@Returns:
<!-- ##### FUNCTION clutter_texture_is_tiled ##### -->
<para>
</para>
@texture:
@Returns: