579db9083d
This updates the Cogl Pango api to no longer require a default context and also cleans up the public api a bit. The CoglPangoRenderer type has been made private to be consistent with other pango backends where the renderer is merely an implementation detail. The drawing apis such as cogl_pango_render_layout where made more consistent with other pango backend apis so we now have replacements like cogl_pango_show_layout(). Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit bba2defe8c08a498b2dcb84bcf5b5a33f16eed27) Note: API changes were reverting in cherry-picking this patch
80 lines
2.7 KiB
C
80 lines
2.7 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Neil Roberts <neil@linux.intel.com>
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __COGL_PANGO_DISPLAY_LIST_H__
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#define __COGL_PANGO_DISPLAY_LIST_H__
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#include <glib.h>
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#include <cogl/cogl.h>
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#include "cogl-pango-pipeline-cache.h"
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COGL_BEGIN_DECLS
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typedef struct _CoglPangoDisplayList CoglPangoDisplayList;
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CoglPangoDisplayList *
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_cogl_pango_display_list_new (CoglPangoPipelineCache *);
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void
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_cogl_pango_display_list_set_color_override (CoglPangoDisplayList *dl,
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const CoglColor *color);
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void
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_cogl_pango_display_list_remove_color_override (CoglPangoDisplayList *dl);
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void
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_cogl_pango_display_list_add_texture (CoglPangoDisplayList *dl,
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CoglTexture *texture,
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float x_1, float y_1,
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float x_2, float y_2,
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float tx_1, float ty_1,
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float tx_2, float ty_2);
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void
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_cogl_pango_display_list_add_rectangle (CoglPangoDisplayList *dl,
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float x_1, float y_1,
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float x_2, float y_2);
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void
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_cogl_pango_display_list_add_trapezoid (CoglPangoDisplayList *dl,
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float y_1,
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float x_11,
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float x_21,
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float y_2,
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float x_12,
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float x_22);
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void
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_cogl_pango_display_list_render (CoglFramebuffer *framebuffer,
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CoglPangoDisplayList *dl,
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const CoglColor *color);
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void
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_cogl_pango_display_list_clear (CoglPangoDisplayList *dl);
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void
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_cogl_pango_display_list_free (CoglPangoDisplayList *dl);
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COGL_END_DECLS
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#endif /* __COGL_PANGO_DISPLAY_LIST_H__ */
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