1
0
Fork 0
mutter-performance-source/TODO
Matthew Allum c0aa013758 2007-01-16 Matthew Allum <mallum@openedhand.com>
* NEWS:
        Minor tweaks

        * TODO:
        Sync up, mainly with 0.3 todo items

        * clutter/clutter-behaviour.c:
        * clutter/clutter-behaviour.h:
        clutter_behaviour_get_n_actors() / clutter_behaviour_get_nth_actor()
        Additions.

        * clutter/clutter-stage.c: (clutter_stage_realize):
        Experimental (disabled) visual setting code.

        * clutter/clutter-feature.c:
        Check for GL_EXT_texture_rectangle (#198  - Frederick Riss)

        * clutter/clutter-group.c: (clutter_group_allocate_coords):
        Fix for group size allocation (#199 -  Frederick Riss)

        * clutter/clutter-texture.c: (texture_upload_data):
        Fix texture unpacking row length (#197 Frederick Riss)

        * examples/Makefile.am:
        Fix LDADD in build (#196 - Frederick Riss)
2007-01-16 14:19:39 +00:00

29 lines
No EOL
647 B
Text

TODO
====
New Features
==
- More portability - GL ES, DirectFB?, Windows, Mac ?
(See backends branch, GL ES for 0.3)
- Text entry actor (0.3).
- VBox and HBox ClutterGroup subclasses (0.3).
- Figure out focus model + binding events to actors (0.3).
- Fragment shading ?
- Gradients
- More drawing primitives (or just cairo?)
Optimisations
==
- Display lists.
- Custom source rather than idle handler for paints ?
- General oprofiling.
Other
==
- Unit tests
- Much improved examples / demos
- Bindings to languages other than just Python and Perl.
- Improve documentation.
- Overhaul co-ordinate system ( more precision ? )